Player Matchup

Sun Wukong
Sun Wukong
BigOlSnek
Sun Wukong
Level 148
God Stats
5W - 8L
1,393 SR
Queue Stats
127W - 112L
1,639 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RainDeathOP
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,332 SR
Queue Stats
26W - 28L
1,780 Elo+
Party 1
Heimdallr
Heimdallr
Sneakywidget
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,592 Elo+
Party 1
Arachne
Arachne
XVenomRushX
Arachne
Level 135
God Stats
13W - 2L
1,778 SR
Queue Stats
107W - 59L
1,645 Elo+
Party 1
Sobek
Sobek
reverendmaple3
Sobek
Level 160
God Stats
5W - 6L
1,248 SR
Queue Stats
290W - 206L
1,681 Elo+
Party 1
Team Averages
Level 123
1,450 SR
1,668 Elo+

VS

Team Averages
Level 81
1,446 SR
1,472 Elo+
Charybdis
Charybdis
BullyMeICry
Charybdis
Level 35
God Stats
1W - 3L
1,257 SR
Queue Stats
17W - 25L
1,396 Elo+
Solo
Ah Puch
Ah Puch
HIPPO DOCTOR
Ah Puch
Level 125
God Stats
3W - 5L
1,395 SR
Queue Stats
366W - 357L
1,491 Elo+
Solo
Horus
Horus
IGotWetJeans22
Horus
Level 108
God Stats
2W - 3L
1,297 SR
Queue Stats
379W - 367L
1,505 Elo+
Solo
Bastet
Bastet
Lil Courage
Bastet
Level 49
God Stats
0W - 1L
1,726 SR
Queue Stats
44W - 53L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Yahrzit
Baron Samedi
Level 89
God Stats
7W - 6L
1,554 SR
Queue Stats
164W - 162L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigOlSnek
Sun Wukong
15
2 / 2 / 3
9,282
546
12,301
18,818
10,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
RainDeathOP
Morgan Le Fay
12
0 / 8 / 2
7,591
447
3,366
12,730
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sneakywidget
Heimdallr
14
2 / 0 / 3
9,449
556
6,299
10,239
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
XVenomRushX
Arachne
18
12 / 1 / 2
11,117
654
14,251
15,831
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
8,665
510
5,272
12,782
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BullyMeICry
Charybdis
13
0 / 2 / 0
7,529
443
7,272
10,502
3,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HIPPO DOCTOR
Ah Puch
12
2 / 5 / 2
7,451
438
8,412
9,448
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
7,937
467
10,137
17,508
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
14
7 / 3 / 1
8,445
497
11,080
14,310
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Yahrzit
Baron Samedi
10
0 / 4 / 0
6,613
389
2,032
11,764
7,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
10
11
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigOlSnek
Sun Wukong
2
2
3
1.75
L
Charybdis
BullyMeICry
Charybdis
0
2
0
0
L
Ah Puch
HIPPO DOCTOR
Ah Puch
2
5
2
0.6
L
1
5
1
0.3
L
Bastet
7
3
1
2.5
W
Morgan Le Fay
RainDeathOP
Morgan Le Fay
0
8
2
0.13
W
Heimdallr
Sneakywidget
Heimdallr
2
0
3
3.5
W
Arachne
XVenomRushX
Arachne
12
1
2
13
L
Baron Samedi
Yahrzit
Baron Samedi
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
38,933
70,400
Taken
63,532
39,904
Mitigated
37,639
29,464
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigOlSnek
Sun Wukong
12,301
3,826
0
10,456
18,818
10,345
793
0
17,953
0
68,132
L
Charybdis
BullyMeICry
Charybdis
7,272
4,028
0
4,234
10,502
3,951
0
635
9,867
0
58,014
L
Ah Puch
HIPPO DOCTOR
Ah Puch
8,412
141
0
2,086
9,448
3,962
120
2,115
7,253
61,804
0
L
10,137
5,728
387
6,417
17,508
15,457
0
210
17,298
0
53,024
L
Bastet
11,080
3,509
0
6,773
14,310
6,454
0
2,068
12,120
0
65,307
W
Morgan Le Fay
RainDeathOP
Morgan Le Fay
3,366
294
0
436
12,730
4,326
1,386
3,462
9,268
47,144
0
W
Heimdallr
Sneakywidget
Heimdallr
6,299
2,865
0
6,421
10,239
4,525
1,152
925
9,314
0
78,230
W
Arachne
XVenomRushX
Arachne
14,251
9,525
0
7,605
15,831
6,853
51
3,743
12,057
0
108,107
L
Baron Samedi
Yahrzit
Baron Samedi
2,032
237
1,355
1,894
11,764
7,815
0
3,360
8,356
19,266
0
W
5,272
443
0
4,546
12,782
13,855
335
3,971
8,771
29,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
37,975
533
Minions Killed
398
0
Camps Cleared
0
1,589,977
Distance Traveled
1,562,934
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,282
546
113
7
0
298,970
4
L
Charybdis
7,529
443
87
5
0
280,111
0
L
Ah Puch
7,451
438
93
5
0
292,487
4
L
Horus
7,937
467
89
5
0
289,062
3
L
Bastet
8,445
497
103
6
0
399,666
4
W
Morgan Le Fay
7,591
447
84
5
0
258,494
0
W
Heimdallr
9,449
556
134
8
0
294,543
4
W
Arachne
11,117
654
163
10
0
397,441
0
L
Baron Samedi
6,613
389
26
2
0
301,608
1
W
Sobek
8,665
510
39
2
0
340,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role