Player Matchup

Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond IV
DThomas62
Apollo
Diamond IV
Level 158
God Stats
9W - 0L
1,915 SR
Queue Stats
161W - 153L
2,043 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Ragzuus
Zhong Kui
Platinum I
Level 157
God Stats
7W - 6L
1,628 SR
Queue Stats
191W - 180L
2,058 MMR
Solo
Hades
Hades
Platinum I
TheNark
Hades
Platinum I
Level 149
God Stats
111W - 70L
1,657 SR
Queue Stats
522W - 503L
2,017 MMR
Solo
Mercury
Mercury
Platinum II
mediocrelegend
Mercury
Platinum II
Level 142
God Stats
8W - 4L
1,671 SR
Queue Stats
187W - 176L
1,950 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,674 SR
1,914 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,527 SR
1,907 MMR
Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
Delclink
Olorun
Diamond V
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 242L
2,026 MMR
Party 2
Anubis
Anubis
Gold IV
Jаlin
Anubis
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,713 MMR
Party 3
Ao Kuang
Ao Kuang
Masters
PowerST2
Ao Kuang
Masters
Level 158
God Stats
10W - 14L
1,346 SR
Queue Stats
838W - 832L
2,244 MMR
Party 2
Achilles
Achilles
Platinum I
Sіck
Achilles
Platinum I
Level 121
God Stats
8W - 7L
1,786 SR
Queue Stats
65W - 65L
2,051 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 1 / 0
10,885
680
6,209
10,462
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
DThomas62
Apollo
16
4 / 2 / 3
10,674
667
6,912
15,064
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Ragzuus
Zhong Kui
12
1 / 2 / 9
9,010
563
4,838
9,841
7,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
TheNark
Hades
15
2 / 5 / 1
9,824
614
10,069
18,614
11,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 9
11,120
695
7,812
13,161
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
Ah Muzen CabThothUllrArachne

VS

Bans
Hou YiKaliBaron SamediRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 5 / 2
8,666
542
10,363
11,534
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Delclink
Olorun
13
0 / 1 / 0
7,951
497
3,030
6,357
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Jаlin
Anubis
15
1 / 4 / 4
9,029
564
12,503
13,825
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
PowerST2
Ao Kuang
14
5 / 2 / 2
8,971
561
4,918
12,506
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sіck
Achilles
14
4 / 5 / 1
8,302
519
8,562
14,379
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
11
11
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
0
5
L
Freya
 
Freya
1
5
2
0.4
W
Apollo
DThomas62
Apollo
4
2
3
2.75
L
Olorun
Delclink
Olorun
0
1
0
0
L
Anubis
Jаlin
Anubis
1
4
4
0.75
L
Ao Kuang
PowerST2
Ao Kuang
5
2
2
3
W
Zhong Kui
Ragzuus
Zhong Kui
1
2
9
2.75
L
Achilles
Sіck
Achilles
4
5
1
0.9
W
Hades
TheNark
Hades
2
5
1
0.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
39,376
67,142
Taken
58,601
35,308
Mitigated
26,659
30,047
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,209
5,897
0
4,875
10,462
4,450
1,254
5,394
5,068
0
78,961
L
Freya
 
Freya
10,363
3,629
0
3,143
11,534
4,652
0
460
11,074
57,047
0
W
Apollo
DThomas62
Apollo
6,912
4,991
0
9,219
15,064
6,286
1,254
8,580
6,484
0
90,644
L
Olorun
Delclink
Olorun
3,030
1,404
0
2,786
6,357
2,610
531
450
5,907
58,781
0
L
Anubis
Jаlin
Anubis
12,503
803
0
6,522
13,825
7,993
0
10,136
3,689
84,077
0
L
Ao Kuang
PowerST2
Ao Kuang
4,918
822
0
5,403
12,506
5,089
0
1,761
10,745
52,866
0
W
Zhong Kui
Ragzuus
Zhong Kui
4,838
1,270
2,724
3,590
9,841
7,653
270
4,065
4,760
26,273
0
L
Achilles
Sіck
Achilles
8,562
2,280
0
3,720
14,379
6,315
0
5,595
8,784
0
59,587
W
Hades
TheNark
Hades
10,069
2,065
0
8,181
18,614
11,363
636
10,287
8,327
67,364
0
W
7,812
3,704
0
1,458
13,161
5,556
0
4,161
9,000
0
104,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
42,919
609
Minions Killed
537
0
Camps Cleared
0
1,683,834
Distance Traveled
1,499,062
17
Wards Purchased
231
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,885
680
144
9
0
330,420
4
L
Freya
8,666
542
101
6
0
283,893
3
W
Apollo
10,674
667
153
10
0
274,310
3
L
Olorun
7,951
497
132
8
0
283,868
115
L
Anubis
9,029
564
138
9
0
252,538
1
L
Ao Kuang
8,971
561
84
5
0
322,753
109
W
Zhong Kui
9,010
563
27
2
0
322,789
5
L
Achilles
8,302
519
82
5
0
356,010
3
W
Hades
9,824
614
142
9
0
307,977
4
W
Mercury
11,120
695
143
9
0
448,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role