Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RoronoaZoro2Y
Baron Samedi
Silver I
Level 154
God Stats
1W - 0L
1,749 SR
Queue Stats
26W - 17L
1,597 MMR
Party 2
Artemis
Artemis
Silver I
Scusiwien
Artemis
Silver I
Level 56
God Stats
5W - 0L
1,542 SR
Queue Stats
17W - 6L
1,597 MMR
Party 2
Shiva
Shiva
Gold IV
john_the_captain
Shiva
Gold IV
Level 147
God Stats
1W - 3L
1,523 SR
Queue Stats
55W - 50L
1,690 MMR
Solo
Kukulkan
Kukulkan
Gold III
jordan-zuti
Kukulkan
Gold III
Level 133
God Stats
7W - 8L
1,500 SR
Queue Stats
121W - 112L
1,598 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,563 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,517 SR
1,635 MMR
Discordia
Discordia
Gold III
Gennymorti
Discordia
Gold III
Level 119
God Stats
2W - 4L
1,480 SR
Queue Stats
758W - 764L
1,573 MMR
Party 1
Kali
Kali
Platinum II
Meenzerx
Kali
Platinum II
Level 67
God Stats
6W - 8L
1,532 SR
Queue Stats
99W - 91L
1,870 MMR
Party 1
Geb
Geb
Gold II
MrFrewin
Geb
Gold II
Level 160
God Stats
6W - 8L
1,885 SR
Queue Stats
264W - 265L
1,549 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
Rawski8
Cu Chulainn
Platinum V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 228L
1,589 MMR
Party 3
Izanami
Izanami
Gold IV
killerpizza1606
Izanami
Gold IV
Level 135
God Stats
1W - 2L
1,190 SR
Queue Stats
26W - 30L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 3 / 4
8,512
448
6,721
17,616
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RoronoaZoro2Y
Baron Samedi
15
2 / 0 / 12
9,666
509
6,441
11,022
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Scusiwien
Artemis
19
6 / 1 / 1
12,319
648
12,999
11,673
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,883
573
16,548
23,233
18,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
jordan-zuti
Kukulkan
19
6 / 1 / 4
11,514
606
5,309
9,050
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MercuryBakasuraMedusaLoki

VS

Bans
ThothArachneCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gennymorti
Discordia
14
3 / 4 / 3
8,828
465
8,456
10,407
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
1 / 2 / 4
8,715
459
5,396
17,241
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 2
7,331
386
6,379
14,311
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Rawski8
Cu Chulainn
14
1 / 5 / 2
8,466
446
12,890
15,824
16,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 1
8,462
445
4,504
12,604
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
6
6
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
3
4
0.67
L
Discordia
Gennymorti
Discordia
3
4
3
1.13
L
Kali
1
2
4
1.5
L
1
3
2
0.67
L
Cu Chulainn
Rawski8
Cu Chulainn
1
5
2
0.4
W
Baron Samedi
RoronoaZoro2Y
Baron Samedi
2
0
12
8
W
Artemis
Scusiwien
Artemis
6
1
1
6.5
W
5
1
4
7
W
Kukulkan
jordan-zuti
Kukulkan
6
1
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
37,625
72,594
Taken
70,387
43,083
Mitigated
45,915
34,274
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,721
1,375
0
5,791
17,616
7,706
0
4,777
12,839
0
63,641
L
Discordia
Gennymorti
Discordia
8,456
595
0
2,502
10,407
4,044
0
2,764
7,244
71,371
0
L
Kali
5,396
2,257
0
3,251
17,241
7,538
0
1,638
15,208
0
80,315
L
6,379
580
0
1,819
14,311
13,059
0
3,694
10,617
23,334
0
L
Cu Chulainn
Rawski8
Cu Chulainn
12,890
2,267
0
2,576
15,824
16,208
0
1,754
14,070
10,140
58,215
W
Baron Samedi
RoronoaZoro2Y
Baron Samedi
6,441
1,463
1,910
6,045
11,022
8,130
0
3,740
7,282
52,900
0
W
Artemis
Scusiwien
Artemis
12,999
6,407
0
7,265
11,673
5,083
2,736
2,612
9,061
0
113,196
W
16,548
4,725
0
10,160
23,233
18,133
234
4,976
18,257
85
87,250
W
Kukulkan
jordan-zuti
Kukulkan
5,309
577
0
3,103
9,050
4,031
390
2,695
6,355
116,747
0
L
4,504
2,421
0
2,126
12,604
5,066
388
2,274
10,330
0
71,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,894
Gold Earned
41,802
647
Minions Killed
507
0
Camps Cleared
0
1,816,334
Distance Traveled
1,683,325
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,512
448
94
5
0
391,010
4
L
Discordia
8,828
465
131
7
0
310,095
9
L
Kali
8,715
459
117
6
0
395,023
3
L
Geb
7,331
386
25
1
0
366,941
4
L
Cu Chulainn
8,466
446
104
5
0
339,881
0
W
Baron Samedi
9,666
509
64
3
0
356,170
11
W
Artemis
12,319
648
181
10
0
344,932
5
W
Shiva
10,883
573
119
6
0
351,200
5
W
Kukulkan
11,514
606
189
10
0
373,022
6
L
Izanami
8,462
445
130
7
0
271,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role