Player Matchup

Kukulkan
Kukulkan
GoochWater420
Kukulkan
Level 44
God Stats
2W - 4L
1,541 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Danzaburou
Danzaburou
R1V3RS0NGP0ND
Danzaburou
Level 109
God Stats
33W - 53L
1,552 SR
Queue Stats
407W - 377L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Vexizen
Kuzenbo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
397W - 363L
1,520 Elo+
Party 2
Team Averages
Level 87
1,531 SR
1,487 Elo+

VS

Team Averages
Level 123
1,548 SR
1,383 Elo+
Hera
Hera
CutieTanjiro
Hera
Level 87
God Stats
13W - 15L
1,474 SR
Queue Stats
105W - 113L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
SAALTYtacos
Sun Wukong
Level 145
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 6L
1,337 Elo+
Party 1
Neith
Neith
x J DUBYA x
Neith
Level 137
God Stats
19W - 25L
1,425 SR
Queue Stats
23W - 33L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoochWater420
Kukulkan
11
0 / 4 / 4
7,094
645
5,291
8,849
3,895
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
R1V3RS0NGP0ND
Danzaburou
12
0 / 4 / 5
7,435
676
8,909
11,141
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Vexizen
Kuzenbo
13
5 / 0 / 0
9,095
827
9,185
12,370
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
8,036
731
8,623
7,219
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
SAALTYtacos
Sun Wukong
13
2 / 1 / 5
7,851
714
8,947
15,015
14,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 4
7,828
712
9,853
8,571
4,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Kukulkan
GoochWater420
Kukulkan
0
4
4
0.5
L
Danzaburou
R1V3RS0NGP0ND
Danzaburou
0
4
5
0.63
W
Sun Wukong
SAALTYtacos
Sun Wukong
2
1
5
4.5
L
Kuzenbo
Vexizen
Kuzenbo
5
0
0
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
27,423
32,360
Taken
30,805
24,520
Mitigated
21,938
3,059
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,623
2,354
321
861
7,219
3,020
202
4,260
2,959
25,896
0
L
Kukulkan
GoochWater420
Kukulkan
5,291
951
0
0
8,849
3,895
264
2,654
5,796
24,459
0
L
Danzaburou
R1V3RS0NGP0ND
Danzaburou
8,909
3,001
0
1,227
11,141
4,892
0
2,622
8,008
0
29,518
W
Sun Wukong
SAALTYtacos
Sun Wukong
8,947
1,703
248
2,860
15,015
14,906
305
7,137
7,878
0
22,663
L
Kuzenbo
Vexizen
Kuzenbo
9,185
4,153
280
1,552
12,370
15,733
0
3,156
8,714
20,402
0
W
9,853
3,582
737
2,958
8,571
4,012
1,083
3,699
4,872
0
27,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
23,715
118
Minions Killed
121
5
Camps Cleared
5
634,150
Distance Traveled
562,139
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,036
731
40
4
3
181,150
0
L
Kukulkan
7,094
645
53
5
1
178,965
0
L
Danzaburou
7,435
676
44
4
4
212,232
3
W
Sun Wukong
7,851
714
31
3
1
208,388
0
L
Kuzenbo
9,095
827
21
2
0
242,953
2
W
Neith
7,828
712
50
5
1
172,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role