Player Matchup

Loki
Loki
Kooldown
Loki
Level 29
God Stats
13W - 5L
1,898 SR
Queue Stats
169W - 65L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
MichaelScarn736
Danzaburou
Level 147
God Stats
15W - 4L
1,704 SR
Queue Stats
430W - 359L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
j2daford
Baron Samedi
Level 44
God Stats
10W - 2L
1,825 SR
Queue Stats
74W - 29L
1,702 Elo+
Party 2
Team Averages
Level 73
1,809 SR
1,675 Elo+

VS

Team Averages
Level 83
1,509 SR
1,413 Elo+
Geb
Geb
Enstone1337
Geb
Level 133
God Stats
18W - 22L
1,450 SR
Queue Stats
409W - 453L
1,456 Elo+
Party 1
Janus
Janus
ShdwKage
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
TTVxImSoloP
Danzaburou
Level 97
God Stats
5W - 5L
1,577 SR
Queue Stats
143W - 174L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 1 / 9
9,263
772
10,840
9,347
4,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
MichaelScarn736
Danzaburou
14
4 / 0 / 8
9,447
787
10,610
10,450
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
j2daford
Baron Samedi
14
5 / 1 / 8
8,848
737
11,009
8,677
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,745
645
7,637
15,529
18,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ShdwKage
Janus
11
1 / 5 / 0
7,566
631
5,957
10,384
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TTVxImSoloP
Danzaburou
10
0 / 5 / 1
7,099
592
3,999
10,929
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
1
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Loki
5
1
9
9.5
W
Danzaburou
MichaelScarn736
Danzaburou
4
0
8
8
L
Janus
ShdwKage
Janus
1
5
0
0.2
L
Danzaburou
TTVxImSoloP
Danzaburou
0
5
1
0.1
W
Baron Samedi
j2daford
Baron Samedi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
17,593
28,474
Taken
36,842
14,322
Mitigated
27,539
9,410
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,637
191
0
645
15,529
18,380
0
5,154
10,375
22,887
0
W
Loki
10,840
1,458
845
1,956
9,347
4,770
0
3,858
5,489
0
25,002
W
Danzaburou
MichaelScarn736
Danzaburou
10,610
3,300
0
2,827
10,450
4,664
712
5,421
5,029
0
39,238
L
Janus
ShdwKage
Janus
5,957
125
0
743
10,384
3,666
0
2,850
7,534
22,047
0
L
Danzaburou
TTVxImSoloP
Danzaburou
3,999
1,727
0
658
10,929
5,493
0
3,578
7,351
0
16,675
W
Baron Samedi
j2daford
Baron Samedi
11,009
717
1,146
2,636
8,677
4,888
189
4,578
4,099
30,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
22,410
144
Minions Killed
105
9
Camps Cleared
3
704,391
Distance Traveled
663,328
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,745
645
27
2
2
253,714
4
W
Loki
9,263
772
20
2
4
254,770
1
W
Danzaburou
9,447
787
80
7
4
240,780
2
L
Janus
7,566
631
31
3
0
219,968
5
L
Danzaburou
7,099
592
47
4
1
189,646
3
W
Baron Samedi
8,848
737
44
4
1
208,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role