Player Matchup

Athena
Athena
AKUMA84
Athena
Level 69
God Stats
18W - 16L
1,422 SR
Queue Stats
141W - 213L
1,231 Elo+
Party 4
Medusa
Medusa
BaboFettz
Medusa
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
31W - 28L
1,458 Elo+
Party 1
Olorun
Olorun
PommesPaul
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Simp4Jungle
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,529 Elo+
Party 1
Nemesis
Nemesis
whurzorc
Nemesis
Level 47
God Stats
5W - 1L
1,714 SR
Queue Stats
87W - 137L
1,200 Elo+
Party 4
Team Averages
Level 39
1,574 SR
1,349 Elo+

VS

Team Averages
Level 63
1,445 SR
1,364 Elo+
Shiva
Shiva
Gabinou-_-84
Shiva
Level 27
God Stats
1W - 4L
1,465 SR
Queue Stats
14W - 33L
1,177 Elo+
Party 2
Ra
Ra
Leonheart69
Ra
Level 102
God Stats
73W - 106L
1,439 SR
Queue Stats
117W - 160L
1,330 Elo+
Party 3
Eset
Eset
MrSortem
Eset
Level 68
God Stats
5W - 9L
1,322 SR
Queue Stats
152W - 155L
1,371 Elo+
Party 2
Bacchus
Bacchus
WajTomo
Bacchus
Level 40
God Stats
9W - 12L
1,476 SR
Queue Stats
168W - 178L
1,526 Elo+
Solo
Thanatos
Thanatos
Zergun
Thanatos
Level 79
God Stats
22W - 27L
1,522 SR
Queue Stats
384W - 382L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKUMA84
Athena
17
4 / 6 / 22
12,398
517
9,697
28,067
34,302
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
BaboFettz
Medusa
20
18 / 1 / 8
15,838
660
26,909
21,303
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
PommesPaul
Olorun
20
10 / 3 / 3
14,379
599
19,994
20,396
10,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Simp4Jungle
Baron Samedi
20
7 / 4 / 15
14,067
586
17,529
28,217
22,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
whurzorc
Nemesis
20
11 / 3 / 17
14,841
618
23,773
27,748
12,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
11,469
478
9,022
21,876
17,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 9 / 4
11,695
487
13,056
22,945
9,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
16
3 / 13 / 3
10,648
444
20,225
20,485
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WajTomo
Bacchus
14
2 / 10 / 6
10,066
419
8,956
26,889
34,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Zergun
Thanatos
16
5 / 13 / 4
10,952
456
16,687
30,763
13,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
50
Kills
15
17
Deaths
50
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
AKUMA84
Athena
4
6
22
2.5
W
Medusa
BaboFettz
Medusa
18
1
8
22
L
2
5
4
0.8
L
3
9
4
0.56
L
Eset
3
13
3
0.35
W
Olorun
PommesPaul
Olorun
10
3
3
3.83
W
Baron Samedi
Simp4Jungle
Baron Samedi
7
4
15
3.63
L
Bacchus
WajTomo
Bacchus
2
10
6
0.5
L
Thanatos
Zergun
Thanatos
5
13
4
0.54
W
Nemesis
whurzorc
Nemesis
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,902
Damage
67,946
125,731
Taken
122,958
89,813
Mitigated
81,433
46,309
Healing
29,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKUMA84
Athena
9,697
3,496
566
2,255
28,067
34,302
268
10,658
16,923
39,571
0
W
Medusa
BaboFettz
Medusa
26,909
14,760
0
11,365
21,303
9,334
4,973
9,101
11,856
0
158,769
L
9,022
1,880
0
4,406
21,876
17,065
807
8,916
12,960
0
65,967
L
13,056
373
1,275
5,249
22,945
9,445
295
10,917
12,028
92,629
0
L
Eset
20,225
2,236
1,174
1,897
20,485
7,329
0
7,201
13,284
72,622
0
W
Olorun
PommesPaul
Olorun
19,994
10,974
1,007
10,816
20,396
10,710
8,009
7,075
13,247
119,373
12,055
W
Baron Samedi
Simp4Jungle
Baron Samedi
17,529
3,140
3,378
11,748
28,217
22,536
553
9,887
18,166
114,866
0
L
Bacchus
WajTomo
Bacchus
8,956
1,789
0
1,135
26,889
34,585
120
9,043
17,846
26,797
0
L
Thanatos
Zergun
Thanatos
16,687
7,459
317
13,825
30,763
13,009
0
8,560
22,203
0
86,311
W
Nemesis
whurzorc
Nemesis
23,773
14,493
0
5,174
27,748
12,931
336
9,392
18,143
0
130,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,523
Gold Earned
54,830
711
Minions Killed
497
0
Camps Cleared
0
2,197,112
Distance Traveled
2,072,073
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,398
517
30
1
0
457,476
2
W
Medusa
15,838
660
200
8
0
469,526
6
L
Shiva
11,469
478
108
5
0
410,733
5
L
Ra
11,695
487
160
7
0
461,278
4
L
Eset
10,648
444
99
4
0
369,545
1
W
Olorun
14,379
599
173
7
0
385,644
3
W
Baron Samedi
14,067
586
163
7
0
375,635
2
L
Bacchus
10,066
419
30
1
0
407,155
4
L
Thanatos
10,952
456
100
4
0
423,362
6
W
Nemesis
14,841
618
145
6
0
508,831
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role