Player Matchup

Bellona
Bellona
Bronze IV
CraaZyJoKes
Bellona
Bronze IV
Level 108
God Stats
1W - 2L
1,618 SR
Queue Stats
3W - 10L
1,166 MMR
Party 1
Olorun
Olorun
Gold V
HailOfArrows
Olorun
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 183L
1,238 MMR
Solo
Ymir
Ymir
Silver I
MRschmeckles
Ymir
Silver I
Level 121
God Stats
4W - 3L
1,772 SR
Queue Stats
44W - 54L
1,176 MMR
Solo
Heimdallr
Heimdallr
Silver I
lKaizal
Heimdallr
Silver I
Level 125
God Stats
0W - 1L
1,234 SR
Queue Stats
49W - 43L
1,570 MMR
Party 1
Nemesis
Nemesis
Gold V
xHaise
Nemesis
Gold V
Level 154
God Stats
26W - 29L
1,541 SR
Queue Stats
236W - 232L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,533 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,493 SR
1,410 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Cod3Kiehl
Apollo
Gold V
Level 160
God Stats
6W - 1L
1,633 SR
Queue Stats
152W - 136L
1,358 MMR
Solo
Thanatos
Thanatos
Gold V
NeoLightPC
Thanatos
Gold V
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 47L
1,366 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
SiLLyJoKeR
Kumbhakarna
Silver V
Level 131
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 9L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CraaZyJoKes
Bellona
10
1 / 5 / 0
6,426
536
4,528
8,271
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
0 / 2 / 0
6,292
524
4,475
6,574
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 1
5,867
489
3,159
7,022
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
lKaizal
Heimdallr
13
1 / 0 / 1
7,322
610
3,526
4,580
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
xHaise
Nemesis
8
0 / 3 / 2
5,306
442
4,808
9,726
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraArachneAtlasCliodhna

VS

Bans
Ah Muzen CabIzanamiJing WeiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 2
6,881
573
5,606
8,328
3,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
11
0 / 0 / 3
6,500
542
5,351
9,591
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Cod3Kiehl
Apollo
12
0 / 1 / 0
6,907
576
2,073
6,043
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
NeoLightPC
Thanatos
12
6 / 0 / 1
7,367
614
7,000
8,984
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SiLLyJoKeR
Kumbhakarna
9
0 / 1 / 2
5,451
454
1,454
7,319
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
Chronos
 
Chronos
0
0
3
1.5
W
Apollo
Cod3Kiehl
Apollo
0
1
0
0
L
Bellona
CraaZyJoKes
Bellona
1
5
0
0.2
L
Olorun
0
2
0
0
L
1
1
1
1.5
W
Thanatos
NeoLightPC
Thanatos
6
0
1
6.5
W
Kumbhakarna
SiLLyJoKeR
Kumbhakarna
0
1
2
1
L
Heimdallr
lKaizal
Heimdallr
1
0
1
1.5
L
Nemesis
xHaise
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
21,484
36,173
Taken
40,265
19,477
Mitigated
18,764
8,447
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,606
894
0
1,426
8,328
3,615
0
323
8,005
0
30,975
W
Chronos
 
Chronos
5,351
2,723
0
5,364
9,591
3,800
265
3,390
6,201
59,965
0
W
Apollo
Cod3Kiehl
Apollo
2,073
1,810
0
3,424
6,043
1,967
0
602
5,441
0
56,025
L
Bellona
CraaZyJoKes
Bellona
4,528
2,107
0
969
8,271
7,443
0
0
8,271
0
40,608
L
Olorun
4,475
2,316
111
1,880
6,574
2,785
0
3,129
3,445
51,442
0
L
3,159
668
0
1,552
7,022
4,634
0
2,600
4,422
17,153
0
W
Thanatos
NeoLightPC
Thanatos
7,000
2,616
0
10,936
8,984
5,059
0
122
8,862
0
53,553
W
Kumbhakarna
SiLLyJoKeR
Kumbhakarna
1,454
144
0
1,704
7,319
4,323
0
3,197
4,122
17,261
0
L
Heimdallr
lKaizal
Heimdallr
3,526
2,229
0
3,111
4,580
1,988
654
203
4,377
0
64,064
L
Nemesis
xHaise
Nemesis
4,808
2,511
0
824
9,726
2,627
0
873
8,853
0
32,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
33,106
364
Minions Killed
411
0
Camps Cleared
0
1,149,341
Distance Traveled
1,122,434
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,881
573
62
5
0
223,345
3
W
Chronos
6,500
542
119
10
0
215,799
4
W
Apollo
6,907
576
113
9
0
204,542
3
L
Bellona
6,426
536
81
7
0
225,580
1
L
Olorun
6,292
524
104
9
0
217,019
5
L
Ymir
5,867
489
21
2
0
237,782
4
W
Thanatos
7,367
614
95
8
0
276,267
4
W
Kumbhakarna
5,451
454
22
2
0
202,481
1
L
Heimdallr
7,322
610
113
9
0
214,192
2
L
Nemesis
5,306
442
45
4
0
254,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role