Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
ItsSkeet
Ah Muzen Cab
Gold II
Level 100
God Stats
3W - 0L
1,814 SR
Queue Stats
22W - 4L
1,766 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Schmeatalicious
Cthulhu
Gold I
Level 65
God Stats
18W - 2L
1,817 SR
Queue Stats
24W - 4L
1,836 MMR
Party 1
Persephone
Persephone
Gold I
xNMRx
Persephone
Gold I
Level 132
God Stats
1W - 0L
1,681 SR
Queue Stats
44W - 6L
1,809 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,770 SR
1,804 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,604 SR
1,573 MMR
Thoth
Thoth
Bronze III
SonsofSaturn
Thoth
Bronze III
Level 48
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 2L
1,607 MMR
Party 2
Cliodhna
Cliodhna
Bronze III
eagleeyesnyper3
Cliodhna
Bronze III
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 2L
1,555 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
swoleteamsix
Xing Tian
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
19
5 / 2 / 10
14,248
678
20,428
22,736
8,232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 12
14,228
678
11,746
21,481
25,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
xNMRx
Persephone
20
9 / 0 / 6
15,512
739
26,103
18,567
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAtlasAphroditeUllrKhepri

VS

Bans
ZeusJormungandrHeraArtioAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
13,012
620
23,004
15,059
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
17
1 / 7 / 3
11,995
571
12,710
21,586
7,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
swoleteamsix
Xing Tian
15
1 / 6 / 3
12,366
589
11,307
27,739
33,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
5
2
10
5
W
1
3
12
2.33
L
2
2
1
1.25
L
Cliodhna
1
7
3
0.36
L
Xing Tian
swoleteamsix
Xing Tian
1
6
3
0.42
W
Persephone
xNMRx
Persephone
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,277
Damage
47,021
62,784
Taken
64,384
39,134
Mitigated
47,651
18,872
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ItsSkeet
Ah Muzen Cab
20,428
4,754
0
7,237
22,736
8,232
1,859
11,846
10,540
0
79,457
W
11,746
621
1,556
4,536
21,481
25,006
240
10,175
10,722
35,392
0
L
23,004
598
0
3,270
15,059
5,855
0
10,134
4,925
88,835
0
L
Cliodhna
12,710
911
0
4,926
21,586
7,957
0
13,288
8,298
0
44,547
L
Xing Tian
swoleteamsix
Xing Tian
11,307
816
0
2,306
27,739
33,839
0
14,589
13,150
25,265
0
W
Persephone
xNMRx
Persephone
26,103
883
92
5,451
18,567
5,896
1,095
11,176
6,987
82,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
37,373
272
Minions Killed
262
11
Camps Cleared
7
1,252,581
Distance Traveled
1,109,303
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,248
678
119
6
4
458,654
1
W
Cthulhu
14,228
678
23
1
3
364,717
2
L
Thoth
13,012
620
152
7
4
394,943
2
L
Cliodhna
11,995
571
64
3
3
351,391
4
L
Xing Tian
12,366
589
46
2
0
362,969
3
W
Persephone
15,512
739
130
6
4
429,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role