Player Matchup

Atlas
Atlas
GNP_King
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 4
He Bo
He Bo
GNP_Uni
He Bo
Level 34
God Stats
1W - 2L
1,497 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 4
Guan Yu
Guan Yu
PurplePandaPain
Guan Yu
Level 66
God Stats
8W - 8L
1,569 SR
Queue Stats
195W - 190L
1,469 Elo+
Party 3
Fenrir
Fenrir
Surrogate76
Fenrir
Level 26
God Stats
2W - 5L
1,288 SR
Queue Stats
65W - 63L
1,419 Elo+
Party 3
Chiron
Chiron
jimmo0820
Chiron
Level 39
God Stats
41W - 33L
1,466 SR
Queue Stats
262W - 281L
1,450 Elo+
Solo
Team Averages
Level 39
1,464 SR
1,398 Elo+

VS

Team Averages
Level 76
1,558 SR
1,464 Elo+
Ymir
Ymir
ADub4yoBoy
Ymir
Level 45
God Stats
289W - 292L
1,406 SR
Queue Stats
343W - 367L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
AlienGod666
Baron Samedi
Level 56
God Stats
15W - 10L
1,316 SR
Queue Stats
90W - 102L
1,360 Elo+
Party 1
Loki
Loki
Caairry
Loki
Level 122
God Stats
2W - 0L
1,508 SR
Queue Stats
29W - 23L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
L0ADPR0DUC3R
Guan Yu
Level 49
God Stats
4W - 1L
1,747 SR
Queue Stats
28W - 22L
1,563 Elo+
Party 2
Scylla
Scylla
Mornch
Scylla
Level 107
God Stats
2W - 1L
1,814 SR
Queue Stats
31W - 29L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GNP_King
Atlas
13
0 / 2 / 4
8,624
411
9,170
14,095
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
GNP_Uni
He Bo
15
2 / 8 / 1
9,899
471
4,363
14,943
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 2
10,257
488
10,287
20,663
19,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
13
3 / 6 / 1
8,711
415
8,154
17,717
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
jimmo0820
Chiron
14
2 / 7 / 2
8,504
405
8,264
19,690
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
9,247
440
6,424
14,324
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
AlienGod666
Baron Samedi
15
4 / 3 / 4
9,175
437
9,910
15,095
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Caairry
Loki
20
10 / 1 / 5
12,723
606
14,112
13,833
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
L0ADPR0DUC3R
Guan Yu
19
5 / 1 / 6
11,946
569
15,019
18,592
23,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Mornch
Scylla
20
10 / 3 / 6
12,501
595
18,878
13,298
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
29
29
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Baron Samedi
AlienGod666
Baron Samedi
4
3
4
2
W
Loki
Caairry
Loki
10
1
5
12.5
L
Atlas
GNP_King
Atlas
0
2
4
1
L
He Bo
GNP_Uni
He Bo
2
8
1
0.31
W
Guan Yu
L0ADPR0DUC3R
Guan Yu
5
1
6
8
W
Scylla
Mornch
Scylla
10
3
6
4.33
L
2
6
2
0.5
L
Fenrir
3
6
1
0.58
L
Chiron
jimmo0820
Chiron
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
64,343
87,108
Taken
75,142
57,689
Mitigated
58,583
18,475
Healing
30,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
1,310
0
2,550
14,324
15,937
572
3,824
10,500
41,831
0
W
Baron Samedi
AlienGod666
Baron Samedi
9,910
1,764
2,316
4,917
15,095
7,455
743
4,239
10,856
69,286
0
W
Loki
Caairry
Loki
14,112
4,484
0
8,687
13,833
6,107
0
580
13,253
0
119,424
L
Atlas
GNP_King
Atlas
9,170
3,426
0
2,786
14,095
16,803
0
7,991
6,104
42,967
0
L
He Bo
GNP_Uni
He Bo
4,363
155
0
880
14,943
5,617
0
5,422
9,521
55,446
0
W
Guan Yu
L0ADPR0DUC3R
Guan Yu
15,019
2,271
1,283
7,581
18,592
23,799
377
1,646
16,946
0
107,589
W
Scylla
Mornch
Scylla
18,878
3,018
0
3,179
13,298
5,285
1,198
3,244
10,054
118,034
0
L
10,287
1,088
186
4,326
20,663
19,783
0
3,852
16,811
0
84,138
L
Fenrir
8,154
1,206
393
3,120
17,717
7,357
0
5,282
12,435
0
56,444
L
Chiron
jimmo0820
Chiron
8,264
3,031
322
6,462
19,690
8,129
522
12,665
7,025
0
65,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
55,592
474
Minions Killed
667
0
Camps Cleared
0
1,794,341
Distance Traveled
1,989,009
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,247
440
63
3
0
344,624
2
W
Baron Samedi
9,175
437
79
4
0
354,591
7
W
Loki
12,723
606
164
8
0
495,695
1
L
Atlas
8,624
411
45
2
0
329,075
1
L
He Bo
9,899
471
111
5
0
319,575
0
W
Guan Yu
11,946
569
193
9
0
414,141
4
W
Scylla
12,501
595
168
8
0
379,958
2
L
Guan Yu
10,257
488
138
7
0
377,311
1
L
Fenrir
8,711
415
80
4
0
430,141
0
L
Chiron
8,504
405
100
5
0
338,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role