Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FireFoxy332
Danzaburou
Level 22
God Stats
4W - 10L
1,262 SR
Queue Stats
10W - 27L
1,277 Elo+
Party 2
Thanatos
Thanatos
FoxButcher
Thanatos
Level 26
God Stats
0W - 6L
1,103 SR
Queue Stats
11W - 21L
936 Elo+
Party 2
Medusa
Medusa
LennoX404
Medusa
Level 6
God Stats
3W - 6L
1,259 SR
Queue Stats
3W - 11L
1,130 Elo+
Party 2
Fafnir
Fafnir
blex2413
Fafnir
Level 66
God Stats
1W - 2L
1,289 SR
Queue Stats
136W - 150L
1,358 Elo+
Party 2
Team Averages
Level 46
1,282 SR
1,240 Elo+

VS

Team Averages
Level 82
1,426 SR
1,377 Elo+
Chernobog
Chernobog
AewyreToryn
Chernobog
Level 140
God Stats
8W - 3L
1,500 SR
Queue Stats
381W - 378L
1,486 Elo+
Party 3
Agni
Agni
Bizzarrr
Agni
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,376 Elo+
Party 1
Awilix
Awilix
Setridor
Awilix
Level 48
God Stats
6W - 6L
1,391 SR
Queue Stats
253W - 272L
1,483 Elo+
Party 3
Chaac
Chaac
TryHardzZz
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,236 Elo+
Party 1
Sobek
Sobek
petermalard
Sobek
Level 15
God Stats
1W - 2L
1,237 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 3 / 0
8,974
427
8,558
13,062
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FireFoxy332
Danzaburou
12
0 / 4 / 0
7,566
360
6,018
13,310
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FoxButcher
Thanatos
14
2 / 3 / 3
9,032
430
6,960
17,573
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
LennoX404
Medusa
14
2 / 7 / 2
9,095
433
5,259
15,059
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
blex2413
Fafnir
14
2 / 2 / 0
10,190
485
4,298
16,424
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AewyreToryn
Chernobog
18
3 / 0 / 3
11,116
529
12,009
11,667
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
8 / 2 / 4
11,196
533
20,435
11,087
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Setridor
Awilix
18
3 / 1 / 2
10,824
515
5,187
12,381
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
18
5 / 1 / 5
11,614
553
12,153
15,097
12,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 2 / 5
9,213
439
4,163
13,951
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
Chernobog
AewyreToryn
Chernobog
3
0
3
4.5
W
Agni
8
2
4
5
L
Danzaburou
FireFoxy332
Danzaburou
0
4
0
0
L
Thanatos
FoxButcher
Thanatos
2
3
3
1.17
L
Medusa
LennoX404
Medusa
2
7
2
0.43
W
Awilix
Setridor
Awilix
3
1
2
4
W
Chaac
5
1
5
7.5
L
Fafnir
blex2413
Fafnir
2
2
0
1
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
53,947
75,428
Taken
64,183
49,058
Mitigated
42,324
22,202
Healing
27,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,558
201
0
2,227
13,062
5,595
672
7,704
5,358
71,690
0
W
Chernobog
AewyreToryn
Chernobog
12,009
8,226
0
7,701
11,667
5,069
2,651
803
10,824
0
127,500
W
Agni
20,435
1,110
66
2,909
11,087
4,824
2,108
2,958
7,951
96,492
0
L
Danzaburou
FireFoxy332
Danzaburou
6,018
3,570
0
3,085
13,310
6,399
0
3,338
9,972
0
43,813
L
Thanatos
FoxButcher
Thanatos
6,960
1,422
0
11,522
17,573
7,787
0
4,325
13,248
0
57,339
L
Medusa
LennoX404
Medusa
5,259
1,880
0
1,780
15,059
6,066
2,062
2,940
12,119
0
58,016
W
Awilix
Setridor
Awilix
5,187
2,063
0
6,220
12,381
5,176
0
2,114
10,093
0
98,024
W
Chaac
12,153
2,526
0
6,697
15,097
12,779
1,465
3,679
11,162
0
89,906
L
Fafnir
blex2413
Fafnir
4,298
1,163
0
3,588
16,424
23,211
0
6,291
10,133
29,436
0
W
4,163
543
0
3,790
13,951
14,476
448
3,238
10,637
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
53,963
411
Minions Killed
658
0
Camps Cleared
0
1,821,411
Distance Traveled
2,081,807
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,974
427
117
6
0
345,924
3
W
Chernobog
11,116
529
199
9
0
388,544
6
W
Agni
11,196
533
127
6
0
429,726
3
L
Danzaburou
7,566
360
73
3
0
356,826
0
L
Thanatos
9,032
430
89
4
0
401,510
0
L
Medusa
9,095
433
89
4
0
327,142
0
W
Awilix
10,824
515
141
7
0
451,570
0
W
Chaac
11,614
553
167
8
0
382,500
3
L
Fafnir
10,190
485
43
2
0
390,009
1
W
Sobek
9,213
439
24
1
0
429,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role