Player Matchup

Neith
Neith
RogueNative
Neith
Level 85
God Stats
3W - 5L
1,842 SR
Queue Stats
53W - 42L
1,560 Elo+
Solo
Eset
Eset
Victor Team1020
Eset
Level 105
God Stats
14W - 16L
1,500 SR
Queue Stats
500W - 518L
1,528 Elo+
Solo
Freya
Freya
Zomborkus
Freya
Level 158
God Stats
1W - 1L
1,263 SR
Queue Stats
17W - 13L
1,692 Elo+
Solo
Chang'e
Chang'e
bluocto
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Shiva
Shiva
flashmetal98
Shiva
Level 154
God Stats
0W - 1L
1,566 SR
Queue Stats
54W - 62L
1,552 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,543 Elo+

VS

Team Averages
Level 131
1,616 SR
1,531 Elo+
Nu Wa
Nu Wa
AC_339
Nu Wa
Level 88
God Stats
44W - 37L
1,592 SR
Queue Stats
481W - 506L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alpha Wolf XP5
Tsukuyomi
Level 155
God Stats
7W - 5L
1,613 SR
Queue Stats
351W - 342L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Booknight
Jing Wei
Level 127
God Stats
5W - 3L
1,622 SR
Queue Stats
111W - 98L
1,578 Elo+
Party 1
Sol
Sol
DaJMan965
Sol
Level 127
God Stats
4W - 1L
1,683 SR
Queue Stats
130W - 124L
1,484 Elo+
Solo
Geb
Geb
x CRASH TBC x
Geb
Level 160
God Stats
102W - 84L
1,569 SR
Queue Stats
467W - 469L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,018
804
3,168
2,814
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 2
4,614
923
2,775
3,413
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
Zomborkus
Freya
10
2 / 2 / 0
4,584
917
2,894
4,397
1,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
bluocto
Chang'e
5
0 / 0 / 0
2,226
445
0
178
77
9
0 / 1 / 1
4,284
857
2,903
5,555
2,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AC_339
Nu Wa
9
1 / 0 / 1
4,444
889
2,674
2,849
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Alpha Wolf XP5
Tsukuyomi
10
1 / 0 / 1
4,722
944
3,071
2,889
1,058
Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Booknight
Jing Wei
10
1 / 1 / 1
4,894
979
2,191
3,365
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,237
847
2,567
4,834
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 1
4,942
988
1,462
5,410
4,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AC_339
Nu Wa
1
0
1
1.5
W
Tsukuyomi
Alpha Wolf XP5
Tsukuyomi
1
0
1
1.5
W
Jing Wei
Booknight
Jing Wei
1
1
1
1.5
W
0
2
1
0.25
L
0
0
0
0
L
1
1
2
2
L
Freya
Zomborkus
Freya
2
2
0
1
L
Chang'e
bluocto
Chang'e
0
0
0
0
L
0
1
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
11,965
16,357
Taken
19,347
7,569
Mitigated
9,503
2,845
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AC_339
Nu Wa
2,674
345
0
36
2,849
1,192
268
693
2,156
9,160
675
W
Tsukuyomi
Alpha Wolf XP5
Tsukuyomi
3,071
343
0
326
2,889
1,058
133
305
2,584
0
12,645
W
Jing Wei
Booknight
Jing Wei
2,191
1,251
0
576
3,365
1,439
833
738
2,627
0
16,437
W
2,567
1,135
0
1,653
4,834
1,742
1,063
2,103
2,731
9,072
0
L
3,168
1,140
0
583
2,814
1,180
54
1,676
1,138
0
8,404
L
2,775
0
0
768
3,413
1,374
0
1,220
2,193
15,068
0
L
Freya
Zomborkus
Freya
2,894
1,044
0
1,114
4,397
1,954
0
2,576
1,821
12,398
0
L
Chang'e
bluocto
Chang'e
0
0
0
0
178
77
0
178
0
0
0
L
2,903
118
120
260
5,555
2,984
0
989
4,566
0
9,925
W
1,462
0
301
1,660
5,410
4,072
0
1,830
3,580
5,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,726
Gold Earned
23,239
77
Minions Killed
98
0
Camps Cleared
0
446,670
Distance Traveled
537,687
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,444
889
9
2
0
114,593
0
W
Tsukuyomi
4,722
944
25
5
0
120,204
1
W
Jing Wei
4,894
979
39
8
0
96,625
0
W
Sol
4,237
847
15
3
0
94,004
1
L
Neith
4,018
804
9
2
0
106,024
0
L
Eset
4,614
923
28
6
0
116,090
0
L
Freya
4,584
917
27
5
0
101,758
3
L
Chang'e
2,226
445
0
0
0
0
0
L
Shiva
4,284
857
13
3
0
122,798
1
W
Geb
4,942
988
10
2
0
112,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role