Player Matchup

Merlin
Merlin
Trilogy_LZD
Merlin
Level 56
God Stats
2W - 5L
1,515 SR
Queue Stats
20W - 19L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
crustyjizz25
Xing Tian
Level 51
God Stats
1W - 0L
1,890 SR
Queue Stats
7W - 3L
1,847 Elo+
Party 2
Danzaburou
Danzaburou
itsmeagainduh
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,643 Elo+
Party 2
Team Averages
Level 70
1,635 SR
1,672 Elo+

VS

Team Averages
Level 108
1,476 SR
1,428 Elo+
Artio
Artio
BaePeachy
Artio
Level 125
God Stats
2W - 3L
1,422 SR
Queue Stats
23W - 17L
1,437 Elo+
Solo
Jing Wei
Jing Wei
F3arTheTurtle
Jing Wei
Level 134
God Stats
2W - 4L
1,443 SR
Queue Stats
202W - 187L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
GunnaKillYou3
Zhong Kui
Level 65
God Stats
10W - 13L
1,562 SR
Queue Stats
97W - 89L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 0 / 9
7,812
781
10,627
6,263
2,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
crustyjizz25
Xing Tian
12
3 / 2 / 10
8,183
818
7,548
14,491
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
itsmeagainduh
Danzaburou
13
6 / 0 / 7
8,638
864
15,706
6,296
2,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BaePeachy
Artio
9
0 / 4 / 1
6,041
604
3,441
14,240
8,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
F3arTheTurtle
Jing Wei
11
0 / 3 / 0
6,457
646
7,735
11,264
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
GunnaKillYou3
Zhong Kui
10
2 / 6 / 0
6,713
671
6,019
12,726
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
2
2
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
BaePeachy
Artio
0
4
1
0.13
L
Jing Wei
F3arTheTurtle
Jing Wei
0
3
0
0
L
Zhong Kui
GunnaKillYou3
Zhong Kui
2
6
0
0.33
W
Merlin
4
0
9
8.5
W
Xing Tian
crustyjizz25
Xing Tian
3
2
10
4
W
Danzaburou
itsmeagainduh
Danzaburou
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
17,195
27,050
Taken
38,230
17,319
Mitigated
19,539
7,566
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BaePeachy
Artio
3,441
561
1,617
2,438
14,240
8,264
0
5,462
8,778
10,009
0
L
Jing Wei
F3arTheTurtle
Jing Wei
7,735
5,569
0
1,052
11,264
4,351
0
7,212
4,052
0
30,731
L
Zhong Kui
GunnaKillYou3
Zhong Kui
6,019
1,215
0
1,535
12,726
6,924
0
6,096
6,630
14,489
0
W
Merlin
10,627
1,088
81
2,127
6,263
2,657
878
2,477
3,786
28,336
0
W
Xing Tian
crustyjizz25
Xing Tian
7,548
1,244
0
3,289
14,491
12,050
0
4,772
9,719
16,606
0
W
Danzaburou
itsmeagainduh
Danzaburou
15,706
9,227
0
2,069
6,296
2,612
1,500
2,443
3,853
0
40,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
19,211
110
Minions Killed
94
5
Camps Cleared
3
525,932
Distance Traveled
529,874
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,041
604
12
1
0
181,092
4
L
Jing Wei
6,457
646
61
6
1
190,593
4
L
Zhong Kui
6,713
671
21
2
2
158,189
1
W
Merlin
7,812
781
44
4
1
164,528
0
W
Xing Tian
8,183
818
10
1
2
190,483
3
W
Danzaburou
8,638
864
56
6
2
170,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role