Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ConnHD
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 55L
1,249 Elo+
Solo
Cliodhna
Cliodhna
Mc-Philly1Phill
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,443 Elo+
Solo
Ne Zha
Ne Zha
Truyana
Ne Zha
Level 119
God Stats
0W - 5L
1,172 SR
Queue Stats
119W - 125L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
xCRIMSONVIPERx1
Cu Chulainn
Level 105
God Stats
3W - 1L
1,520 SR
Queue Stats
103W - 97L
1,451 Elo+
Solo
Team Averages
Level 84
1,438 SR
1,412 Elo+

VS

Team Averages
Level 102
1,448 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fallen137
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,441 Elo+
Party 1
Chang'e
Chang'e
Vsftara
Chang'e
Level 159
God Stats
6W - 5L
1,477 SR
Queue Stats
553W - 556L
1,488 Elo+
Solo
Nu Wa
Nu Wa
berlinati
Nu Wa
Level 34
God Stats
2W - 2L
1,264 SR
Queue Stats
224W - 252L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
3 / 6 / 8
10,099
594
9,605
18,408
7,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ConnHD
Chang'e
17
1 / 9 / 6
9,933
584
7,012
21,608
7,908
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
19
6 / 5 / 6
10,929
643
14,876
24,910
11,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Truyana
Ne Zha
18
6 / 8 / 3
11,135
655
20,315
24,120
10,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
xCRIMSONVIPERx1
Cu Chulainn
16
2 / 8 / 5
9,631
567
14,684
22,676
27,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
18 / 4 / 8
13,681
805
26,610
20,152
12,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
19
9 / 5 / 16
13,550
797
11,142
30,923
44,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Fallen137
Scylla
19
3 / 3 / 16
11,561
680
16,790
13,259
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vsftara
Chang'e
20
3 / 3 / 24
12,117
713
16,279
22,049
11,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
berlinati
Nu Wa
20
3 / 3 / 22
11,871
698
28,383
13,462
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
18
Kills
36
36
Deaths
18
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
8
1.17
W
Thanatos
 
Thanatos
18
4
8
5.5
W
Achilles
 
Achilles
9
5
16
3.4
L
Chang'e
ConnHD
Chang'e
1
9
6
0.44
W
Scylla
Fallen137
Scylla
3
3
16
3.67
L
Cliodhna
6
5
6
1.8
L
Ne Zha
Truyana
Ne Zha
6
8
3
0.94
W
Chang'e
Vsftara
Chang'e
3
3
24
5
W
Nu Wa
berlinati
Nu Wa
3
3
22
4.67
L
Cu Chulainn
xCRIMSONVIPERx1
Cu Chulainn
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,492
Damage
99,204
111,722
Taken
99,845
64,541
Mitigated
79,671
35,008
Healing
50,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,605
2,255
1,042
4,808
18,408
7,612
0
8,966
9,164
0
22,166
W
Thanatos
 
Thanatos
26,610
7,217
1,964
14,054
20,152
12,054
1,407
1,455
18,697
0
35,696
W
Achilles
 
Achilles
11,142
3,496
3,414
6,474
30,923
44,406
139
2,702
28,221
0
24,763
L
Chang'e
ConnHD
Chang'e
7,012
1,098
3,670
2,942
21,608
7,908
0
12,849
8,439
28,025
0
W
Scylla
Fallen137
Scylla
16,790
244
1,165
1,507
13,259
6,204
1,694
808
12,451
31,597
0
L
Cliodhna
14,876
1,291
620
10,335
24,910
11,544
0
15,844
8,602
0
43,292
L
Ne Zha
Truyana
Ne Zha
20,315
4,649
1,281
6,928
24,120
10,224
0
11,594
12,222
0
38,079
W
Chang'e
Vsftara
Chang'e
16,279
721
10,341
9,941
22,049
11,086
3,240
3,596
18,453
41,801
0
W
Nu Wa
berlinati
Nu Wa
28,383
6,562
366
1,532
13,462
5,921
1,175
1,196
12,266
47,206
0
L
Cu Chulainn
xCRIMSONVIPERx1
Cu Chulainn
14,684
1,641
955
2,427
22,676
27,253
0
10,539
11,843
9,549
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,727
Gold Earned
62,780
170
Minions Killed
154
0
Camps Cleared
0
1,277,341
Distance Traveled
1,575,213
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,099
594
23
1
0
248,370
1
W
Thanatos
13,681
805
21
1
0
345,634
1
W
Achilles
13,550
797
23
1
0
295,045
1
L
Chang'e
9,933
584
44
3
0
236,646
1
W
Scylla
11,561
680
32
2
0
301,664
0
L
Cliodhna
10,929
643
39
2
0
293,934
1
L
Ne Zha
11,135
655
30
2
0
236,873
3
W
Chang'e
12,117
713
37
2
0
315,807
5
W
Nu Wa
11,871
698
41
2
0
317,063
2
L
Cu Chulainn
9,631
567
34
2
0
261,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role