Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond V
ElDracko
Ne Zha
Diamond V
Level 154
God Stats
6W - 1L
1,912 SR
Queue Stats
162W - 149L
2,127 MMR
Solo
Chaac
Chaac
Platinum I
Golden__Tentacle
Chaac
Platinum I
Level 112
God Stats
4W - 1L
1,323 SR
Queue Stats
282W - 282L
2,042 MMR
Party 3
Jing Wei
Jing Wei
Diamond III
Yumcchi
Jing Wei
Diamond III
Level 150
God Stats
2W - 0L
1,570 SR
Queue Stats
82W - 70L
2,245 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,561 SR
1,883 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,698 SR
2,113 MMR
Fafnir
Fafnir
Platinum II
Ace Chadwick
Fafnir
Platinum II
Level 148
God Stats
0W - 2L
1,543 SR
Queue Stats
170W - 169L
1,950 MMR
Solo
Chronos
Chronos
Diamond III
BeeeGarber
Chronos
Diamond III
Level 101
God Stats
14W - 9L
1,788 SR
Queue Stats
190W - 175L
2,207 MMR
Party 2
Set
Set
Diamond V
I_AlwaysSell-_-
Set
Diamond V
Level 146
God Stats
5W - 7L
1,507 SR
Queue Stats
264W - 252L
1,967 MMR
Solo
Neith
Neith
Diamond II
STỐRM
Neith
Diamond II
Level 109
God Stats
11W - 3L
2,029 SR
Queue Stats
262W - 246L
2,369 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
Take2shots13
Danzaburou
Diamond V
Level 154
God Stats
34W - 31L
1,623 SR
Queue Stats
709W - 712L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 0 / 5
15,232
564
16,612
14,523
8,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
19
3 / 1 / 10
14,721
545
16,075
34,733
43,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
ElDracko
Ne Zha
20
2 / 4 / 9
14,935
553
17,286
29,019
15,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 0 / 4
17,698
655
22,325
28,388
37,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Yumcchi
Jing Wei
20
5 / 1 / 0
16,554
613
16,750
19,419
10,698
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MercuryAwilixArachneGeb

VS

Bans
SolShivaBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 4 / 2
10,694
396
5,193
26,544
35,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
BeeeGarber
Chronos
18
2 / 3 / 2
11,472
425
16,799
25,319
10,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 3
12,413
460
14,142
28,086
21,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
STỐRM
Neith
17
0 / 7 / 4
11,659
432
21,713
21,977
12,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Take2shots13
Danzaburou
18
0 / 2 / 3
11,983
444
6,978
14,989
7,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
6
6
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
5
6.5
W
Atlas
 
Atlas
3
1
10
8
L
Fafnir
1
4
2
0.5
L
Chronos
BeeeGarber
Chronos
2
3
2
1
W
Ne Zha
ElDracko
Ne Zha
2
4
9
1.63
W
4
0
4
6
L
3
2
3
2.25
L
Neith
STỐRM
Neith
0
7
4
0.29
L
Danzaburou
Take2shots13
Danzaburou
0
2
3
0.75
W
Jing Wei
Yumcchi
Jing Wei
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,048
Damage
64,825
126,082
Taken
116,915
115,206
Mitigated
87,311
55,533
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,612
2,147
0
9,283
14,523
8,065
4,679
6,942
7,581
118,927
0
W
Atlas
 
Atlas
16,075
5,885
0
8,854
34,733
43,888
0
12,662
22,071
61,838
0
L
Fafnir
5,193
1,217
3,098
5,015
26,544
35,230
0
10,787
15,757
28,978
0
L
Chronos
BeeeGarber
Chronos
16,799
7,885
0
7,959
25,319
10,936
381
11,686
13,633
109,077
0
W
Ne Zha
ElDracko
Ne Zha
17,286
6,315
0
9,632
29,019
15,445
2,188
4,903
24,116
0
167,271
W
22,325
2,573
0
14,615
28,388
37,110
4,366
1,526
26,862
0
162,199
L
14,142
7,235
0
1,680
28,086
21,623
0
6,557
21,529
0
139,817
L
Neith
STỐRM
Neith
21,713
6,440
0
5,002
21,977
12,423
747
2,976
19,001
0
106,429
L
Danzaburou
Take2shots13
Danzaburou
6,978
3,268
0
6,149
14,989
7,099
0
2,279
12,710
0
99,963
W
Jing Wei
Yumcchi
Jing Wei
16,750
13,868
0
13,149
19,419
10,698
9,705
2,815
16,604
0
166,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,140
Gold Earned
58,221
883
Minions Killed
736
0
Camps Cleared
0
2,601,141
Distance Traveled
2,490,151
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,232
564
198
7
0
486,879
0
W
Atlas
14,721
545
60
2
0
519,358
8
L
Fafnir
10,694
396
30
1
0
451,072
20
L
Chronos
11,472
425
178
7
0
505,337
3
W
Ne Zha
14,935
553
161
6
0
543,041
2
W
Chaac
17,698
655
248
9
0
559,720
1
L
Set
12,413
460
201
7
0
614,304
4
L
Neith
11,659
432
163
6
0
437,276
3
L
Danzaburou
11,983
444
164
6
0
482,162
2
W
Jing Wei
16,554
613
216
8
0
492,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role