Player Matchup

Hades
Hades
JonathanSinson
Hades
Level 54
God Stats
4W - 4L
1,722 SR
Queue Stats
259W - 299L
1,397 Elo+
Party 1
Nemesis
Nemesis
KenseiDragon677
Nemesis
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
160W - 292L
1,358 Elo+
Solo
Janus
Janus
Morpheus_1214
Janus
Level 29
God Stats
19W - 17L
1,590 SR
Queue Stats
95W - 117L
1,353 Elo+
Party 1
Artemis
Artemis
ToniiPR
Artemis
Level 108
God Stats
7W - 9L
1,589 SR
Queue Stats
261W - 317L
1,319 Elo+
Solo
Cliodhna
Cliodhna
x3xGalaxy
Cliodhna
Level 80
God Stats
5W - 5L
1,423 SR
Queue Stats
15W - 17L
1,370 Elo+
Solo
Team Averages
Level 62
1,565 SR
1,359 Elo+

VS

Team Averages
Level 63
1,417 SR
1,379 Elo+
Cupid
Cupid
 
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Maddhatter66
Kukulkan
Level 86
God Stats
1W - 2L
1,701 SR
Queue Stats
38W - 62L
1,288 Elo+
Solo
Bakasura
Bakasura
SheepZyy
Bakasura
Level 48
God Stats
46W - 30L
1,574 SR
Queue Stats
241W - 245L
1,434 Elo+
Solo
Sol
Sol
YoshiXR3
Sol
Level 35
God Stats
0W - 3L
1,052 SR
Queue Stats
12W - 17L
1,372 Elo+
Solo
Jormungandr
Jormungandr
sasuke_mugetsu
Jormungandr
Level 82
God Stats
0W - 2L
1,260 SR
Queue Stats
602W - 703L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,450
528
9,571
15,875
9,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
6,063
379
3,275
11,271
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 2
7,503
469
3,790
6,950
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ToniiPR
Artemis
14
6 / 1 / 1
7,889
493
13,570
10,069
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
x3xGalaxy
Cliodhna
14
7 / 3 / 4
8,896
556
6,667
12,494
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 3 / 1
6,670
417
3,314
7,720
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Maddhatter66
Kukulkan
13
2 / 2 / 0
7,751
484
5,588
8,150
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
SheepZyy
Bakasura
14
7 / 3 / 3
8,871
554
11,698
13,963
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 2
7,442
465
8,746
10,947
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
sasuke_mugetsu
Jormungandr
10
0 / 4 / 1
5,987
374
2,747
12,431
8,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
10
11
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
W
3
1
4
5
W
0
3
0
0
L
Kukulkan
Maddhatter66
Kukulkan
2
2
0
1
W
0
3
2
0.33
L
Bakasura
SheepZyy
Bakasura
7
3
3
2.83
W
Artemis
ToniiPR
Artemis
6
1
1
6.5
L
1
4
2
0.5
L
Jormungandr
sasuke_mugetsu
Jormungandr
0
4
1
0.13
W
Cliodhna
x3xGalaxy
Cliodhna
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,873
Damage
32,093
56,659
Taken
53,211
24,664
Mitigated
24,189
19,477
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,314
1,235
162
2,252
7,720
2,750
112
0
7,720
0
37,842
W
9,571
1,186
104
9,559
15,875
9,028
606
9,781
5,624
54,626
0
W
3,275
1,575
0
266
11,271
3,451
0
719
9,817
0
35,503
L
Kukulkan
Maddhatter66
Kukulkan
5,588
417
0
1,450
8,150
3,291
183
3,877
4,273
53,587
0
W
3,790
192
0
181
6,950
2,777
396
2,293
4,199
60,263
0
L
Bakasura
SheepZyy
Bakasura
11,698
8,591
0
2,911
13,963
5,656
0
3,040
10,923
0
62,560
W
Artemis
ToniiPR
Artemis
13,570
6,734
131
5,136
10,069
4,528
0
2,059
7,750
0
53,679
L
8,746
4,504
0
2,095
10,947
4,132
376
6,444
4,503
47,452
0
L
Jormungandr
sasuke_mugetsu
Jormungandr
2,747
1,106
0
0
12,431
8,360
378
0
12,431
26,227
0
W
Cliodhna
x3xGalaxy
Cliodhna
6,667
1,007
0
4,100
12,494
4,880
0
2,229
10,265
0
58,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
36,721
422
Minions Killed
396
0
Camps Cleared
0
1,411,427
Distance Traveled
1,442,693
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,670
417
65
4
0
262,283
5
W
Hades
8,450
528
106
7
0
293,143
1
W
Nemesis
6,063
379
61
4
0
258,757
2
L
Kukulkan
7,751
484
97
6
0
288,238
2
W
Janus
7,503
469
103
6
0
273,923
3
L
Bakasura
8,871
554
109
7
0
339,868
2
W
Artemis
7,889
493
64
4
0
240,110
4
L
Sol
7,442
465
80
5
0
281,573
1
L
Jormungandr
5,987
374
45
3
0
270,731
0
W
Cliodhna
8,896
556
88
6
0
345,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role