Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Amnesia25
Artemis
Level 144
God Stats
4W - 0L
1,721 SR
Queue Stats
66W - 67L
1,538 Elo+
Party 1
Shiva
Shiva
Goodhlop4ik
Shiva
Level 134
God Stats
5W - 5L
1,696 SR
Queue Stats
476W - 514L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Ksyron
Hou Yi
Level 120
God Stats
7W - 0L
1,993 SR
Queue Stats
101W - 86L
1,537 Elo+
Solo
Janus
Janus
neraxiusFR
Janus
Level 99
God Stats
1W - 5L
1,282 SR
Queue Stats
82W - 78L
1,559 Elo+
Solo
Team Averages
Level 129
1,638 SR
1,535 Elo+

VS

Team Averages
Level 151
1,531 SR
1,542 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Uwe666b
Cupid
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 117L
1,535 Elo+
Solo
Khepri
Khepri
YPAXAPA
Khepri
Level 122
God Stats
19W - 10L
1,709 SR
Queue Stats
547W - 523L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
reecelcfc11
Danzaburou
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 38L
1,656 Elo+
Solo
Hera
Hera
СИБИРЯK
Hera
Level 159
God Stats
4W - 4L
1,448 SR
Queue Stats
380W - 359L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 7 / 17
11,122
695
11,366
19,036
13,497
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Amnesia25
Artemis
20
11 / 3 / 20
13,005
813
33,575
22,296
14,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 22
11,091
693
10,616
25,319
31,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Ksyron
Hou Yi
20
8 / 3 / 19
12,412
776
22,623
19,892
12,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
20
6 / 4 / 21
12,939
809
20,615
16,355
8,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 8 / 11
11,592
725
16,783
27,319
27,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Uwe666b
Cupid
20
8 / 3 / 5
11,782
736
18,917
15,277
9,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
YPAXAPA
Khepri
16
1 / 8 / 10
9,357
585
6,182
27,612
43,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
reecelcfc11
Danzaburou
18
2 / 8 / 12
10,820
676
18,383
21,212
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 8
9,673
605
18,901
15,620
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
33
Kills
19
22
Deaths
34
99
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
7
17
1.79
L
Gilgamesh
 
Gilgamesh
6
8
11
1.44
W
Artemis
Amnesia25
Artemis
11
3
20
7
W
4
5
22
3
W
Hou Yi
Ksyron
Hou Yi
8
3
19
5.83
L
Cupid
Uwe666b
Cupid
8
3
5
3.5
L
Khepri
YPAXAPA
Khepri
1
8
10
0.75
W
Janus
6
4
21
4.13
L
Danzaburou
reecelcfc11
Danzaburou
2
8
12
1
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,795
Damage
79,166
102,898
Taken
107,040
80,781
Mitigated
100,785
34,582
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,366
3,253
1,175
2,020
19,036
13,497
902
4,186
14,850
0
14,286
L
Gilgamesh
 
Gilgamesh
16,783
2,434
504
5,073
27,319
27,427
0
3,608
23,711
0
25,443
W
Artemis
Amnesia25
Artemis
33,575
20,481
1,396
9,577
22,296
14,920
4,102
6,570
15,726
0
64,025
W
10,616
1,056
6,323
4,347
25,319
31,462
339
5,122
20,197
0
23,578
W
Hou Yi
Ksyron
Hou Yi
22,623
11,821
869
4,145
19,892
12,058
1,962
4,717
15,175
0
40,465
L
Cupid
Uwe666b
Cupid
18,917
6,964
2,448
2,991
15,277
9,259
928
3,555
11,722
0
41,381
L
Khepri
YPAXAPA
Khepri
6,182
347
1,603
4,324
27,612
43,115
126
5,929
21,683
10,948
0
W
Janus
20,615
1,448
2,398
2,332
16,355
8,844
989
4,488
11,867
44,626
0
L
Danzaburou
reecelcfc11
Danzaburou
18,383
4,686
638
3,741
21,212
12,587
171
5,731
15,481
0
40,847
L
18,901
3,989
2,182
2,185
15,620
8,397
0
1,792
13,828
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,569
Gold Earned
53,224
175
Minions Killed
155
0
Camps Cleared
0
1,514,600
Distance Traveled
1,323,421
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,122
695
3
0
0
268,123
0
L
Gilgamesh
11,592
725
17
1
0
258,928
2
W
Artemis
13,005
813
57
4
0
275,093
0
W
Shiva
11,091
693
14
1
0
333,156
1
W
Hou Yi
12,412
776
38
2
0
313,064
1
L
Cupid
11,782
736
54
3
0
289,133
1
L
Khepri
9,357
585
3
0
0
272,955
5
W
Janus
12,939
809
63
4
0
325,164
0
L
Danzaburou
10,820
676
60
4
0
237,894
1
L
Hera
9,673
605
21
1
0
264,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role