Player Matchup

Odin
Odin
FlashMan1375
Odin
Level 100
God Stats
4W - 3L
1,399 SR
Queue Stats
130W - 130L
1,463 Elo+
Solo
Olorun
Olorun
RxJuanMZ
Olorun
Level 99
God Stats
2W - 2L
1,446 SR
Queue Stats
170W - 143L
1,508 Elo+
Solo
Bakasura
Bakasura
ghostitude
Bakasura
Level 65
God Stats
5W - 4L
1,620 SR
Queue Stats
98W - 102L
1,532 Elo+
Solo
Atlas
Atlas
maverick james0
Atlas
Level 67
God Stats
4W - 7L
1,867 SR
Queue Stats
348W - 303L
1,454 Elo+
Solo
Izanami
Izanami
theBR0WNiE
Izanami
Level 106
God Stats
15W - 10L
1,600 SR
Queue Stats
485W - 503L
1,488 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,489 Elo+

VS

Team Averages
Level 132
1,429 SR
1,465 Elo+
Izanami
Izanami
FearedTitanium
Izanami
Level 111
God Stats
14W - 15L
1,559 SR
Queue Stats
200W - 198L
1,484 Elo+
Solo
Susano
Susano
Kendrickboyz
Susano
Level 127
God Stats
1W - 3L
1,590 SR
Queue Stats
15W - 26L
1,489 Elo+
Solo
Ymir
Ymir
Kit__Valentine
Ymir
Level 139
God Stats
58W - 65L
1,429 SR
Queue Stats
665W - 711L
1,424 Elo+
Solo
Aphrodite
Aphrodite
WCM 1985
Aphrodite
Level 155
God Stats
0W - 1L
1,269 SR
Queue Stats
181W - 170L
1,475 Elo+
Solo
Osiris
Osiris
wayofzay
Osiris
Level 128
God Stats
2W - 3L
1,295 SR
Queue Stats
422W - 434L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
7,275
520
6,377
14,963
7,761
Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
RxJuanMZ
Olorun
12
2 / 3 / 4
7,457
533
6,187
10,171
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
ghostitude
Bakasura
15
7 / 3 / 5
9,051
647
8,345
13,199
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 6
7,665
548
8,787
12,923
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
theBR0WNiE
Izanami
14
2 / 4 / 5
8,167
583
5,739
11,512
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,363
597
10,678
12,163
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
3 / 3 / 1
6,995
500
6,506
12,277
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 7
7,777
556
7,244
14,440
12,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
WCM 1985
Aphrodite
10
0 / 1 / 3
6,562
469
4,541
4,799
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
wayofzay
Osiris
14
6 / 5 / 3
8,566
612
10,255
15,158
12,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
16
Kills
16
16
Deaths
16
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
1
6
7
0.75
L
Susano
3
3
1
1.17
L
3
4
7
1.63
W
Olorun
RxJuanMZ
Olorun
2
3
4
1.33
L
Aphrodite
WCM 1985
Aphrodite
0
1
3
1.5
W
Bakasura
ghostitude
Bakasura
7
3
5
3.17
W
4
0
6
7
W
Izanami
theBR0WNiE
Izanami
2
4
5
1.13
L
Osiris
wayofzay
Osiris
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
39,224
62,768
Taken
58,837
31,309
Mitigated
37,327
17,507
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,678
8,410
0
4,310
12,163
4,995
3,481
4,675
7,388
0
73,917
W
6,377
1,902
0
3,107
14,963
7,761
106
892
14,071
0
41,691
L
Susano
6,506
1,311
0
4,150
12,277
4,789
0
2,085
9,710
0
37,738
L
7,244
1,314
536
1,729
14,440
12,951
248
5,108
8,849
37,534
0
W
Olorun
RxJuanMZ
Olorun
6,187
3,268
264
3,461
10,171
4,283
0
3,902
6,269
44,321
0
L
Aphrodite
WCM 1985
Aphrodite
4,541
283
2,100
2,887
4,799
2,056
510
1,789
2,955
42,708
0
W
Bakasura
ghostitude
Bakasura
8,345
5,454
0
2,684
13,199
5,121
996
1,607
11,592
0
62,710
W
8,787
4,248
0
3,629
12,923
10,640
0
3,576
9,347
33,990
0
W
Izanami
theBR0WNiE
Izanami
5,739
4,020
0
4,362
11,512
3,504
606
1,808
9,704
0
62,162
L
Osiris
wayofzay
Osiris
10,255
5,012
0
3,982
15,158
12,536
435
1,317
13,167
0
57,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
38,263
403
Minions Killed
402
0
Camps Cleared
0
1,354,521
Distance Traveled
1,287,421
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,363
597
112
8
0
247,671
6
W
Odin
7,275
520
65
5
0
259,196
0
L
Susano
6,995
500
60
4
0
307,847
3
L
Ymir
7,777
556
70
5
0
276,781
3
W
Olorun
7,457
533
74
5
0
249,063
1
L
Aphrodite
6,562
469
62
4
0
194,062
5
W
Bakasura
9,051
647
110
8
0
334,516
3
W
Atlas
7,665
548
49
4
0
250,583
7
W
Izanami
8,167
583
105
8
0
261,163
2
L
Osiris
8,566
612
98
7
0
261,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role