Player Matchup

Hel
Hel
Chopsueyguide
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,389 Elo+
Solo
Apollo
Apollo
KillSwitch2902
Apollo
Level 49
God Stats
0W - 2L
1,601 SR
Queue Stats
28W - 39L
1,484 Elo+
Solo
Ravana
Ravana
NillasCZ
Ravana
Level 39
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 10L
1,388 Elo+
Solo
Hades
Hades
Sholuna
Hades
Level 35
God Stats
8W - 6L
1,770 SR
Queue Stats
267W - 292L
1,611 Elo+
Solo
Janus
Janus
Varo67
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,495 Elo+
Solo
Team Averages
Level 40
1,534 SR
1,473 Elo+

VS

Team Averages
Level 91
1,465 SR
1,529 Elo+
Ymir
Ymir
CCDUDE98
Ymir
Level 18
God Stats
3W - 2L
1,458 SR
Queue Stats
3W - 2L
1,768 Elo+
Party 1
Eset
Eset
Lallileipäjuusto
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 88L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
MorakMC
Cernunnos
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 30L
1,498 Elo+
Party 1
Bakasura
Bakasura
Pathetisch
Bakasura
Level 156
God Stats
3W - 5L
1,141 SR
Queue Stats
77W - 85L
1,409 Elo+
Solo
Mulan
Mulan
hesoyamPWNZ
Mulan
Level 61
God Stats
6W - 12L
1,724 SR
Queue Stats
367W - 405L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,125
396
2,754
9,123
7,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 2 / 0
9,236
513
3,966
13,555
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
NillasCZ
Ravana
13
1 / 5 / 1
8,076
449
4,067
12,851
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Sholuna
Hades
13
1 / 5 / 0
8,468
470
8,670
19,239
10,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Varo67
Janus
13
0 / 5 / 3
8,097
450
5,224
10,087
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 5
9,052
503
1,852
4,847
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 4
10,832
602
10,059
11,772
4,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MorakMC
Cernunnos
16
1 / 0 / 1
10,221
568
7,545
11,731
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Pathetisch
Bakasura
14
5 / 4 / 3
9,436
524
7,125
15,121
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 1
10,901
606
14,745
14,872
10,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
20
20
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
5
3.5
L
1
3
0
0.33
L
0
2
0
0
W
8
1
4
10
W
Cernunnos
MorakMC
Cernunnos
1
0
1
1.5
L
Ravana
NillasCZ
Ravana
1
5
1
0.3
W
Bakasura
Pathetisch
Bakasura
5
4
3
1.63
L
Hades
Sholuna
Hades
1
5
0
0.2
L
Janus
Varo67
Janus
0
5
3
0.3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
41,326
64,855
Taken
58,343
32,884
Mitigated
30,531
22,244
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,852
469
0
1,113
4,847
3,319
15
2,271
2,576
15,249
0
L
2,754
427
1,942
3,137
9,123
7,820
0
1,457
6,809
22,220
0
L
3,966
2,510
0
7,488
13,555
5,568
0
870
12,685
0
89,506
W
10,059
1,479
730
3,309
11,772
4,976
550
4,269
7,503
89,515
0
W
Cernunnos
MorakMC
Cernunnos
7,545
3,247
0
9,086
11,731
5,658
1,308
2,616
9,115
0
89,973
L
Ravana
NillasCZ
Ravana
4,067
1,504
0
1,503
12,851
4,946
0
4,071
8,609
0
64,628
W
Bakasura
Pathetisch
Bakasura
7,125
5,096
0
2,434
15,121
6,349
888
1,532
13,589
0
67,990
L
Hades
Sholuna
Hades
8,670
628
0
6,909
19,239
10,790
0
1,326
17,913
59,494
0
L
Janus
Varo67
Janus
5,224
538
0
1,265
10,087
3,760
0
4,187
5,634
66,806
0
W
14,745
1,764
0
8,254
14,872
10,229
0
7,042
7,830
0
87,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
50,442
491
Minions Killed
590
0
Camps Cleared
0
1,591,453
Distance Traveled
1,777,654
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,052
503
29
2
0
383,825
4
L
Hel
7,125
396
41
2
0
321,251
10
L
Apollo
9,236
513
146
8
0
346,929
7
W
Eset
10,832
602
139
8
0
359,961
6
W
Cernunnos
10,221
568
157
9
0
319,813
3
L
Ravana
8,076
449
99
6
0
354,793
6
W
Bakasura
9,436
524
119
7
0
333,900
4
L
Hades
8,468
470
108
6
0
294,194
0
L
Janus
8,097
450
97
5
0
274,286
2
W
Mulan
10,901
606
146
8
0
380,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role