Player Matchup

Ao Kuang
Ao Kuang
Fiasco22
Ao Kuang
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 69L
1,331 Elo+
Solo
Sol
Sol
JulianGRS10
Sol
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,146 Elo+
Solo
Xbalanque
Xbalanque
KZRSOZE18
Xbalanque
Level 127
God Stats
5W - 4L
1,477 SR
Queue Stats
117W - 127L
1,412 Elo+
Solo
Ganesha
Ganesha
TaxForeclosure33
Ganesha
Level 65
God Stats
3W - 1L
1,465 SR
Queue Stats
46W - 49L
1,342 Elo+
Party 2
Bellona
Bellona
russ23hammy
Bellona
Level 52
God Stats
1W - 0L
1,736 SR
Queue Stats
34W - 32L
1,342 Elo+
Party 2
Team Averages
Level 87
1,536 SR
1,315 Elo+

VS

Team Averages
Level 78
1,385 SR
1,311 Elo+
Arachne
Arachne
KOSholdontight
Arachne
Level 134
God Stats
4W - 8L
1,434 SR
Queue Stats
189W - 214L
1,418 Elo+
Solo
Cerberus
Cerberus
XInfernalNinjaX
Cerberus
Level 69
God Stats
10W - 16L
1,474 SR
Queue Stats
601W - 656L
1,332 Elo+
Solo
Artemis
Artemis
elveltay
Artemis
Level 16
God Stats
0W - 4L
1,276 SR
Queue Stats
0W - 5L
1,240 Elo+
Party 1
Janus
Janus
isra347
Janus
Level 68
God Stats
1W - 7L
1,323 SR
Queue Stats
40W - 67L
1,280 Elo+
Party 1
Anubis
Anubis
paco_soler
Anubis
Level 101
God Stats
14W - 22L
1,418 SR
Queue Stats
277W - 344L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fiasco22
Ao Kuang
19
14 / 0 / 2
13,080
569
18,295
19,483
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 0 / 9
12,802
557
12,347
24,259
9,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
KZRSOZE18
Xbalanque
20
9 / 0 / 5
13,154
572
13,165
14,733
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 16
11,705
509
11,793
17,722
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
russ23hammy
Bellona
18
5 / 2 / 8
12,096
526
13,445
18,782
17,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,348
363
6,149
12,702
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
0 / 9 / 0
8,027
349
6,834
30,174
27,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
elveltay
Artemis
13
0 / 7 / 0
7,944
345
2,187
13,954
4,842
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
isra347
Janus
15
0 / 8 / 0
9,325
405
12,043
16,456
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
paco_soler
Anubis
15
1 / 7 / 0
9,085
395
8,904
18,092
9,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
32
Kills
2
3
Deaths
33
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Fiasco22
Ao Kuang
14
0
2
15
W
3
0
9
7.5
L
1
2
1
0.75
W
Xbalanque
KZRSOZE18
Xbalanque
9
0
5
11.5
W
1
1
16
9
L
Cerberus
0
9
0
0
L
Artemis
elveltay
Artemis
0
7
0
0
L
Janus
isra347
Janus
0
8
0
0
L
Anubis
paco_soler
Anubis
1
7
0
0.14
W
Bellona
russ23hammy
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,045
Damage
36,117
94,979
Taken
91,378
66,837
Mitigated
55,287
45,952
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Fiasco22
Ao Kuang
18,295
6,709
0
11,763
19,483
8,966
548
5,528
13,849
84,485
0
W
12,347
6,280
0
16,636
24,259
9,467
9,625
7,615
16,308
121,585
0
L
6,149
4,187
0
2,598
12,702
6,866
0
3,939
8,763
0
47,945
W
Xbalanque
KZRSOZE18
Xbalanque
13,165
8,052
0
10,200
14,733
7,053
3,786
2,882
11,807
0
110,365
W
11,793
1,014
0
2,109
17,722
23,353
1,382
6,157
11,413
48,172
0
L
Cerberus
6,834
664
60
3,933
30,174
27,974
515
12,665
17,509
51,119
0
L
Artemis
elveltay
Artemis
2,187
1,234
0
886
13,954
4,842
1,051
6,263
7,691
0
29,835
L
Janus
isra347
Janus
12,043
1,364
0
330
16,456
5,772
1,224
10,371
6,085
77,933
0
L
Anubis
paco_soler
Anubis
8,904
226
0
5,485
18,092
9,833
527
9,197
8,895
61,345
0
W
Bellona
russ23hammy
Bellona
13,445
4,853
0
5,244
18,782
17,998
2,325
6,244
12,512
0
80,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,837
Gold Earned
42,729
619
Minions Killed
479
0
Camps Cleared
0
2,126,970
Distance Traveled
1,725,502
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,080
569
129
6
0
452,715
2
W
Sol
12,802
557
156
7
0
395,985
0
L
Arachne
8,348
363
81
4
0
348,780
0
W
Xbalanque
13,154
572
171
7
0
371,541
7
W
Ganesha
11,705
509
23
1
0
436,584
4
L
Cerberus
8,027
349
113
5
0
390,821
0
L
Artemis
7,944
345
56
2
0
296,650
1
L
Janus
9,325
405
127
6
0
359,042
1
L
Anubis
9,085
395
102
4
0
330,209
2
W
Bellona
12,096
526
140
6
0
470,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role