Player Matchup

Chronos
Chronos
CantBeStawped
Chronos
Level 89
God Stats
7W - 6L
1,738 SR
Queue Stats
253W - 206L
1,500 Elo+
Party 2
King Arthur
King Arthur
J3wBacca40
King Arthur
Level 93
God Stats
1W - 6L
1,307 SR
Queue Stats
256W - 230L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
Level 107
God Stats
43W - 47L
1,512 SR
Queue Stats
286W - 275L
1,462 Elo+
Party 2
Team Averages
Level 96
1,519 SR
1,484 Elo+

VS

Team Averages
Level 28
1,504 SR
1,463 Elo+
Apollo
Apollo
WatchedDawn65
Apollo
Level 26
God Stats
1W - 3L
1,513 SR
Queue Stats
7W - 10L
1,484 Elo+
Party 1
Shiva
Shiva
airy300
Shiva
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 102L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
ambientone5648
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
15 / 1 / 10
16,158
808
41,503
26,770
13,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
J3wBacca40
King Arthur
17
4 / 6 / 16
13,172
659
12,852
23,851
17,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
18
7 / 4 / 16
15,155
758
10,621
27,340
36,222
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
14,320
716
26,983
26,169
13,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
airy300
Shiva
17
2 / 8 / 3
11,975
599
14,794
32,419
16,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
ambientone5648
The Morrigan
16
3 / 14 / 5
12,165
608
10,240
17,128
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
26
Kills
11
11
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
15
1
10
20
W
King Arthur
J3wBacca40
King Arthur
4
6
16
2
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
7
4
16
3.75
L
6
4
4
2
L
Shiva
airy300
Shiva
2
8
3
0.44
L
The Morrigan
ambientone5648
The Morrigan
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,976
Damage
52,017
77,961
Taken
75,716
67,250
Mitigated
37,632
22,746
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
41,503
17,505
0
14,098
26,770
13,040
2,438
2,994
23,776
111,627
0
W
King Arthur
J3wBacca40
King Arthur
12,852
1,186
543
3,467
23,851
17,988
238
3,834
20,017
4,469
33,336
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
10,621
693
570
4,068
27,340
36,222
28
2,038
25,302
31,644
0
L
26,983
14,329
0
6,034
26,169
13,199
1,316
18,927
7,242
0
88,807
L
Shiva
airy300
Shiva
14,794
2,572
931
4,374
32,419
16,352
0
22,945
9,474
0
36,566
L
The Morrigan
ambientone5648
The Morrigan
10,240
1,713
0
994
17,128
8,081
34
11,795
5,210
25,737
4,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
38,460
209
Minions Killed
193
5
Camps Cleared
9
1,053,407
Distance Traveled
897,305
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,158
808
148
7
3
350,793
2
W
King Arthur
13,172
659
37
2
0
347,311
1
W
Kumbhakarna
15,155
758
24
1
2
355,303
0
L
Apollo
14,320
716
117
6
3
317,013
2
L
Shiva
11,975
599
38
2
4
343,888
3
L
The Morrigan
12,165
608
38
2
2
236,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role