Player Matchup

Jing Wei
Jing Wei
A Pancakes Life
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilMalek-
Ah Muzen Cab
Level 108
God Stats
0W - 3L
1,226 SR
Queue Stats
131W - 125L
1,537 Elo+
Solo
Neith
Neith
LiveLifeRight
Neith
Level 132
God Stats
22W - 14L
1,695 SR
Queue Stats
239W - 210L
1,595 Elo+
Party 1
Charybdis
Charybdis
PointSingularity
Charybdis
Level 160
God Stats
1W - 2L
1,488 SR
Queue Stats
231W - 237L
1,582 Elo+
Party 1
Apollo
Apollo
Timeless Agony
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,542 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,562 Elo+

VS

Team Averages
Level 109
1,626 SR
1,580 Elo+
Chiron
Chiron
LostinTime16
Chiron
Level 74
God Stats
5W - 2L
1,582 SR
Queue Stats
80W - 76L
1,616 Elo+
Solo
Hachiman
Hachiman
Lucang04
Hachiman
Level 110
God Stats
3W - 1L
1,760 SR
Queue Stats
28W - 24L
1,592 Elo+
Party 3
Bacchus
Bacchus
TheDubb
Bacchus
Level 148
God Stats
5W - 2L
1,620 SR
Queue Stats
51W - 50L
1,531 Elo+
Party 3
Bakasura
Bakasura
Unmade-_-
Bakasura
Level 88
God Stats
10W - 8L
1,713 SR
Queue Stats
606W - 546L
1,554 Elo+
Solo
Chaac
Chaac
creeper desttre
Chaac
Level 127
God Stats
3W - 5L
1,452 SR
Queue Stats
166W - 151L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 0 / 0
5,455
546
1,526
4,799
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
LilMalek-
Ah Muzen Cab
8
0 / 2 / 0
4,979
498
4,686
4,923
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,041
504
2,983
5,134
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
8
1 / 2 / 0
4,881
488
3,229
5,869
2,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 4 / 0
4,576
458
1,349
8,540
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 0 / 1
5,996
600
4,966
4,541
1,529
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lucang04
Hachiman
9
0 / 1 / 1
5,009
501
1,477
6,229
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
TheDubb
Bacchus
8
2 / 0 / 1
5,433
543
4,407
5,135
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Unmade-_-
Bakasura
10
3 / 0 / 3
6,123
612
4,304
5,823
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 3
6,387
639
5,466
6,500
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
0
0
0
L
Ah Muzen Cab
LilMalek-
Ah Muzen Cab
0
2
0
0
L
0
1
1
0.5
W
Chiron
2
0
1
2.5
W
Hachiman
Lucang04
Hachiman
0
1
1
0.5
L
Charybdis
1
2
0
0.5
W
Bacchus
TheDubb
Bacchus
2
0
1
2.5
L
0
4
0
0
W
Bakasura
Unmade-_-
Bakasura
3
0
3
4.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
20,620
29,265
Taken
28,228
10,017
Mitigated
12,697
8,605
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,526
1,234
0
2,132
4,799
1,373
0
527
3,992
0
38,472
L
Ah Muzen Cab
LilMalek-
Ah Muzen Cab
4,686
2,260
0
1,144
4,923
1,545
0
0
4,779
0
33,834
L
2,983
1,476
0
2,171
5,134
1,948
0
1,740
3,132
0
32,326
W
Chiron
4,966
1,945
100
2,028
4,541
1,529
0
0
4,541
0
40,739
W
Hachiman
Lucang04
Hachiman
1,477
594
0
3,012
6,229
1,558
0
0
6,229
0
32,785
L
Charybdis
3,229
1,695
338
1,762
5,869
2,476
0
2,140
3,729
0
23,521
W
Bacchus
TheDubb
Bacchus
4,407
178
1,124
1,497
5,135
4,070
0
0
5,135
12,053
0
L
1,349
497
0
1,058
8,540
2,675
0
0
8,350
0
27,773
W
Bakasura
Unmade-_-
Bakasura
4,304
2,874
0
1,512
5,823
2,146
0
0
5,823
0
36,919
W
5,466
1,022
0
3,517
6,500
3,394
0
0
6,500
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
28,948
283
Minions Killed
338
0
Camps Cleared
0
869,017
Distance Traveled
975,528
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,455
546
76
8
0
187,576
5
L
Ah Muzen Cab
4,979
498
57
6
0
145,568
1
L
Neith
5,041
504
61
6
0
179,373
2
W
Chiron
5,996
600
75
8
0
175,459
1
W
Hachiman
5,009
501
53
5
0
155,202
2
L
Charybdis
4,881
488
28
3
0
169,312
3
W
Bacchus
5,433
543
27
3
0
206,818
4
L
Apollo
4,576
458
61
6
0
187,188
2
W
Bakasura
6,123
612
85
9
0
230,810
2
W
Chaac
6,387
639
98
10
0
207,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role