Player Matchup

Fenrir
Fenrir
MyshuByshu
Fenrir
Level 84
God Stats
15W - 12L
1,509 SR
Queue Stats
284W - 313L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Niroyu69
Zhong Kui
Level 49
God Stats
1W - 2L
1,504 SR
Queue Stats
122W - 121L
1,506 Elo+
Solo
Fafnir
Fafnir
Pathetisch
Fafnir
Level 156
God Stats
3W - 3L
1,490 SR
Queue Stats
77W - 85L
1,415 Elo+
Solo
Rama
Rama
PewDaddy
Rama
Level 119
God Stats
2W - 1L
1,704 SR
Queue Stats
76W - 63L
1,506 Elo+
Solo
Yu Huang
Yu Huang
Russslee
Yu Huang
Level 34
God Stats
8W - 10L
1,705 SR
Queue Stats
163W - 193L
1,385 Elo+
Solo
Team Averages
Level 88
1,582 SR
1,445 Elo+

VS

Team Averages
Level 73
1,500 SR
1,518 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnalCarrot420
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
Sholuna
Hades
Level 35
God Stats
8W - 6L
1,500 SR
Queue Stats
267W - 292L
1,590 Elo+
Solo
Thanatos
Thanatos
kelenz
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MyshuByshu
Fenrir
10
2 / 2 / 1
6,332
487
6,626
11,119
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Niroyu69
Zhong Kui
11
0 / 3 / 0
6,356
489
3,167
8,275
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Pathetisch
Fafnir
8
1 / 3 / 1
5,766
444
2,283
10,565
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
9
1 / 2 / 1
5,832
449
5,357
8,187
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Russslee
Yu Huang
9
1 / 4 / 0
6,156
474
6,425
7,021
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 0
7,779
598
7,076
6,365
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
 
Athena
10
5 / 1 / 6
7,271
559
5,120
10,842
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
11
1 / 1 / 7
6,975
537
7,077
5,866
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Sholuna
Hades
12
2 / 2 / 3
6,968
536
4,038
11,306
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
kelenz
Thanatos
11
4 / 1 / 2
6,585
507
4,911
9,270
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
W
Athena
 
Athena
5
1
6
8
W
Izanami
1
1
7
4.5
L
Fenrir
MyshuByshu
Fenrir
2
2
1
1.25
L
Zhong Kui
Niroyu69
Zhong Kui
0
3
0
0
L
Fafnir
Pathetisch
Fafnir
1
3
1
0.5
L
Rama
1
2
1
0.75
L
Yu Huang
Russslee
Yu Huang
1
4
0
0.25
W
Hades
Sholuna
Hades
2
2
3
1.75
W
Thanatos
kelenz
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
28,222
45,167
Taken
43,649
23,483
Mitigated
22,295
10,953
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,076
3,059
0
760
6,365
2,516
0
2,522
3,843
0
54,803
W
Athena
 
Athena
5,120
1,327
441
1,814
10,842
9,209
194
2,157
8,685
24,857
0
W
Izanami
7,077
4,335
0
1,318
5,866
2,123
2,615
1,754
4,112
0
44,436
L
Fenrir
MyshuByshu
Fenrir
6,626
2,237
0
1,985
11,119
4,187
0
2,315
8,804
0
42,745
L
Zhong Kui
Niroyu69
Zhong Kui
3,167
255
0
2,528
8,275
5,450
0
342
7,933
43,575
0
L
Fafnir
Pathetisch
Fafnir
2,283
748
0
1,705
10,565
8,671
112
1,459
9,106
12,192
0
L
Rama
5,357
4,296
0
3,973
8,187
2,283
663
1,176
7,011
0
39,637
L
Yu Huang
Russslee
Yu Huang
6,425
645
0
762
7,021
2,892
251
3,866
3,155
35,695
0
W
Hades
Sholuna
Hades
4,038
593
41
5,370
11,306
5,208
724
5,103
6,203
35,326
0
W
Thanatos
kelenz
Thanatos
4,911
1,829
0
6,528
9,270
3,239
611
339
8,931
0
35,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
35,578
289
Minions Killed
349
0
Camps Cleared
0
1,107,587
Distance Traveled
1,164,141
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,779
598
106
8
0
221,562
2
W
Athena
7,271
559
28
2
0
252,163
2
W
Izanami
6,975
537
84
6
0
236,777
0
L
Fenrir
6,332
487
71
5
0
242,703
1
L
Zhong Kui
6,356
489
86
7
0
216,463
1
L
Fafnir
5,766
444
19
1
0
220,560
3
L
Rama
5,832
449
54
4
0
214,525
2
L
Yu Huang
6,156
474
59
5
0
213,336
0
W
Hades
6,968
536
69
5
0
223,091
1
W
Thanatos
6,585
507
62
5
0
230,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role