Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Descartes96
Hachiman
Level 122
God Stats
9W - 9L
1,441 SR
Queue Stats
26W - 34L
1,399 Elo+
Party 2
Nemesis
Nemesis
J0hnKing
Nemesis
Level 127
God Stats
13W - 15L
1,518 SR
Queue Stats
172W - 208L
1,428 Elo+
Party 2
Osiris
Osiris
Lysvarg
Osiris
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,435 Elo+
Party 1
Yemoja
Yemoja
RandomGamerName
Yemoja
Level 127
God Stats
2W - 6L
1,353 SR
Queue Stats
47W - 54L
1,419 Elo+
Party 1
Team Averages
Level 124
1,462 SR
1,436 Elo+

VS

Team Averages
Level 95
1,458 SR
1,474 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chechu118
Tyr
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 15L
1,483 Elo+
Solo
Hera
Hera
CookieBoi
Hera
Level 58
God Stats
1W - 3L
1,531 SR
Queue Stats
17W - 20L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
Maarkais
Jing Wei
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,570 Elo+
Party 3
Artio
Artio
xXspawn85Xx
Artio
Level 57
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 21L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 0
7,732
595
4,892
4,841
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Descartes96
Hachiman
11
2 / 0 / 2
6,340
488
7,222
6,500
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
J0hnKing
Nemesis
11
1 / 1 / 2
6,541
503
4,141
8,163
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
Lysvarg
Osiris
12
0 / 1 / 1
6,580
506
3,539
9,340
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 3
6,757
520
4,813
9,650
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 0
6,346
488
4,548
9,870
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 0
7,938
611
8,813
11,088
7,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
12
0 / 1 / 1
6,947
534
3,727
5,757
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Maarkais
Jing Wei
9
0 / 2 / 0
5,633
433
3,857
6,400
2,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
5,097
392
1,450
8,166
6,033
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
L
Hun Batz
 
Hun Batz
0
2
0
0
L
3
0
0
3
L
Hera
0
1
1
0.5
W
Hachiman
Descartes96
Hachiman
2
0
2
3
W
Nemesis
J0hnKing
Nemesis
1
1
2
2
W
Osiris
Lysvarg
Osiris
0
1
1
0.5
L
Jing Wei
Maarkais
Jing Wei
0
2
0
0
W
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
22,395
38,494
Taken
41,281
21,977
Mitigated
21,935
16,638
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,892
55
0
1,440
4,841
1,879
0
1,272
3,569
70,077
0
L
Hun Batz
 
Hun Batz
4,548
1,157
0
4,424
9,870
3,699
0
2,091
7,779
0
48,843
L
8,813
551
0
7,029
11,088
7,882
0
2,066
9,022
0
61,954
L
Hera
3,727
790
0
1,722
5,757
2,141
153
2,323
3,434
53,559
0
W
Hachiman
Descartes96
Hachiman
7,222
3,812
0
3,083
6,500
2,209
0
794
5,706
0
44,675
W
Nemesis
J0hnKing
Nemesis
4,141
1,574
0
1,167
8,163
3,103
0
851
7,312
0
50,282
W
Osiris
Lysvarg
Osiris
3,539
1,003
0
4,967
9,340
7,481
0
0
9,340
0
44,359
L
Jing Wei
Maarkais
Jing Wei
3,857
2,409
0
2,696
6,400
2,180
0
1,194
5,206
0
39,141
W
4,813
1,207
2,873
3,108
9,650
7,305
0
3,212
6,438
22,126
0
L
1,450
341
240
4,132
8,166
6,033
0
2,031
6,135
11,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
31,961
374
Minions Killed
400
0
Camps Cleared
0
1,261,773
Distance Traveled
1,255,742
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,732
595
120
9
0
289,180
4
L
Hun Batz
6,346
488
85
7
0
255,185
3
L
Tyr
7,938
611
120
9
0
297,485
2
L
Hera
6,947
534
114
9
0
248,704
4
W
Hachiman
6,340
488
68
5
0
226,990
2
W
Nemesis
6,541
503
73
6
0
281,475
2
W
Osiris
6,580
506
72
6
0
230,061
3
L
Jing Wei
5,633
433
58
4
0
241,732
6
W
Yemoja
6,757
520
41
3
0
234,067
1
L
Artio
5,097
392
23
2
0
212,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role