Player Matchup

Charybdis
Charybdis
Peeve
Charybdis
Level 160
God Stats
3W - 1L
1,541 SR
Queue Stats
108W - 86L
1,721 Elo+
Solo
King Arthur
King Arthur
WiGeTtA777xX
King Arthur
Level 126
God Stats
3W - 3L
1,587 SR
Queue Stats
64W - 55L
1,574 Elo+
Party 1
Chang'e
Chang'e
xXSoulGremoryXx
Chang'e
Level 108
God Stats
2W - 0L
1,443 SR
Queue Stats
43W - 44L
1,616 Elo+
Party 1
Team Averages
Level 131
1,524 SR
1,637 Elo+

VS

Team Averages
Level 82
1,651 SR
1,559 Elo+
Ymir
Ymir
BlackGeorgeFloyd
Ymir
Level 59
God Stats
35W - 35L
1,520 SR
Queue Stats
335W - 343L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
KaptainCrevette
Zhong Kui
Level 156
God Stats
5W - 5L
1,931 SR
Queue Stats
379W - 307L
1,676 Elo+
Solo
Ne Zha
Ne Zha
Tap1
Ne Zha
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
245W - 264L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Peeve
Charybdis
17
6 / 1 / 11
11,107
793
20,621
12,699
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
WiGeTtA777xX
King Arthur
16
8 / 2 / 9
11,569
826
15,653
21,821
20,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 4 / 12
10,557
754
16,301
17,234
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
9,137
653
8,733
25,464
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
KaptainCrevette
Zhong Kui
14
5 / 6 / 2
9,796
700
20,787
16,777
12,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Tap1
Ne Zha
12
2 / 7 / 4
8,817
630
12,213
15,792
7,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Zhong Kui
KaptainCrevette
Zhong Kui
5
6
2
1
W
Charybdis
Peeve
Charybdis
6
1
11
11.5
L
Ne Zha
Tap1
Ne Zha
2
7
4
0.57
W
King Arthur
WiGeTtA777xX
King Arthur
8
2
9
6.25
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
41,733
51,754
Taken
58,033
33,531
Mitigated
43,541
11,673
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,733
1,072
13
8,634
25,464
23,908
0
7,489
17,975
26,510
0
L
Zhong Kui
KaptainCrevette
Zhong Kui
20,787
1,470
0
2,354
16,777
12,102
0
4,437
12,340
40,625
0
W
Charybdis
Peeve
Charybdis
20,621
9,855
0
2,091
12,699
5,614
1,994
8,296
4,403
0
59,039
L
Ne Zha
Tap1
Ne Zha
12,213
3,034
0
1,696
15,792
7,531
0
4,438
11,354
0
34,108
W
King Arthur
WiGeTtA777xX
King Arthur
15,653
3,982
0
625
21,821
20,576
135
12,292
9,529
0
40,281
W
16,301
1,864
4,062
4,895
17,234
7,341
414
9,774
7,460
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
27,750
171
Minions Killed
134
8
Camps Cleared
5
755,103
Distance Traveled
717,479
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,137
653
36
3
0
225,727
3
L
Zhong Kui
9,796
700
57
4
3
243,834
4
W
Charybdis
11,107
793
79
6
3
231,890
2
L
Ne Zha
8,817
630
41
3
2
247,918
3
W
King Arthur
11,569
826
39
3
4
281,223
2
W
Chang'e
10,557
754
53
4
1
241,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role