Player Matchup

Gilgamesh
Gilgamesh
Carlo420blzit
Gilgamesh
Level 63
God Stats
29W - 24L
1,238 SR
Queue Stats
37W - 33L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
Mercenario1513
Baba Yaga
Level 54
God Stats
7W - 1L
1,429 SR
Queue Stats
122W - 198L
1,319 Elo+
Solo
Medusa
Medusa
VallasC
Medusa
Level 106
God Stats
30W - 18L
1,841 SR
Queue Stats
132W - 137L
1,418 Elo+
Party 1
Team Averages
Level 74
1,503 SR
1,394 Elo+

VS

Team Averages
Level 36
1,301 SR
1,227 Elo+
Jormungandr
Jormungandr
Happy_Hexer
Jormungandr
Level 49
God Stats
0W - 5L
1,038 SR
Queue Stats
33W - 67L
1,152 Elo+
Party 2
Merlin
Merlin
TheeSnackPack
Merlin
Level 52
God Stats
32W - 63L
1,365 SR
Queue Stats
181W - 259L
1,440 Elo+
Solo
Fenrir
Fenrir
original_cereal2
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlo420blzit
Gilgamesh
13
4 / 1 / 8
9,912
762
5,900
13,468
14,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Mercenario1513
Baba Yaga
14
2 / 0 / 7
9,472
729
9,388
6,795
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
VallasC
Medusa
14
6 / 2 / 6
9,999
769
16,230
11,423
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Happy_Hexer
Jormungandr
11
3 / 4 / 0
9,211
709
8,536
15,971
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 2
8,686
668
9,360
7,768
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 5 / 2
7,874
606
5,297
13,300
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Carlo420blzit
Gilgamesh
4
1
8
8
L
Jormungandr
Happy_Hexer
Jormungandr
3
4
0
0.75
W
Baba Yaga
Mercenario1513
Baba Yaga
2
0
7
5.5
L
0
3
2
0.33
W
Medusa
VallasC
Medusa
6
2
6
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
23,193
31,686
Taken
37,039
23,293
Mitigated
34,557
9,695
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Carlo420blzit
Gilgamesh
5,900
1,952
525
3,618
13,468
14,806
167
7,272
5,968
95
17,193
L
Jormungandr
Happy_Hexer
Jormungandr
8,536
2,480
0
1,470
15,971
20,062
0
4,796
11,175
18,984
0
W
Baba Yaga
Mercenario1513
Baba Yaga
9,388
855
0
3,061
6,795
2,986
1,016
5,397
1,345
34,214
0
L
9,360
317
0
1,086
7,768
3,514
0
1,628
6,140
46,018
0
W
Medusa
VallasC
Medusa
16,230
7,967
0
2,491
11,423
5,501
1,513
6,221
5,026
0
61,445
L
5,297
1,486
0
1,470
13,300
10,981
0
3,695
9,605
0
13,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
25,771
143
Minions Killed
117
6
Camps Cleared
4
791,845
Distance Traveled
626,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,912
762
18
1
1
263,544
0
L
Jormungandr
9,211
709
25
2
0
179,291
0
W
Baba Yaga
9,472
729
51
4
0
272,875
1
L
Merlin
8,686
668
71
5
1
234,847
0
W
Medusa
9,999
769
74
6
5
255,426
1
L
Fenrir
7,874
606
21
2
3
212,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role