Player Matchup

Nu Wa
Nu Wa
Jebior
Nu Wa
Level 125
God Stats
2W - 1L
1,815 SR
Queue Stats
16W - 23L
1,454 Elo+
Solo
Janus
Janus
NatScott7
Janus
Level 69
God Stats
1W - 1L
1,262 SR
Queue Stats
13W - 22L
1,447 Elo+
Solo
Skadi
Skadi
RealSanta
Skadi
Level 125
God Stats
10W - 9L
1,616 SR
Queue Stats
46W - 39L
1,600 Elo+
Party 1
Bastet
Bastet
SkullWu
Bastet
Level 145
God Stats
2W - 2L
1,618 SR
Queue Stats
109W - 123L
1,525 Elo+
Solo
Cthulhu
Cthulhu
cjhargy
Cthulhu
Level 156
God Stats
2W - 4L
1,832 SR
Queue Stats
83W - 65L
1,622 Elo+
Party 1
Team Averages
Level 124
1,629 SR
1,530 Elo+

VS

Team Averages
Level 103
1,539 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HexFeluSs
Mercury
Level 99
God Stats
1W - 3L
1,539 SR
Queue Stats
18W - 26L
1,497 Elo+
Solo
Odin
Odin
NorseGodsPlayer
Odin
Level 29
God Stats
3W - 4L
1,575 SR
Queue Stats
9W - 13L
1,433 Elo+
Solo
Xbalanque
Xbalanque
Suxseesss
Xbalanque
Level 150
God Stats
1W - 3L
1,692 SR
Queue Stats
171W - 169L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
ZOIscoobNKS
Zhong Kui
Level 127
God Stats
0W - 4L
1,391 SR
Queue Stats
179W - 183L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jebior
Nu Wa
16
4 / 2 / 9
9,191
766
8,278
8,869
3,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
NatScott7
Janus
15
0 / 3 / 9
8,404
700
9,682
9,013
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
RealSanta
Skadi
17
6 / 1 / 6
9,915
826
13,983
12,177
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
SkullWu
Bastet
18
6 / 1 / 7
9,781
815
14,152
16,030
8,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
cjhargy
Cthulhu
16
5 / 2 / 9
9,493
791
9,948
16,691
19,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 3
8,747
729
11,905
11,281
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
HexFeluSs
Mercury
14
1 / 6 / 2
8,000
667
5,514
12,577
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 1
8,710
726
6,984
14,918
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Suxseesss
Xbalanque
15
2 / 6 / 3
8,228
686
13,806
14,936
5,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ZOIscoobNKS
Zhong Kui
15
1 / 3 / 4
8,433
703
13,504
16,438
12,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
21
Kills
9
9
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
3
3.5
L
Mercury
HexFeluSs
Mercury
1
6
2
0.33
W
Nu Wa
Jebior
Nu Wa
4
2
9
4.25
W
Janus
NatScott7
Janus
0
3
9
1.5
L
3
5
1
0.7
W
Skadi
RealSanta
Skadi
6
1
6
9
W
Bastet
SkullWu
Bastet
6
1
7
9.5
L
Xbalanque
Suxseesss
Xbalanque
2
6
3
0.58
L
Zhong Kui
ZOIscoobNKS
Zhong Kui
1
3
4
1
W
Cthulhu
cjhargy
Cthulhu
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,043
Damage
51,713
62,780
Taken
70,150
41,473
Mitigated
42,474
15,153
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,905
4,191
0
4,617
11,281
4,393
0
5,445
5,836
42,870
0
L
Mercury
HexFeluSs
Mercury
5,514
1,625
0
250
12,577
5,250
879
2,891
9,686
0
20,047
W
Nu Wa
Jebior
Nu Wa
8,278
2,950
1,234
1,663
8,869
3,840
2,061
3,581
5,262
24,587
0
W
Janus
NatScott7
Janus
9,682
592
0
312
9,013
3,784
1,201
3,589
5,400
27,169
0
L
6,984
1,926
0
996
14,918
14,514
405
5,153
9,765
5,440
22,816
W
Skadi
RealSanta
Skadi
13,983
8,566
0
3,195
12,177
5,961
2,679
5,178
6,863
0
41,333
W
Bastet
SkullWu
Bastet
14,152
3,668
0
6,400
16,030
8,485
0
6,215
9,567
0
44,382
L
Xbalanque
Suxseesss
Xbalanque
13,806
4,469
0
1,412
14,936
5,775
0
7,688
7,248
0
37,620
L
Zhong Kui
ZOIscoobNKS
Zhong Kui
13,504
2,021
534
3,232
16,438
12,542
0
6,731
9,707
37,571
0
W
Cthulhu
cjhargy
Cthulhu
9,948
1,020
1,259
1,090
16,691
19,403
198
8,196
8,250
19,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
42,118
214
Minions Killed
272
0
Camps Cleared
0
1,266,688
Distance Traveled
1,155,585
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,747
729
81
7
0
241,053
1
L
Mercury
8,000
667
33
3
0
259,822
5
W
Nu Wa
9,191
766
25
2
0
230,394
0
W
Janus
8,404
700
46
4
0
229,115
0
L
Odin
8,710
726
48
4
0
216,023
1
W
Skadi
9,915
826
67
6
0
251,123
1
W
Bastet
9,781
815
59
5
0
283,980
1
L
Xbalanque
8,228
686
50
4
0
224,580
2
L
Zhong Kui
8,433
703
60
5
0
214,107
3
W
Cthulhu
9,493
791
17
1
0
272,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role