Player Matchup

Morgan Le Fay
Morgan Le Fay
Jaber8
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Bacchus
Bacchus
Rattkiting
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Kali
Kali
gizzyXR
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oKSAo
Tsukuyomi
Level 151
God Stats
2W - 1L
1,295 SR
Queue Stats
35W - 41L
1,430 Elo+
Party 1
Shiva
Shiva
zlosk
Shiva
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,329 Elo+

VS

Team Averages
Level 36
1,465 SR
1,273 Elo+
Arachne
Arachne
Ekonyx
Arachne
Level 63
God Stats
2W - 2L
1,534 SR
Queue Stats
47W - 50L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Flushzinho
Danzaburou
Level 12
God Stats
3W - 4L
1,294 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
Senhordaschaves
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
TeidiKamaa
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,151 Elo+
Party 2
Poseidon
Poseidon
dimmaski
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaber8
Morgan Le Fay
14
5 / 3 / 4
9,091
505
8,275
8,744
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Rattkiting
Bacchus
14
2 / 1 / 11
9,010
501
5,020
9,500
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
gizzyXR
Kali
14
1 / 1 / 11
8,764
487
4,887
12,827
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
oKSAo
Tsukuyomi
16
11 / 0 / 5
10,015
556
15,594
12,494
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
zlosk
Shiva
13
2 / 1 / 7
8,823
490
8,588
12,890
12,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ekonyx
Arachne
15
2 / 4 / 1
8,995
500
6,016
17,600
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Flushzinho
Danzaburou
12
1 / 7 / 0
7,933
441
4,449
13,885
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Senhordaschaves
Baron Samedi
11
0 / 2 / 0
6,880
382
1,653
10,356
4,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
TeidiKamaa
Sun Wukong
14
2 / 0 / 1
8,866
493
10,297
15,321
9,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
dimmaski
Poseidon
11
1 / 9 / 0
7,130
396
7,045
10,379
3,441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
6
6
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ekonyx
Arachne
2
4
1
0.63
L
Danzaburou
Flushzinho
Danzaburou
1
7
0
0.14
W
Morgan Le Fay
Jaber8
Morgan Le Fay
5
3
4
2.33
W
Bacchus
Rattkiting
Bacchus
2
1
11
7.5
L
Baron Samedi
Senhordaschaves
Baron Samedi
0
2
0
0
L
Sun Wukong
TeidiKamaa
Sun Wukong
2
0
1
2.5
L
Poseidon
dimmaski
Poseidon
1
9
0
0.11
W
Kali
gizzyXR
Kali
1
1
11
6.5
W
Tsukuyomi
oKSAo
Tsukuyomi
11
0
5
13.5
W
Shiva
zlosk
Shiva
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
29,460
56,455
Taken
67,541
40,001
Mitigated
30,345
16,676
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ekonyx
Arachne
6,016
3,905
0
5,184
17,600
7,555
0
3,079
14,521
0
85,012
L
Danzaburou
Flushzinho
Danzaburou
4,449
1,560
0
1,826
13,885
5,452
1,197
4,180
9,705
0
49,332
W
Morgan Le Fay
Jaber8
Morgan Le Fay
8,275
2,065
0
2,188
8,744
3,742
694
1,252
7,492
66,505
0
W
Bacchus
Rattkiting
Bacchus
5,020
1,001
0
1,272
9,500
10,640
90
3,083
6,417
21,508
0
L
Baron Samedi
Senhordaschaves
Baron Samedi
1,653
190
67
2,187
10,356
4,513
1,369
1,487
8,869
25,489
0
L
Sun Wukong
TeidiKamaa
Sun Wukong
10,297
1,577
0
5,710
15,321
9,384
402
2,277
13,044
0
67,335
L
Poseidon
dimmaski
Poseidon
7,045
1,061
116
322
10,379
3,441
1,066
2,272
8,107
39,424
0
W
Kali
gizzyXR
Kali
4,887
2,362
0
1,770
12,827
5,929
384
165
12,662
0
63,937
W
Tsukuyomi
oKSAo
Tsukuyomi
15,594
3,837
0
5,679
12,494
6,720
0
2,638
9,856
0
71,672
W
Shiva
zlosk
Shiva
8,588
1,728
336
5,431
12,890
12,970
0
2,345
10,545
0
48,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
39,804
426
Minions Killed
414
0
Camps Cleared
0
1,881,983
Distance Traveled
1,630,505
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,995
500
139
8
0
382,737
2
L
Danzaburou
7,933
441
83
5
0
323,712
2
W
Morgan Le Fay
9,091
505
122
7
0
333,265
3
W
Bacchus
9,010
501
19
1
0
373,455
1
L
Baron Samedi
6,880
382
29
2
0
300,010
1
L
Sun Wukong
8,866
493
114
6
0
331,609
0
L
Poseidon
7,130
396
49
3
0
292,437
0
W
Kali
8,764
487
103
6
0
413,403
1
W
Tsukuyomi
10,015
556
103
6
0
394,322
2
W
Shiva
8,823
490
79
4
0
367,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role