Player Matchup

Mulan
Mulan
BIG__BOSS__TOM
Mulan
Level 129
God Stats
4W - 3L
1,628 SR
Queue Stats
439W - 462L
1,532 Elo+
Solo
Janus
Janus
GG_GUN_T_THE_G
Janus
Level 158
God Stats
2W - 2L
1,871 SR
Queue Stats
221W - 214L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Ghostrick
Cernunnos
Level 131
God Stats
3W - 4L
1,733 SR
Queue Stats
123W - 121L
1,551 Elo+
Party 1
Achilles
Achilles
bashiii
Achilles
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 155L
1,550 Elo+
Party 1
Da Ji
Da Ji
iDayse
Da Ji
Level 125
God Stats
0W - 2L
1,393 SR
Queue Stats
70W - 58L
1,559 Elo+
Solo
Team Averages
Level 141
1,625 SR
1,561 Elo+

VS

Team Averages
Level 129
1,567 SR
1,519 Elo+
Neith
Neith
CallMeMaster
Neith
Level 156
God Stats
3W - 2L
1,694 SR
Queue Stats
110W - 125L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
Coorvus
Gilgamesh
Level 133
God Stats
9W - 6L
1,590 SR
Queue Stats
425W - 397L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
HeadMaster987
Zhong Kui
Level 61
God Stats
1W - 1L
1,251 SR
Queue Stats
131W - 116L
1,557 Elo+
Solo
Mulan
Mulan
Malek_7900
Mulan
Level 157
God Stats
8W - 3L
1,598 SR
Queue Stats
689W - 758L
1,554 Elo+
Solo
Agni
Agni
PanTyrosław
Agni
Level 139
God Stats
3W - 1L
1,704 SR
Queue Stats
132W - 147L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 13
9,683
646
10,006
24,686
33,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

19
7 / 8 / 12
11,610
774
27,180
17,748
9,907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ghostrick
Cernunnos
17
6 / 5 / 11
10,463
698
19,707
16,254
8,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
bashiii
Achilles
19
5 / 3 / 12
10,907
727
13,234
26,342
38,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
iDayse
Da Ji
16
2 / 6 / 12
9,732
649
8,457
16,170
13,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 17
11,375
758
26,570
15,380
9,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Gilgamesh
Coorvus
Gilgamesh
19
3 / 4 / 18
12,264
818
15,387
30,325
40,885
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
HeadMaster987
Zhong Kui
19
10 / 5 / 8
12,150
810
17,271
17,103
14,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
15
1 / 6 / 15
10,276
685
8,676
24,423
31,303
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 18
12,591
839
28,001
14,028
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
103
20
Kills
27
27
Deaths
20
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
W
6
4
17
3.63
W
Gilgamesh
Coorvus
Gilgamesh
3
4
18
3
L
7
8
12
1.63
L
Cernunnos
Ghostrick
Cernunnos
6
5
11
2.3
W
Zhong Kui
HeadMaster987
Zhong Kui
10
5
8
2.8
W
Mulan
1
6
15
1.42
W
7
1
18
16
L
Achilles
bashiii
Achilles
5
3
12
3.67
L
Da Ji
iDayse
Da Ji
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,584
Damage
95,905
101,200
Taken
101,259
104,259
Mitigated
104,086
28,397
Healing
35,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,006
657
2,872
6,125
24,686
33,198
121
10,173
14,513
0
19,385
W
26,570
10,336
0
3,987
15,380
9,021
4,243
4,091
11,289
0
49,955
W
Gilgamesh
Coorvus
Gilgamesh
15,387
2,469
1,699
7,356
30,325
40,885
162
7,166
23,159
0
24,717
L
27,180
1,610
105
1,647
17,748
9,907
0
8,335
9,413
46,522
0
L
Cernunnos
Ghostrick
Cernunnos
19,707
9,116
1,821
2,293
16,254
8,788
1,173
9,013
7,241
0
32,024
W
Zhong Kui
HeadMaster987
Zhong Kui
17,271
770
1,787
4,377
17,103
14,172
2,913
4,218
12,885
33,972
0
W
Mulan
8,676
1,350
2,646
5,190
24,423
31,303
479
8,650
15,773
0
14,869
W
28,001
2,091
2,675
5,633
14,028
8,705
1,501
3,146
10,882
52,076
0
L
Achilles
bashiii
Achilles
13,234
1,050
2,973
6,739
26,342
38,865
0
11,257
15,085
0
27,893
L
Da Ji
iDayse
Da Ji
8,457
945
2,091
1,731
16,170
13,501
418
6,494
9,676
124
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
58,656
140
Minions Killed
158
0
Camps Cleared
0
1,188,777
Distance Traveled
1,306,862
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,683
646
13
1
0
225,172
0
W
Neith
11,375
758
28
2
0
239,081
0
W
Gilgamesh
12,264
818
13
1
0
310,069
4
L
Janus
11,610
774
61
4
0
211,191
1
L
Cernunnos
10,463
698
36
2
0
208,453
0
W
Zhong Kui
12,150
810
44
3
0
247,172
2
W
Mulan
10,276
685
17
1
0
227,992
4
W
Agni
12,591
839
56
4
0
282,548
1
L
Achilles
10,907
727
19
1
0
300,114
4
L
Da Ji
9,732
649
11
1
0
243,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role