Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Ggffffred12
Khepri
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 4L
1,247 Elo+
Party 2
Ra
Ra
MainSlane
Ra
Level 160
God Stats
1W - 0L
1,824 SR
Queue Stats
36W - 24L
1,484 Elo+
Party 2
Rama
Rama
selyrium
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,446 Elo+

VS

Team Averages
Level 95
1,558 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Fabio-Kafa
Skadi
Level 88
God Stats
90W - 92L
1,489 SR
Queue Stats
203W - 247L
1,418 Elo+
Party 3
Hun Batz
Hun Batz
Quickscope413su
Hun Batz
Level 81
God Stats
2W - 2L
1,493 SR
Queue Stats
84W - 71L
1,545 Elo+
Solo
Hel
Hel
The_Grandioso
Hel
Level 100
God Stats
6W - 6L
1,811 SR
Queue Stats
202W - 236L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 0 / 0
7,647
637
7,493
8,098
4,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
 
Da Ji
11
3 / 1 / 4
6,595
550
6,728
10,029
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
9
2 / 1 / 8
6,370
531
4,354
7,169
5,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
6 / 0 / 2
7,420
618
5,852
4,841
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
10
2 / 1 / 5
6,500
542
3,367
5,024
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 2 / 0
5,551
463
2,799
11,130
9,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
 
Morgan Le Fay
9
0 / 4 / 0
5,307
442
2,631
7,895
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
11
3 / 1 / 0
6,439
537
4,807
6,670
1,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
8
0 / 3 / 0
5,106
426
2,757
10,501
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
4,835
403
2,477
7,850
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
3
3
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
Da Ji
 
Da Ji
3
1
4
5
L
Tyr
 
Tyr
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Skadi
3
1
0
3
W
Khepri
2
1
8
6
W
6
0
2
7
L
Hun Batz
0
3
0
0
L
0
5
1
0.1
W
Rama
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
15,471
35,161
Taken
44,046
18,370
Mitigated
20,464
15,191
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,493
1,686
0
4,958
8,098
4,536
0
0
8,098
0
67,184
W
Da Ji
 
Da Ji
6,728
1,390
0
4,413
10,029
4,412
0
1,483
8,546
0
45,930
L
Tyr
 
Tyr
2,799
353
0
3,505
11,130
9,629
0
0
11,130
0
34,825
L
Morgan Le Fay
 
Morgan Le Fay
2,631
555
0
559
7,895
2,755
0
4,259
3,636
31,215
0
L
Skadi
4,807
2,183
263
2,255
6,670
1,810
1,284
1,558
5,112
0
35,533
W
Khepri
4,354
870
0
1,928
7,169
5,564
0
814
6,355
24,553
0
W
5,852
834
541
1,308
4,841
2,190
753
2,402
2,439
62,544
0
L
Hun Batz
2,757
668
0
500
10,501
3,335
0
2,169
8,332
0
34,100
L
2,477
178
1,291
2,242
7,850
2,935
0
2,220
5,630
20,064
0
W
Rama
3,367
2,918
138
1,905
5,024
1,668
0
409
4,615
0
28,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
27,238
396
Minions Killed
260
0
Camps Cleared
0
1,175,636
Distance Traveled
1,091,281
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,647
637
128
11
0
227,269
2
W
Da Ji
6,595
550
95
8
0
249,519
4
L
Tyr
5,551
463
64
5
0
209,027
1
L
Morgan Le Fay
5,307
442
50
4
0
194,524
4
L
Skadi
6,439
537
60
5
0
202,568
3
W
Khepri
6,370
531
33
3
0
250,821
1
W
Ra
7,420
618
92
8
0
242,004
3
L
Hun Batz
5,106
426
56
5
0
269,795
5
L
Hel
4,835
403
30
3
0
215,367
2
W
Rama
6,500
542
48
4
0
206,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role