Player Matchup

Arachne
Arachne
GoonieTheGhostC6
Arachne
Level 157
God Stats
3W - 10L
1,500 SR
Queue Stats
58W - 63L
1,448 Elo+
Solo
Sobek
Sobek
LorDz_VC
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 187L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
Stfclewis
Jing Wei
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 209L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Tomy34316
Gilgamesh
Level 121
God Stats
5W - 10L
1,416 SR
Queue Stats
140W - 176L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
shadow_assasin_c
The Morrigan
Level 126
God Stats
8W - 8L
1,630 SR
Queue Stats
130W - 153L
1,419 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,408 Elo+

VS

Team Averages
Level 73
1,571 SR
1,451 Elo+
Bastet
Bastet
AlawiBH
Bastet
Level 88
God Stats
33W - 35L
1,514 SR
Queue Stats
59W - 53L
1,482 Elo+
Solo
Nemesis
Nemesis
ShikaDanMaru
Nemesis
Level 100
God Stats
3W - 0L
1,681 SR
Queue Stats
110W - 109L
1,439 Elo+
Party 1
Rama
Rama
Skoozo0
Rama
Level 26
God Stats
8W - 6L
1,524 SR
Queue Stats
18W - 19L
1,447 Elo+
Party 1
Discordia
Discordia
Titiplayer5974
Discordia
Level 49
God Stats
3W - 1L
1,572 SR
Queue Stats
43W - 53L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
bestjinder
Gilgamesh
Level 104
God Stats
6W - 3L
1,566 SR
Queue Stats
277W - 278L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 1
10,364
518
16,051
17,029
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
LorDz_VC
Sobek
12
0 / 6 / 2
7,837
392
7,222
22,073
31,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Stfclewis
Jing Wei
13
0 / 4 / 5
8,395
420
9,211
14,210
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Tomy34316
Gilgamesh
14
0 / 3 / 1
8,708
435
8,520
15,924
13,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
shadow_assasin_c
The Morrigan
16
8 / 4 / 2
10,556
528
13,986
8,349
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlawiBH
Bastet
17
2 / 1 / 2
10,340
517
8,939
15,533
8,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
ShikaDanMaru
Nemesis
16
3 / 6 / 3
9,706
485
9,640
20,618
9,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
Skoozo0
Rama
17
11 / 3 / 2
10,860
543
24,889
19,138
9,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Titiplayer5974
Discordia
16
3 / 4 / 4
9,936
497
7,322
10,789
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
bestjinder
Gilgamesh
15
1 / 2 / 10
9,607
480
8,660
19,703
15,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
16
Kills
20
20
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlawiBH
Bastet
2
1
2
3
L
8
3
1
2.83
L
Sobek
LorDz_VC
Sobek
0
6
2
0.17
W
Nemesis
ShikaDanMaru
Nemesis
3
6
3
0.75
W
Rama
Skoozo0
Rama
11
3
2
4
L
Jing Wei
Stfclewis
Jing Wei
0
4
5
0.63
W
Discordia
Titiplayer5974
Discordia
3
4
4
1.25
L
Gilgamesh
Tomy34316
Gilgamesh
0
3
1
0.17
W
Gilgamesh
bestjinder
Gilgamesh
1
2
10
3
L
The Morrigan
shadow_assasin_c
The Morrigan
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,990
Damage
59,450
77,585
Taken
85,781
62,023
Mitigated
47,502
17,762
Healing
29,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlawiBH
Bastet
8,939
2,558
0
6,212
15,533
8,719
12
1,425
14,108
0
71,094
L
16,051
11,348
0
2,819
17,029
8,481
1,067
2,898
14,131
0
81,213
L
Sobek
LorDz_VC
Sobek
7,222
898
650
5,651
22,073
31,074
570
869
21,204
26,108
0
W
Nemesis
ShikaDanMaru
Nemesis
9,640
3,678
0
3,243
20,618
9,322
1,282
4,399
16,219
0
82,517
W
Rama
Skoozo0
Rama
24,889
19,782
0
9,264
19,138
9,146
2,827
4,726
14,412
0
94,112
L
Jing Wei
Stfclewis
Jing Wei
9,211
6,176
192
4,386
14,210
5,422
2,031
2,100
12,110
0
61,681
W
Discordia
Titiplayer5974
Discordia
7,322
982
94
886
10,789
4,372
75
2,511
8,278
81,263
0
L
Gilgamesh
Tomy34316
Gilgamesh
8,520
2,406
0
3,371
15,924
13,905
587
873
15,051
0
58,628
W
Gilgamesh
bestjinder
Gilgamesh
8,660
2,001
3,316
6,547
19,703
15,943
17
4,336
14,290
0
37,267
L
The Morrigan
shadow_assasin_c
The Morrigan
13,986
3,883
0
693
8,349
3,141
421
582
7,767
60,350
10,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
50,449
444
Minions Killed
563
0
Camps Cleared
0
1,792,843
Distance Traveled
1,933,110
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,340
517
136
7
0
406,827
1
L
Arachne
10,364
518
116
6
0
406,080
7
L
Sobek
7,837
392
32
2
0
359,226
1
W
Nemesis
9,706
485
129
6
0
406,766
2
W
Rama
10,860
543
136
7
0
351,845
0
L
Jing Wei
8,395
420
100
5
0
346,444
2
W
Discordia
9,936
497
126
6
0
364,542
1
L
Gilgamesh
8,708
435
106
5
0
326,794
1
W
Gilgamesh
9,607
480
36
2
0
403,130
3
L
The Morrigan
10,556
528
90
5
0
354,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role