Player Matchup

Osiris
Osiris
IBP BRENNAN
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,279 Elo+
Party 1
Bellona
Bellona
Reece dkelly
Bellona
Level 27
God Stats
0W - 4L
1,114 SR
Queue Stats
23W - 50L
1,334 Elo+
Party 1
Ra
Ra
maydi08
Ra
Level 80
God Stats
2W - 5L
1,449 SR
Queue Stats
84W - 133L
1,387 Elo+
Solo
Team Averages
Level 47
1,354 SR
1,333 Elo+

VS

Team Averages
Level 107
1,512 SR
1,486 Elo+
Poseidon
Poseidon
DirePlains2
Poseidon
Level 121
God Stats
10W - 2L
1,650 SR
Queue Stats
211W - 121L
1,573 Elo+
Party 2
Ullr
Ullr
hugo_00112
Ullr
Level 70
God Stats
1W - 6L
1,223 SR
Queue Stats
60W - 115L
1,246 Elo+
Solo
Ra
Ra
twembledore
Ra
Level 129
God Stats
22W - 9L
1,663 SR
Queue Stats
137W - 68L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 6 / 1
6,600
600
5,847
12,833
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Reece dkelly
Bellona
10
0 / 4 / 1
6,662
606
5,712
14,700
9,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 0
7,154
650
5,182
9,122
4,041
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DirePlains2
Poseidon
14
4 / 1 / 8
9,113
828
11,860
9,089
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 9
8,796
800
6,484
7,442
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 1 / 8
9,601
873
14,090
7,386
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DirePlains2
Poseidon
4
1
8
8
L
Osiris
0
6
1
0.08
L
Bellona
Reece dkelly
Bellona
0
4
1
0.13
W
5
0
9
9.5
L
1
5
0
0.2
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
32,434
36,655
Taken
23,917
21,168
Mitigated
9,979
2,427
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DirePlains2
Poseidon
11,860
2,142
0
2,386
9,089
3,242
1,032
1,388
7,701
37,100
0
L
Osiris
5,847
1,800
0
242
12,833
7,400
0
9,252
3,581
0
16,387
L
Bellona
Reece dkelly
Bellona
5,712
703
0
119
14,700
9,727
0
10,903
3,797
0
17,823
W
6,484
2,339
0
875
7,442
3,212
1,332
2,647
4,795
0
14,944
L
5,182
223
531
1,535
9,122
4,041
140
6,240
2,882
25,048
0
W
14,090
1,182
999
3,387
7,386
3,525
0
1,416
5,970
52,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
27,510
102
Minions Killed
156
3
Camps Cleared
8
606,339
Distance Traveled
698,229
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,113
828
63
6
4
222,946
4
L
Osiris
6,600
600
29
3
0
215,262
4
L
Bellona
6,662
606
27
2
2
195,449
2
W
Ullr
8,796
800
15
1
0
238,645
0
L
Ra
7,154
650
46
4
1
195,628
2
W
Ra
9,601
873
78
7
4
236,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role