Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Grizzlybaer_HH
Agni
Level 148
God Stats
1W - 2L
1,421 SR
Queue Stats
77W - 79L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Johnscauld
Hun Batz
Level 102
God Stats
3W - 8L
1,240 SR
Queue Stats
271W - 289L
1,498 Elo+
Solo
Chaac
Chaac
antonmlh92
Chaac
Level 100
God Stats
7W - 10L
1,511 SR
Queue Stats
650W - 673L
1,472 Elo+
Solo
Team Averages
Level 127
1,434 SR
1,497 Elo+

VS

Team Averages
Level 105
1,446 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ciela_Raven
Amaterasu
Level 154
God Stats
3W - 4L
1,468 SR
Queue Stats
106W - 123L
1,479 Elo+
Solo
Bellona
Bellona
XMWS__
Bellona
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,610 Elo+
Solo
Khepri
Khepri
pyromancer549
Khepri
Level 85
God Stats
22W - 22L
1,261 SR
Queue Stats
240W - 300L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 2 / 1
5,838
1,168
4,268
6,264
2,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
10
0 / 0 / 0
5,240
1,048
0
0
0
10
0 / 2 / 0
5,796
1,159
4,627
5,587
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Johnscauld
Hun Batz
10
0 / 3 / 1
5,767
1,153
4,363
6,168
2,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
11
1 / 3 / 0
6,193
1,239
4,591
6,938
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

336

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 4
6,878
1,376
3,292
2,862
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
11
3 / 0 / 4
6,829
1,366
5,720
2,205
841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Ciela_Raven
Amaterasu
12
2 / 1 / 7
7,324
1,465
7,447
7,946
7,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
XMWS__
Bellona
12
2 / 0 / 5
6,664
1,333
5,204
5,147
3,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 0 / 5
6,492
1,298
1,477
3,002
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
10
10
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
1
0.25
L
Yemoja
 
Yemoja
0
0
0
0
W
Merlin
 
Merlin
3
0
4
5
W
Neith
 
Neith
3
0
4
5
W
Amaterasu
Ciela_Raven
Amaterasu
2
1
7
5.5
L
0
2
0
0
L
Hun Batz
Johnscauld
Hun Batz
0
3
1
0.17
W
Bellona
XMWS__
Bellona
2
0
5
4.5
L
Chaac
1
3
0
0.33
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
23,140
24,957
Taken
21,162
11,222
Mitigated
15,586
2,193
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,268
1,765
0
0
6,264
2,470
0
1,827
4,437
0
9,102
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
 
Merlin
3,292
231
0
0
2,862
1,151
0
449
2,380
17,303
0
W
Neith
 
Neith
5,720
2,923
0
982
2,205
841
0
572
1,633
0
17,807
W
Amaterasu
Ciela_Raven
Amaterasu
7,447
3,481
770
1,622
7,946
7,763
0
1,411
6,383
0
13,426
L
4,627
424
0
377
5,587
1,927
0
1,115
4,472
17,796
0
L
Hun Batz
Johnscauld
Hun Batz
4,363
986
0
210
6,168
2,657
0
611
5,557
0
10,598
W
Bellona
XMWS__
Bellona
5,204
2,095
0
724
5,147
3,287
0
1,381
3,679
0
12,415
L
Chaac
4,591
862
0
1,606
6,938
4,168
0
1,216
5,722
0
20,504
W
1,477
78
0
336
3,002
2,544
0
814
2,160
7,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
34,187
100
Minions Killed
100
3
Camps Cleared
6
390,030
Distance Traveled
562,991
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,838
1,168
13
3
0
95,396
0
L
Yemoja
5,240
1,048
0
0
0
0
0
W
Merlin
6,878
1,376
30
6
0
114,471
1
W
Neith
6,829
1,366
25
5
2
101,998
1
W
Amaterasu
7,324
1,465
12
2
3
113,467
0
L
Agni
5,796
1,159
35
7
2
102,599
1
L
Hun Batz
5,767
1,153
15
3
0
96,235
3
W
Bellona
6,664
1,333
20
4
0
118,376
0
L
Chaac
6,193
1,239
37
7
1
95,800
0
W
Khepri
6,492
1,298
13
3
1
114,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role