Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
TaubeNuesse
Charybdis
Level 125
God Stats
1W - 4L
1,636 SR
Queue Stats
29W - 35L
1,475 Elo+
Party 2
Ymir
Ymir
temp-722379
Ymir
Level 117
God Stats
20W - 8L
1,749 SR
Queue Stats
201W - 200L
1,564 Elo+
Solo
Team Averages
Level 122
1,628 SR
1,513 Elo+

VS

Team Averages
Level 49
1,541 SR
1,513 Elo+
Zeus
Zeus
DikkeBil
Zeus
Level 86
God Stats
3W - 2L
1,976 SR
Queue Stats
398W - 115L
1,799 Elo+
Solo
Cabrakan
Cabrakan
IBP BRENNAN
Cabrakan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,325 Elo+
Party 1
Bellona
Bellona
Reece dkelly
Bellona
Level 27
God Stats
0W - 4L
1,146 SR
Queue Stats
23W - 50L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 1 / 8
8,297
830
12,208
6,942
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TaubeNuesse
Charybdis
13
5 / 0 / 7
8,258
826
8,600
7,722
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 10
8,877
888
6,817
14,608
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 0
6,925
693
12,556
9,178
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
IBP BRENNAN
Cabrakan
9
0 / 6 / 1
6,251
625
5,455
12,162
10,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Reece dkelly
Bellona
9
0 / 4 / 0
6,191
619
3,364
10,840
8,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
8
9
L
Zeus
1
4
0
0.25
L
Cabrakan
IBP BRENNAN
Cabrakan
0
6
1
0.08
L
Bellona
Reece dkelly
Bellona
0
4
0
0
W
Charybdis
TaubeNuesse
Charybdis
5
0
7
8.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
21,375
29,272
Taken
32,180
21,302
Mitigated
24,049
13,986
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,208
1,366
3,940
3,703
6,942
3,585
557
5,329
1,518
32,160
0
L
Zeus
12,556
1,858
0
1,470
9,178
4,261
0
6,425
2,753
41,101
0
L
Cabrakan
IBP BRENNAN
Cabrakan
5,455
540
0
910
12,162
10,850
0
5,738
6,424
12,205
0
L
Bellona
Reece dkelly
Bellona
3,364
908
0
137
10,840
8,938
0
7,466
3,374
0
14,470
W
Charybdis
TaubeNuesse
Charybdis
8,600
4,786
0
2,758
7,722
3,494
720
5,242
2,330
0
32,156
W
6,817
2,011
0
3,585
14,608
14,223
234
6,957
7,372
16,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
19,367
140
Minions Killed
115
3
Camps Cleared
5
518,002
Distance Traveled
473,546
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,297
830
58
6
0
158,812
4
L
Zeus
6,925
693
70
7
3
160,673
5
L
Cabrakan
6,251
625
21
2
1
150,149
3
L
Bellona
6,191
619
24
2
1
162,724
0
W
Charybdis
8,258
826
56
6
1
181,335
1
W
Ymir
8,877
888
26
3
2
177,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role