Player Matchup

Baron Samedi
Baron Samedi
Bonsoirzz
Baron Samedi
Level 102
God Stats
5W - 3L
1,685 SR
Queue Stats
83W - 78L
1,560 Elo+
Solo
Chang'e
Chang'e
charlytrek2
Chang'e
Level 156
God Stats
5W - 9L
1,559 SR
Queue Stats
427W - 432L
1,570 Elo+
Solo
Fafnir
Fafnir
guenole
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 207L
1,539 Elo+
Solo
Fenrir
Fenrir
sirme4
Fenrir
Level 160
God Stats
6W - 17L
1,106 SR
Queue Stats
915W - 923L
1,521 Elo+
Solo
Anhur
Anhur
xRyzu_
Anhur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 83L
1,644 Elo+
Solo
Team Averages
Level 134
1,470 SR
1,567 Elo+

VS

Team Averages
Level 121
1,653 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
ObiiToNM
Morgan Le Fay
Level 127
God Stats
18W - 11L
1,700 SR
Queue Stats
320W - 341L
1,640 Elo+
Solo
Artio
Artio
StendenHollander
Artio
Level 124
God Stats
4W - 0L
1,710 SR
Queue Stats
14W - 13L
1,557 Elo+
Solo
Loki
Loki
TheSharkKing99
Loki
Level 126
God Stats
6W - 8L
1,508 SR
Queue Stats
249W - 263L
1,539 Elo+
Solo
Artemis
Artemis
budum0704
Artemis
Level 106
God Stats
33W - 18L
1,571 SR
Queue Stats
780W - 757L
1,592 Elo+
Solo
Ymir
Ymir
mG KingBroly
Ymir
Level 123
God Stats
2W - 2L
1,773 SR
Queue Stats
162W - 110L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bonsoirzz
Baron Samedi
20
3 / 1 / 4
12,650
527
15,130
15,051
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
charlytrek2
Chang'e
18
1 / 6 / 2
11,748
490
13,453
23,088
17,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
guenole
Fafnir
16
1 / 3 / 3
11,230
468
8,161
27,150
41,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
sirme4
Fenrir
17
2 / 6 / 0
10,813
451
6,377
24,989
11,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
xRyzu_
Anhur
17
1 / 3 / 0
11,071
461
9,186
13,254
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ObiiToNM
Morgan Le Fay
20
7 / 2 / 7
13,454
561
19,037
13,701
7,001
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 9
11,494
479
6,342
18,623
25,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 3 / 9
12,134
506
12,322
18,222
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
budum0704
Artemis
20
3 / 2 / 7
12,490
520
21,181
18,322
7,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 0 / 11
11,925
497
12,030
21,141
22,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
19
19
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bonsoirzz
Baron Samedi
3
1
4
5
W
Morgan Le Fay
ObiiToNM
Morgan Le Fay
7
2
7
5.25
W
3
1
9
7.5
W
5
3
9
3.17
W
Artemis
budum0704
Artemis
3
2
7
3.25
L
Chang'e
charlytrek2
Chang'e
1
6
2
0.33
L
Fafnir
guenole
Fafnir
1
3
3
0.83
W
1
0
11
6.5
L
Fenrir
sirme4
Fenrir
2
6
0
0.33
L
Anhur
xRyzu_
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,307
Damage
70,912
103,532
Taken
90,009
83,956
Mitigated
70,730
30,078
Healing
33,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bonsoirzz
Baron Samedi
15,130
1,389
1,374
4,325
15,051
8,581
579
7,958
7,093
132,814
0
W
Morgan Le Fay
ObiiToNM
Morgan Le Fay
19,037
1,722
109
5,230
13,701
7,001
790
5,435
8,266
143,442
0
W
6,342
919
2,292
5,934
18,623
25,703
0
7,074
11,549
46,608
0
W
12,322
2,819
0
6,080
18,222
7,756
391
6,902
11,320
0
106,019
W
Artemis
budum0704
Artemis
21,181
14,921
0
7,891
18,322
7,612
2,744
7,883
10,439
0
104,774
L
Chang'e
charlytrek2
Chang'e
13,453
955
680
7,263
23,088
17,879
178
10,906
12,182
96,232
0
L
Fafnir
guenole
Fafnir
8,161
2,345
204
5,369
27,150
41,250
144
8,345
18,805
55,171
0
W
12,030
4,386
0
6,153
21,141
22,658
629
10,251
10,890
98,294
7,578
L
Fenrir
sirme4
Fenrir
6,377
1,925
0
7,805
24,989
11,224
1,576
6,396
18,593
0
100,346
L
Anhur
xRyzu_
Anhur
9,186
4,043
0
3,058
13,254
5,022
3,167
2,924
10,330
0
93,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
61,497
772
Minions Killed
717
0
Camps Cleared
0
2,118,467
Distance Traveled
2,223,952
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,650
527
206
9
0
443,647
10
W
Morgan Le Fay
13,454
561
209
9
0
474,358
11
W
Artio
11,494
479
41
2
0
465,724
3
W
Loki
12,134
506
133
6
0
453,744
8
W
Artemis
12,490
520
179
7
0
396,383
1
L
Chang'e
11,748
490
179
7
0
382,213
1
L
Fafnir
11,230
468
63
3
0
425,623
5
W
Ymir
11,925
497
155
6
0
433,743
5
L
Fenrir
10,813
451
152
6
0
452,733
3
L
Anhur
11,071
461
172
7
0
414,251
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role