Player Matchup

Hachiman
Hachiman
ARK3NZIC
Hachiman
Level 27
God Stats
1W - 2L
1,566 SR
Queue Stats
56W - 77L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
Dtxd4
Sylvanus
Level 42
God Stats
4W - 10L
1,853 SR
Queue Stats
97W - 137L
1,293 Elo+
Party 1
Neith
Neith
XBennBeckman
Neith
Level 77
God Stats
33W - 52L
1,361 SR
Queue Stats
313W - 350L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
Zombo Smokey
Sun Wukong
Level 27
God Stats
7W - 4L
1,486 SR
Queue Stats
141W - 186L
1,276 Elo+
Party 1
Chang'e
Chang'e
kinkaku3237
Chang'e
Level 80
God Stats
4W - 3L
1,486 SR
Queue Stats
251W - 276L
1,327 Elo+
Party 1
Team Averages
Level 51
1,550 SR
1,312 Elo+

VS

Team Averages
Level 78
1,467 SR
1,335 Elo+
Anubis
Anubis
DiooBrannDoo
Anubis
Level 60
God Stats
5W - 1L
1,658 SR
Queue Stats
149W - 156L
1,399 Elo+
Solo
Arachne
Arachne
Kakashidu08
Arachne
Level 68
God Stats
7W - 9L
1,501 SR
Queue Stats
39W - 56L
1,297 Elo+
Party 2
Izanami
Izanami
Rouskille
Izanami
Level 68
God Stats
14W - 23L
1,355 SR
Queue Stats
59W - 76L
1,305 Elo+
Party 2
Horus
Horus
liognard
Horus
Level 74
God Stats
11W - 15L
1,373 SR
Queue Stats
67W - 97L
1,298 Elo+
Party 2
Neith
Neith
spasak-
Neith
Level 120
God Stats
448W - 470L
1,449 SR
Queue Stats
519W - 557L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARK3NZIC
Hachiman
9
1 / 3 / 2
5,823
388
5,837
9,223
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Dtxd4
Sylvanus
10
1 / 2 / 2
6,268
418
5,225
14,314
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 1
7,006
467
6,904
6,672
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Zombo Smokey
Sun Wukong
11
0 / 2 / 1
6,654
444
4,798
9,857
5,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
kinkaku3237
Chang'e
10
1 / 5 / 0
6,390
426
6,173
13,572
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 0 / 2
7,977
532
6,433
10,014
5,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Kakashidu08
Arachne
12
4 / 3 / 2
7,549
503
7,420
13,560
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Rouskille
Izanami
14
2 / 0 / 0
8,845
590
4,091
4,628
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
liognard
Horus
12
2 / 2 / 4
6,842
456
6,087
11,952
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
spasak-
Neith
12
2 / 1 / 6
7,275
485
12,007
9,964
3,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARK3NZIC
Hachiman
1
3
2
0.67
W
Anubis
2
0
2
3
L
Sylvanus
Dtxd4
Sylvanus
1
2
2
1
W
Arachne
Kakashidu08
Arachne
4
3
2
1.67
W
Izanami
Rouskille
Izanami
2
0
0
2
L
3
0
1
3.5
L
Sun Wukong
Zombo Smokey
Sun Wukong
0
2
1
0.25
L
Chang'e
kinkaku3237
Chang'e
1
5
0
0.2
W
Horus
liognard
Horus
2
2
4
2
W
Neith
spasak-
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
36,038
53,638
Taken
50,118
25,239
Mitigated
24,805
18,175
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARK3NZIC
Hachiman
5,837
2,982
0
0
9,223
2,670
0
0
9,077
0
31,765
W
Anubis
6,433
189
21
6,723
10,014
5,496
1,056
4,342
5,672
56,501
0
L
Sylvanus
Dtxd4
Sylvanus
5,225
2,096
953
6,010
14,314
9,587
0
0
13,982
18,672
0
W
Arachne
Kakashidu08
Arachne
7,420
4,463
0
1,787
13,560
5,575
0
2,162
11,398
0
51,103
W
Izanami
Rouskille
Izanami
4,091
2,920
24
295
4,628
1,782
2,049
0
4,628
0
71,494
L
6,904
1,353
41
3,230
6,672
3,177
0
689
5,951
0
47,054
L
Sun Wukong
Zombo Smokey
Sun Wukong
4,798
1,104
0
1,909
9,857
5,745
0
1,523
8,296
0
40,259
L
Chang'e
kinkaku3237
Chang'e
6,173
327
530
5,502
13,572
4,060
0
4,221
9,351
41,497
0
W
Horus
liognard
Horus
6,087
3,182
1,312
4,722
11,952
8,227
248
2,632
9,320
0
27,724
W
Neith
spasak-
Neith
12,007
6,556
0
6,727
9,964
3,725
244
2,262
7,702
0
56,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
38,488
288
Minions Killed
450
0
Camps Cleared
0
1,271,475
Distance Traveled
1,322,579
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,823
388
39
3
0
227,784
2
W
Anubis
7,977
532
96
6
0
227,741
3
L
Sylvanus
6,268
418
18
1
0
213,703
0
W
Arachne
7,549
503
85
6
0
323,195
0
W
Izanami
8,845
590
139
9
0
267,510
0
L
Neith
7,006
467
77
5
0
290,231
2
L
Sun Wukong
6,654
444
76
5
0
282,926
0
L
Chang'e
6,390
426
78
5
0
256,831
2
W
Horus
6,842
456
42
3
0
283,313
1
W
Neith
7,275
485
88
6
0
220,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role