Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hekatetkh
Ah Muzen Cab
Level 108
God Stats
4W - 1L
1,538 SR
Queue Stats
159W - 174L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
Nekio02
Hou Yi
Level 94
God Stats
3W - 3L
1,579 SR
Queue Stats
115W - 124L
1,450 Elo+
Party 1
Izanami
Izanami
SisaSuarez
Izanami
Level 160
God Stats
10W - 6L
1,826 SR
Queue Stats
737W - 717L
1,573 Elo+
Solo
Odin
Odin
SquidgyGenie3
Odin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 85L
1,237 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,444 Elo+

VS

Team Averages
Level 116
1,440 SR
1,454 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Banella
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,262 Elo+
Solo
Nox
Nox
KILLERFEY99
Nox
Level 160
God Stats
9W - 8L
1,201 SR
Queue Stats
780W - 827L
1,486 Elo+
Solo
Hou Yi
Hou Yi
MrLord456
Hou Yi
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 37L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 6 / 7
9,241
770
8,376
10,995
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Hekatetkh
Ah Muzen Cab
15
0 / 5 / 5
8,051
671
12,560
12,092
5,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Nekio02
Hou Yi
15
3 / 4 / 7
8,338
695
9,021
11,592
4,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SisaSuarez
Izanami
17
5 / 5 / 6
9,380
782
13,143
13,466
5,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 0
6,259
522
1,302
3,006
2,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 2 / 10
10,701
892
15,248
12,976
6,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
 
Da Ji
17
6 / 3 / 14
10,062
839
8,842
19,076
9,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Banella
Cthulhu
15
3 / 5 / 16
10,143
845
10,235
20,013
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 12
9,816
818
6,632
5,999
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MrLord456
Hou Yi
17
4 / 1 / 12
9,896
825
7,636
9,507
4,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
11
Kills
22
22
Deaths
12
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
7
1.08
W
Bastet
 
Bastet
8
2
10
6.5
W
Da Ji
 
Da Ji
6
3
14
4.33
W
Cthulhu
Banella
Cthulhu
3
5
16
2.2
L
Ah Muzen Cab
Hekatetkh
Ah Muzen Cab
0
5
5
0.5
W
1
1
12
7
W
Hou Yi
MrLord456
Hou Yi
4
1
12
10
L
Hou Yi
Nekio02
Hou Yi
3
4
7
1.63
L
Izanami
SisaSuarez
Izanami
5
5
6
1.6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
48,593
51,151
Taken
67,571
23,165
Mitigated
53,367
13,592
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,376
603
271
2,061
10,995
4,987
0
3,539
7,456
14,789
1,321
W
Bastet
 
Bastet
15,248
1,673
1,420
2,569
12,976
6,155
1,847
1,378
11,598
0
22,543
W
Da Ji
 
Da Ji
8,842
1,842
1,494
3,962
19,076
9,921
1,837
2,750
16,326
0
13,599
W
Cthulhu
Banella
Cthulhu
10,235
83
1,329
2,331
20,013
29,399
257
1,116
18,897
22,297
0
L
Ah Muzen Cab
Hekatetkh
Ah Muzen Cab
12,560
2,052
225
2,503
12,092
5,113
0
4,225
7,867
0
29,556
W
6,632
145
1,666
557
5,999
3,116
884
588
5,411
35,482
0
W
Hou Yi
MrLord456
Hou Yi
7,636
844
946
1,875
9,507
4,776
2,511
1,223
8,284
0
20,005
L
Hou Yi
Nekio02
Hou Yi
9,021
2,754
273
2,707
11,592
4,840
0
3,816
7,776
0
15,003
L
Izanami
SisaSuarez
Izanami
13,143
6,869
1,235
4,016
13,466
5,850
0
4,347
9,119
0
32,157
L
1,302
98
214
87
3,006
2,375
0
940
2,066
0
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
50,618
119
Minions Killed
175
0
Camps Cleared
0
882,724
Distance Traveled
1,140,152
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,241
770
26
2
0
205,363
0
W
Bastet
10,701
892
13
1
0
283,355
1
W
Da Ji
10,062
839
12
1
0
219,048
0
W
Cthulhu
10,143
845
38
3
0
218,106
0
L
Ah Muzen Cab
8,051
671
28
2
0
211,092
3
W
Nox
9,816
818
81
7
0
198,426
3
W
Hou Yi
9,896
825
31
3
0
221,217
0
L
Hou Yi
8,338
695
24
2
0
206,333
1
L
Izanami
9,380
782
41
3
0
202,736
1
L
Odin
6,259
522
0
0
0
57,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role