Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Allah_Finest
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,562 SR
Queue Stats
37W - 46L
1,448 Elo+
Solo
Sol
Sol
BUD YungNFresh
Sol
Level 160
God Stats
1W - 5L
1,315 SR
Queue Stats
165W - 187L
1,514 Elo+
Solo
Artemis
Artemis
Markb1325
Artemis
Level 141
God Stats
14W - 5L
1,417 SR
Queue Stats
323W - 310L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pahkyou
Kumbhakarna
Level 129
God Stats
4W - 5L
1,556 SR
Queue Stats
170W - 192L
1,454 Elo+
Party 2
He Bo
He Bo
Yuùrėn
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 2
Team Averages
Level 120
1,470 SR
1,398 Elo+

VS

Team Averages
Level 83
1,654 SR
1,549 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ADelta4444
Heimdallr
Level 129
God Stats
5W - 6L
1,560 SR
Queue Stats
480W - 487L
1,507 Elo+
Solo
Chaac
Chaac
Bbunnny
Chaac
Level 66
God Stats
6W - 4L
1,855 SR
Queue Stats
126W - 105L
1,517 Elo+
Party 1
Atlas
Atlas
Gamekiller8769
Atlas
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,523 Elo+
Party 1
Awilix
Awilix
abruisedorange
Awilix
Level 27
God Stats
2W - 0L
1,856 SR
Queue Stats
77W - 26L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Allah_Finest
Ah Muzen Cab
14
2 / 8 / 10
9,023
645
10,029
18,563
9,466
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 7 / 14
11,042
789
21,630
18,115
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Markb1325
Artemis
19
7 / 6 / 12
11,565
826
22,995
20,354
11,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Pahkyou
Kumbhakarna
19
5 / 3 / 19
11,435
817
8,726
30,232
38,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Yuùrėn
He Bo
15
7 / 8 / 11
10,065
719
8,783
15,680
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 3 / 12
12,021
859
21,594
13,636
6,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ADelta4444
Heimdallr
15
2 / 7 / 10
9,562
683
9,158
16,853
8,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Bbunnny
Chaac
18
4 / 7 / 12
11,173
798
15,152
25,253
22,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 15
10,920
780
14,939
18,991
9,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 13
13,267
948
26,160
15,972
9,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
93
26
Kills
31
32
Deaths
28
66
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
12
4.33
W
Heimdallr
ADelta4444
Heimdallr
2
7
10
1
L
Ah Muzen Cab
Allah_Finest
Ah Muzen Cab
2
8
10
0.88
L
5
7
14
1.71
W
Chaac
Bbunnny
Chaac
4
7
12
1.43
W
3
6
15
1.75
L
Artemis
Markb1325
Artemis
7
6
12
2.17
L
Kumbhakarna
Pahkyou
Kumbhakarna
5
3
19
4.83
L
He Bo
Yuùrėn
He Bo
7
8
11
1.56
W
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,163
Damage
87,003
102,944
Taken
90,705
75,878
Mitigated
55,640
32,350
Healing
30,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,594
8,135
1,611
3,837
13,636
6,377
1,908
5,499
7,913
0
43,135
W
Heimdallr
ADelta4444
Heimdallr
9,158
2,113
1,766
2,358
16,853
8,002
1,142
8,509
8,088
0
21,873
L
Ah Muzen Cab
Allah_Finest
Ah Muzen Cab
10,029
3,099
1,682
2,714
18,563
9,466
530
3,674
14,613
0
21,691
L
21,630
9,921
3,737
4,287
18,115
8,444
1,110
2,611
15,252
41,289
0
W
Chaac
Bbunnny
Chaac
15,152
1,675
1,685
7,168
25,253
22,477
1,211
11,850
12,924
0
29,424
W
14,939
3,306
945
3,955
18,991
9,685
278
5,791
13,132
22,641
0
L
Artemis
Markb1325
Artemis
22,995
9,724
1,885
3,734
20,354
11,589
2,177
2,383
17,659
0
39,845
L
Kumbhakarna
Pahkyou
Kumbhakarna
8,726
466
874
10,659
30,232
38,918
84
3,829
26,017
10,852
0
L
He Bo
Yuùrėn
He Bo
8,783
659
1,616
1,162
15,680
7,461
125
1,050
14,464
15,007
0
W
26,160
11,012
1,994
5,327
15,972
9,099
2,838
6,289
9,509
0
44,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
56,943
126
Minions Killed
172
0
Camps Cleared
0
1,216,167
Distance Traveled
1,165,858
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,021
859
58
4
0
246,334
2
W
Heimdallr
9,562
683
27
2
0
202,202
0
L
Ah Muzen Cab
9,023
645
19
1
0
209,641
0
L
Sol
11,042
789
51
4
0
226,074
1
W
Chaac
11,173
798
32
2
0
236,586
2
W
Atlas
10,920
780
24
2
0
225,534
0
L
Artemis
11,565
826
40
3
0
224,551
0
L
Kumbhakarna
11,435
817
6
0
0
300,831
1
L
He Bo
10,065
719
10
1
0
255,070
0
W
Awilix
13,267
948
31
2
0
255,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role