Player Matchup

Sol
Sol
Adam_HUN001
Sol
Level 127
God Stats
3W - 7L
1,236 SR
Queue Stats
391W - 296L
1,615 Elo+
Party 2
Artemis
Artemis
Delta_F0S
Artemis
Level 99
God Stats
11W - 6L
1,735 SR
Queue Stats
312W - 241L
1,644 Elo+
Party 2
Hercules
Hercules
Grazion
Hercules
Level 155
God Stats
5W - 2L
1,602 SR
Queue Stats
93W - 100L
1,414 Elo+
Party 1
Mercury
Mercury
SM0K3W13T
Mercury
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 61L
1,402 Elo+
Party 1
Ratatoskr
Ratatoskr
mitfogadszel
Ratatoskr
Level 41
God Stats
23W - 9L
1,739 SR
Queue Stats
317W - 225L
1,604 Elo+
Party 2
Team Averages
Level 88
1,562 SR
1,536 Elo+

VS

Team Averages
Level 64
1,516 SR
1,478 Elo+
Heimdallr
Heimdallr
KingBuggyClown
Heimdallr
Level 45
God Stats
3W - 6L
1,420 SR
Queue Stats
121W - 108L
1,484 Elo+
Party 4
Baron Samedi
Baron Samedi
StReeT BeaTs101
Baron Samedi
Level 105
God Stats
2W - 4L
1,532 SR
Queue Stats
58W - 71L
1,494 Elo+
Party 3
Fenrir
Fenrir
Xtrm Krusty
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
xJ4YDE33x
Ymir
Level 69
God Stats
46W - 31L
1,587 SR
Queue Stats
168W - 139L
1,460 Elo+
Party 4
Amaterasu
Amaterasu
zlSnoxy
Amaterasu
Level 88
God Stats
4W - 9L
1,542 SR
Queue Stats
72W - 96L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,631
663
4,871
6,134
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Delta_F0S
Artemis
9
5 / 0 / 0
5,855
586
6,937
5,502
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Grazion
Hercules
8
0 / 2 / 5
4,944
494
3,777
5,450
4,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
SM0K3W13T
Mercury
9
0 / 1 / 2
5,035
504
1,650
5,510
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
mitfogadszel
Ratatoskr
11
2 / 0 / 1
6,470
647
7,098
7,356
2,795
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingBuggyClown
Heimdallr
7
0 / 2 / 2
4,562
456
4,727
7,698
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
StReeT BeaTs101
Baron Samedi
9
2 / 1 / 0
5,162
516
2,426
5,546
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
7
0 / 3 / 0
4,622
462
1,222
8,639
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
8
1 / 3 / 1
4,548
455
1,577
6,717
3,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
zlSnoxy
Amaterasu
9
0 / 1 / 0
4,870
487
4,158
9,299
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Artemis
Delta_F0S
Artemis
5
0
0
5
W
Hercules
Grazion
Hercules
0
2
5
1.25
L
Heimdallr
KingBuggyClown
Heimdallr
0
2
2
0.5
W
Mercury
SM0K3W13T
Mercury
0
1
2
1
L
Baron Samedi
StReeT BeaTs101
Baron Samedi
2
1
0
2
L
Fenrir
0
3
0
0
W
Ratatoskr
mitfogadszel
Ratatoskr
2
0
1
2.5
L
Ymir
1
3
1
0.5
L
Amaterasu
zlSnoxy
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
14,110
29,952
Taken
37,899
12,636
Mitigated
17,643
12,458
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,871
1,661
0
4,999
6,134
2,149
0
1,393
4,741
59,632
0
W
Artemis
Delta_F0S
Artemis
6,937
3,925
0
2,274
5,502
1,785
265
910
4,592
0
33,129
W
Hercules
Grazion
Hercules
3,777
1,754
0
1,458
5,450
4,099
0
872
4,578
0
18,654
L
Heimdallr
KingBuggyClown
Heimdallr
4,727
2,049
0
2,578
7,698
2,315
228
0
7,698
0
27,549
W
Mercury
SM0K3W13T
Mercury
1,650
545
0
500
5,510
1,808
0
828
4,682
0
28,036
L
Baron Samedi
StReeT BeaTs101
Baron Samedi
2,426
260
271
1,468
5,546
2,440
0
3,621
1,925
28,140
0
L
Fenrir
1,222
207
0
972
8,639
3,133
0
1,250
7,389
0
29,280
W
Ratatoskr
mitfogadszel
Ratatoskr
7,098
1,793
0
3,227
7,356
2,795
0
0
7,356
0
47,626
L
Ymir
1,577
456
60
1,137
6,717
3,362
0
0
6,717
13,319
0
L
Amaterasu
zlSnoxy
Amaterasu
4,158
2,588
0
3,602
9,299
6,393
92
0
9,299
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
23,764
318
Minions Killed
237
0
Camps Cleared
0
1,033,032
Distance Traveled
910,479
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,631
663
92
9
0
181,552
0
W
Artemis
5,855
586
46
5
0
191,137
3
W
Hercules
4,944
494
30
3
0
230,777
1
L
Heimdallr
4,562
456
50
5
0
174,762
3
W
Mercury
5,035
504
59
6
0
232,544
0
L
Baron Samedi
5,162
516
62
6
0
169,480
0
L
Fenrir
4,622
462
52
5
0
187,854
0
W
Ratatoskr
6,470
647
91
9
0
197,022
2
L
Ymir
4,548
455
21
2
0
192,152
2
L
Amaterasu
4,870
487
52
5
0
186,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role