Player Matchup

Nu Wa
Nu Wa
ConnorDurkin
Nu Wa
Level 122
God Stats
3W - 0L
1,821 SR
Queue Stats
77W - 92L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
Firewolf59132
Jing Wei
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 183L
1,383 Elo+
Solo
Ymir
Ymir
IaNLoDgE5607
Ymir
Level 28
God Stats
6W - 2L
1,646 SR
Queue Stats
6W - 2L
1,594 Elo+
Party 2
Chang'e
Chang'e
Kierin Stewart
Chang'e
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 95L
1,422 Elo+
Party 2
Mercury
Mercury
RhysFerguson
Mercury
Level 109
God Stats
5W - 4L
1,524 SR
Queue Stats
60W - 77L
1,411 Elo+
Party 2
Team Averages
Level 89
1,598 SR
1,448 Elo+

VS

Team Averages
Level 86
1,385 SR
1,411 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Alex_o_lotl
Baron Samedi
Level 65
God Stats
25W - 19L
1,421 SR
Queue Stats
283W - 304L
1,318 Elo+
Solo
Amaterasu
Amaterasu
YungxYokai
Amaterasu
Level 55
God Stats
0W - 3L
1,164 SR
Queue Stats
19W - 28L
1,358 Elo+
Solo
Thanatos
Thanatos
ego_94007
Thanatos
Level 66
God Stats
13W - 12L
1,338 SR
Queue Stats
55W - 45L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
11,505
500
18,331
14,167
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Firewolf59132
Jing Wei
16
2 / 8 / 2
10,321
449
8,797
20,951
8,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 5
10,365
451
6,909
21,832
25,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 3 / 3
12,510
544
18,029
18,046
18,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
RhysFerguson
Mercury
18
5 / 6 / 5
11,297
491
15,461
21,917
10,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
14 / 1 / 3
14,183
617
29,081
27,829
14,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
15
4 / 3 / 10
10,544
458
12,656
22,879
24,285
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Alex_o_lotl
Baron Samedi
13
3 / 5 / 4
9,769
425
6,296
11,758
5,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
YungxYokai
Amaterasu
18
2 / 3 / 2
11,986
521
11,531
22,324
13,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
ego_94007
Thanatos
18
3 / 5 / 7
11,342
493
9,410
23,974
13,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
17
Kills
26
26
Deaths
17
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
14
1
3
15.5
L
Sun Wukong
 
Sun Wukong
4
3
10
3
L
Baron Samedi
Alex_o_lotl
Baron Samedi
3
5
4
1
W
6
5
4
1.6
W
Jing Wei
Firewolf59132
Jing Wei
2
8
2
0.38
W
2
4
5
1.13
W
2
3
3
1.17
W
Mercury
RhysFerguson
Mercury
5
6
5
1.25
L
Amaterasu
YungxYokai
Amaterasu
2
3
2
1
L
Thanatos
ego_94007
Thanatos
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
68,974
96,913
Taken
108,764
70,330
Mitigated
70,842
24,824
Healing
50,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
29,081
19,066
0
20,375
27,829
14,131
2,721
9,950
17,730
0
148,398
L
Sun Wukong
 
Sun Wukong
12,656
2,895
0
2,743
22,879
24,285
487
7,977
14,465
0
54,271
L
Baron Samedi
Alex_o_lotl
Baron Samedi
6,296
419
1,397
2,306
11,758
5,273
180
5,349
6,065
49,621
0
W
18,331
4,212
0
3,104
14,167
6,158
881
2,442
11,725
83,699
0
W
Jing Wei
Firewolf59132
Jing Wei
8,797
7,867
0
6,718
20,951
8,783
908
74
20,877
0
95,650
W
6,909
562
0
3,646
21,832
25,959
124
1,678
20,154
33,100
0
W
18,029
1,372
121
9,575
18,046
18,980
708
0
18,046
100,620
0
W
Mercury
RhysFerguson
Mercury
15,461
7,964
0
1,660
21,917
10,450
0
2,417
19,500
0
104,069
L
Amaterasu
YungxYokai
Amaterasu
11,531
6,772
0
8,249
22,324
13,819
995
13,699
8,422
0
95,960
L
Thanatos
ego_94007
Thanatos
9,410
2,232
0
15,249
23,974
13,334
867
6,555
17,149
0
97,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,998
Gold Earned
57,824
608
Minions Killed
659
0
Camps Cleared
0
2,053,990
Distance Traveled
2,009,620
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,183
617
218
9
0
386,498
6
L
Sun Wukong
10,544
458
56
2
0
448,839
0
L
Baron Samedi
9,769
425
83
4
0
279,778
3
W
Nu Wa
11,505
500
133
6
0
376,517
6
W
Jing Wei
10,321
449
139
6
0
389,380
3
W
Ymir
10,365
451
36
2
0
416,888
1
W
Chang'e
12,510
544
167
7
0
398,217
3
W
Mercury
11,297
491
133
6
0
472,988
3
L
Amaterasu
11,986
521
174
8
0
445,961
6
L
Thanatos
11,342
493
128
6
0
448,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role