Player Matchup

Danzaburou
Danzaburou
IceWalloqum
Danzaburou
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 2
Hel
Hel
Jooner559
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,226 Elo+
Party 2
Zeus
Zeus
Xertie
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,241 Elo+
Party 2
Team Averages
Level 30
1,569 SR
1,293 Elo+

VS

Team Averages
Level 87
1,630 SR
1,334 Elo+
Ne Zha
Ne Zha
Kisame0907
Ne Zha
Level 36
God Stats
3W - 5L
1,646 SR
Queue Stats
142W - 172L
1,317 Elo+
Party 1
Discordia
Discordia
Steel Jello 68
Discordia
Level 159
God Stats
12W - 11L
1,662 SR
Queue Stats
322W - 504L
1,365 Elo+
Solo
Bellona
Bellona
xkbrownx
Bellona
Level 66
God Stats
2W - 3L
1,582 SR
Queue Stats
158W - 181L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceWalloqum
Danzaburou
19
9 / 6 / 2
15,237
802
24,999
26,491
12,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 7
11,959
629
7,134
18,151
16,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Xertie
Zeus
16
1 / 8 / 9
12,190
642
6,286
16,548
6,662
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kisame0907
Ne Zha
19
6 / 7 / 8
14,209
748
13,199
20,779
14,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Steel Jello 68
Discordia
19
4 / 4 / 12
14,353
755
20,385
13,216
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
xkbrownx
Bellona
18
11 / 2 / 8
14,346
755
21,852
23,813
25,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
13
Kills
21
21
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IceWalloqum
Danzaburou
9
6
2
1.67
L
3
7
7
0.93
W
Ne Zha
Kisame0907
Ne Zha
6
7
8
1.43
W
Discordia
Steel Jello 68
Discordia
4
4
12
2.5
L
Zeus
Xertie
Zeus
1
8
9
0.69
W
Bellona
xkbrownx
Bellona
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
55,436
61,190
Taken
57,808
35,253
Mitigated
45,044
18,178
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IceWalloqum
Danzaburou
24,999
14,486
0
8,070
26,491
12,559
811
8,850
17,641
0
89,684
L
7,134
132
4,364
5,744
18,151
16,032
235
7,457
10,694
15,841
0
W
Ne Zha
Kisame0907
Ne Zha
13,199
2,511
561
4,084
20,779
14,349
282
4,215
16,564
0
42,261
W
Discordia
Steel Jello 68
Discordia
20,385
319
128
3,091
13,216
5,626
1,122
5,222
7,994
73,555
0
L
Zeus
Xertie
Zeus
6,286
1,440
0
0
16,548
6,662
244
4,316
12,232
21,823
0
W
Bellona
xkbrownx
Bellona
21,852
6,600
0
3,767
23,813
25,069
1,427
5,618
18,195
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
42,908
177
Minions Killed
204
5
Camps Cleared
10
904,163
Distance Traveled
1,041,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,237
802
135
7
3
300,297
2
L
Hel
11,959
629
18
1
1
323,744
2
W
Ne Zha
14,209
748
39
2
1
337,556
1
W
Discordia
14,353
755
110
6
7
309,467
1
L
Zeus
12,190
642
24
1
1
280,122
0
W
Bellona
14,346
755
55
3
2
394,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role