Player Matchup

Yemoja
Yemoja
ADelta4444
Yemoja
Level 129
God Stats
4W - 0L
1,728 SR
Queue Stats
480W - 487L
1,486 Elo+
Solo
Danzaburou
Danzaburou
H0L0gRaPHiiC
Danzaburou
Level 160
God Stats
5W - 5L
1,496 SR
Queue Stats
935W - 1,007L
1,443 Elo+
Solo
Medusa
Medusa
TargetBeta
Medusa
Level 153
God Stats
7W - 4L
1,556 SR
Queue Stats
441W - 438L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
VOLVO_Evander240
Erlang Shen
Level 88
God Stats
6W - 1L
1,581 SR
Queue Stats
106W - 87L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
dizzyjakeyg66
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
455W - 467L
1,439 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,474 Elo+

VS

Team Averages
Level 97
1,497 SR
1,434 Elo+
Merlin
Merlin
Kozybear8940
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,409 Elo+
Solo
Artio
Artio
Pahkyou
Artio
Level 129
God Stats
2W - 3L
1,209 SR
Queue Stats
170W - 192L
1,475 Elo+
Party 1
Hera
Hera
Yuùrėn
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,258 Elo+
Party 1
Yemoja
Yemoja
squrrielman59
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tluc220
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,778 SR
Queue Stats
99W - 95L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ADelta4444
Yemoja
18
0 / 3 / 16
12,556
628
9,566
28,287
26,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
H0L0gRaPHiiC
Danzaburou
20
10 / 4 / 12
15,281
764
40,639
29,109
16,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
TargetBeta
Medusa
20
12 / 2 / 9
15,689
784
49,379
23,168
12,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
VOLVO_Evander240
Erlang Shen
19
2 / 3 / 14
12,031
602
13,024
29,167
25,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
dizzyjakeyg66
Kumbhakarna
19
2 / 7 / 13
12,171
609
17,343
34,038
42,626
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 7 / 12
12,270
614
27,165
21,638
12,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Pahkyou
Artio
18
1 / 6 / 15
12,295
615
6,874
37,809
68,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hera
20
5 / 5 / 10
12,930
647
25,887
21,494
12,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 4 / 9
12,688
634
13,818
31,717
46,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
tluc220
Ah Muzen Cab
20
6 / 4 / 9
14,459
723
50,047
26,244
17,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
74
26
Kills
19
19
Deaths
26
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ADelta4444
Yemoja
0
3
16
2.67
W
Danzaburou
H0L0gRaPHiiC
Danzaburou
10
4
12
4
L
Merlin
4
7
12
1.43
L
Artio
Pahkyou
Artio
1
6
15
1.42
W
Medusa
TargetBeta
Medusa
12
2
9
8.25
W
Erlang Shen
VOLVO_Evander240
Erlang Shen
2
3
14
3
L
Hera
5
5
10
2
W
Kumbhakarna
dizzyjakeyg66
Kumbhakarna
2
7
13
1.21
L
3
4
9
1.88
L
Ah Muzen Cab
tluc220
Ah Muzen Cab
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,951
Damage
123,791
143,769
Taken
138,902
123,202
Mitigated
157,169
72,349
Healing
50,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ADelta4444
Yemoja
9,566
2,310
23,035
10,189
28,287
26,074
634
17,075
11,212
20,610
0
W
Danzaburou
H0L0gRaPHiiC
Danzaburou
40,639
17,030
4,257
9,135
29,109
16,647
3,701
12,743
16,366
0
75,693
L
Merlin
27,165
1,010
3,234
1,510
21,638
12,694
252
4,177
17,461
44,463
0
L
Artio
Pahkyou
Artio
6,874
1,322
7,164
8,286
37,809
68,188
0
6,270
31,539
8,629
0
W
Medusa
TargetBeta
Medusa
49,379
24,917
3,856
4,851
23,168
12,140
2,335
14,076
9,092
0
106,021
W
Erlang Shen
VOLVO_Evander240
Erlang Shen
13,024
4,609
1,638
7,810
29,167
25,715
856
15,537
13,630
0
24,188
L
Hera
25,887
6,299
3,315
1,489
21,494
12,437
0
5,443
16,051
45,648
0
W
Kumbhakarna
dizzyjakeyg66
Kumbhakarna
17,343
1,362
4,312
3,266
34,038
42,626
729
14,313
19,725
30,044
0
L
13,818
2,416
8,786
6,779
31,717
46,109
473
6,502
25,215
25,065
0
L
Ah Muzen Cab
tluc220
Ah Muzen Cab
50,047
12,235
0
9,640
26,244
17,741
1,140
4,517
21,727
0
92,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,728
Gold Earned
64,642
257
Minions Killed
207
0
Camps Cleared
0
1,641,931
Distance Traveled
1,680,904
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,556
628
14
1
0
286,099
0
W
Danzaburou
15,281
764
86
4
0
304,925
0
L
Merlin
12,270
614
44
2
0
319,098
0
L
Artio
12,295
615
4
0
0
372,193
0
W
Medusa
15,689
784
111
6
0
359,149
3
W
Erlang Shen
12,031
602
24
1
0
356,754
1
L
Hera
12,930
647
46
2
0
352,773
0
W
Kumbhakarna
12,171
609
22
1
0
335,004
1
L
Yemoja
12,688
634
28
1
0
310,175
3
L
Ah Muzen Cab
14,459
723
85
4
0
326,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role