Player Matchup

Amaterasu
Amaterasu
Btaat
Amaterasu
Level 47
God Stats
19W - 16L
1,426 SR
Queue Stats
204W - 253L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
FireGamer3434
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
GR0FF DADDY82
Danzaburou
Level 147
God Stats
3W - 4L
1,423 SR
Queue Stats
132W - 116L
1,381 Elo+
Solo
Ra
Ra
Spartacus20Male
Ra
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Sobek
Sobek
TheRealBenzo
Sobek
Level 160
God Stats
2W - 3L
1,926 SR
Queue Stats
579W - 571L
1,553 Elo+
Solo
Team Averages
Level 80
1,555 SR
1,386 Elo+

VS

Team Averages
Level 70
1,445 SR
1,309 Elo+
Nu Wa
Nu Wa
ChaoticxKing
Nu Wa
Level 128
God Stats
61W - 55L
1,648 SR
Queue Stats
212W - 216L
1,587 Elo+
Solo
Sol
Sol
Frostyisfunny
Sol
Level 67
God Stats
6W - 11L
1,272 SR
Queue Stats
311W - 325L
1,389 Elo+
Solo
Mulan
Mulan
Kemofthetrap
Mulan
Level 45
God Stats
1W - 5L
1,278 SR
Queue Stats
7W - 17L
1,003 Elo+
Party 1
Thor
Thor
RahbyNuggz
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,183 Elo+
Party 1
Heimdallr
Heimdallr
jYmOuSs
Heimdallr
Level 91
God Stats
12W - 12L
1,525 SR
Queue Stats
81W - 67L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Btaat
Amaterasu
13
1 / 3 / 0
7,613
476
3,422
16,258
11,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
FireGamer3434
Tsukuyomi
10
1 / 5 / 5
6,682
418
5,025
12,978
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
GR0FF DADDY82
Danzaburou
12
5 / 5 / 2
7,984
499
5,387
11,177
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 10 / 1
7,521
470
4,212
10,971
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 5
7,608
476
5,638
19,669
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,961
560
15,853
6,255
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 1 / 4
10,221
639
16,691
9,818
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 6 / 1
7,014
438
4,265
10,594
4,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 2
6,831
427
1,031
9,574
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
jYmOuSs
Heimdallr
13
2 / 3 / 4
7,573
473
12,260
10,743
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
25
26
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Btaat
Amaterasu
1
3
0
0.33
W
6
0
3
7.5
L
Tsukuyomi
FireGamer3434
Tsukuyomi
1
5
5
0.7
W
13
1
4
15
L
Danzaburou
GR0FF DADDY82
Danzaburou
5
5
2
1.2
W
3
6
1
0.58
W
1
2
2
1
L
2
10
1
0.25
L
3
3
5
1.83
W
Heimdallr
jYmOuSs
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
50,100
71,053
Taken
46,984
43,700
Mitigated
18,641
22,464
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Btaat
Amaterasu
3,422
1,085
0
8,426
16,258
11,833
770
9,774
6,484
0
57,834
W
15,853
8,859
0
3,246
6,255
2,115
323
380
5,875
65,760
0
L
Tsukuyomi
FireGamer3434
Tsukuyomi
5,025
1,828
0
4,104
12,978
5,012
0
5,490
7,488
0
46,228
W
16,691
7,970
0
3,052
9,818
4,079
762
4,331
5,487
70,250
0
L
Danzaburou
GR0FF DADDY82
Danzaburou
5,387
1,594
0
3,140
11,177
4,282
1,666
4,012
7,165
0
46,365
W
4,265
1,994
0
2,290
10,594
4,095
422
1,735
8,859
0
22,127
W
1,031
386
0
326
9,574
3,628
40
740
8,834
0
34,035
L
4,212
607
0
0
10,971
4,277
544
8,406
2,565
32,260
0
L
5,638
730
0
6,794
19,669
18,296
44
4,862
14,807
26,095
0
W
Heimdallr
jYmOuSs
Heimdallr
12,260
6,155
0
2,453
10,743
4,724
515
2,664
8,079
0
59,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
40,600
337
Minions Killed
366
0
Camps Cleared
0
1,375,327
Distance Traveled
1,344,081
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,613
476
88
6
0
265,052
2
W
Nu Wa
8,961
560
97
6
0
268,982
7
L
Tsukuyomi
6,682
418
83
5
0
283,296
0
W
Sol
10,221
639
112
7
0
296,352
3
L
Danzaburou
7,984
499
82
5
0
285,243
2
W
Mulan
7,014
438
32
2
0
238,720
4
W
Thor
6,831
427
46
3
0
252,693
0
L
Ra
7,521
470
45
3
0
223,150
0
L
Sobek
7,608
476
39
2
0
318,586
0
W
Heimdallr
7,573
473
79
5
0
287,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role