Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DovahRovah
Vamana
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 111L
1,670 Elo+
Party 3
Tiamat
Tiamat
InfiniteOutrage
Tiamat
Level 160
God Stats
5W - 1L
1,849 SR
Queue Stats
61W - 44L
1,591 Elo+
Party 3
Izanami
Izanami
Richos
Izanami
Level 157
God Stats
4W - 0L
1,766 SR
Queue Stats
235W - 153L
1,665 Elo+
Party 3
Cliodhna
Cliodhna
babykeemfan69
Cliodhna
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 62L
1,282 Elo+
Party 3
Team Averages
Level 155
1,623 SR
1,542 Elo+

VS

Team Averages
Level 118
1,425 SR
1,473 Elo+
Cerberus
Cerberus
EchoesOfDust
Cerberus
Level 160
God Stats
1W - 4L
1,236 SR
Queue Stats
349W - 376L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Edups
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,082 SR
Queue Stats
58W - 91L
1,425 Elo+
Party 2
Anhur
Anhur
Yosci
Anhur
Level 129
God Stats
26W - 22L
1,500 SR
Queue Stats
669W - 700L
1,570 Elo+
Party 1
Mercury
Mercury
dougthedog
Mercury
Level 129
God Stats
0W - 1L
1,806 SR
Queue Stats
81W - 120L
1,463 Elo+
Party 2
Bastet
Bastet
Моnkеy
Bastet
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 303L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
1 / 0 / 15
14,871
572
10,210
19,529
25,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
DovahRovah
Vamana
20
10 / 0 / 6
16,691
642
27,145
23,226
19,783
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 5
14,856
571
15,464
18,533
14,463
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
Richos
Izanami
20
5 / 1 / 2
17,470
672
19,112
24,524
11,725
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cliodhna
babykeemfan69
Cliodhna
20
8 / 7 / 4
15,023
578
22,183
26,104
10,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EchoesOfDust
Cerberus
20
1 / 3 / 2
11,773
453
8,869
29,065
33,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Edups
Morgan Le Fay
18
1 / 6 / 4
11,451
440
8,812
18,009
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
Yosci
Anhur
20
6 / 7 / 3
13,857
533
15,908
26,035
8,631
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
dougthedog
Mercury
18
0 / 6 / 4
10,825
416
5,699
29,863
11,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Моnkеy
Bastet
17
2 / 6 / 5
10,366
399
11,013
23,907
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
28
Kills
10
10
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
15
8.5
W
Vamana
DovahRovah
Vamana
10
0
6
13
L
Cerberus
EchoesOfDust
Cerberus
1
3
2
0.67
L
Morgan Le Fay
Edups
Morgan Le Fay
1
6
4
0.5
W
4
2
5
3.25
W
Izanami
Richos
Izanami
5
1
2
6
L
Anhur
Yosci
Anhur
6
7
3
1.07
W
Cliodhna
babykeemfan69
Cliodhna
8
7
4
1.43
L
Mercury
dougthedog
Mercury
0
6
4
0.33
L
Bastet
Моnkеy
Bastet
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,114
Damage
50,301
111,916
Taken
126,879
81,887
Mitigated
78,535
39,704
Healing
29,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,210
697
4,839
4,683
19,529
25,049
33
5,578
12,575
69,019
0
W
Vamana
DovahRovah
Vamana
27,145
17,098
0
2,587
23,226
19,783
6,729
4,673
18,065
0
178,181
L
Cerberus
EchoesOfDust
Cerberus
8,869
50
0
7,705
29,065
33,984
0
5,157
23,902
103,876
0
L
Morgan Le Fay
Edups
Morgan Le Fay
8,812
572
0
4,204
18,009
6,112
0
6,004
11,695
88,469
0
W
15,464
1,769
0
4,385
18,533
14,463
5,534
3,971
14,342
118,604
0
W
Izanami
Richos
Izanami
19,112
14,054
0
13,729
24,524
11,725
5,728
6,307
17,688
0
208,691
L
Anhur
Yosci
Anhur
15,908
5,870
0
3,206
26,035
8,631
564
1,427
24,608
0
140,172
W
Cliodhna
babykeemfan69
Cliodhna
22,183
2,457
0
9,481
26,104
10,867
117
1,338
24,571
0
115,467
L
Mercury
dougthedog
Mercury
5,699
1,064
0
8,450
29,863
11,839
0
6,430
23,319
0
94,769
L
Bastet
Моnkеy
Bastet
11,013
2,702
0
6,408
23,907
17,969
0
7,002
16,523
0
41,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,911
Gold Earned
58,272
923
Minions Killed
804
0
Camps Cleared
0
2,662,394
Distance Traveled
2,394,081
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,871
572
43
2
0
539,353
6
W
Vamana
16,691
642
219
8
0
615,484
10
L
Cerberus
11,773
453
216
8
0
415,637
10
L
Morgan Le Fay
11,451
440
155
6
0
455,406
7
W
Tiamat
14,856
571
210
8
0
522,375
12
W
Izanami
17,470
672
269
10
0
462,777
3
L
Anhur
13,857
533
213
8
0
403,042
8
W
Cliodhna
15,023
578
182
7
0
522,405
2
L
Mercury
10,825
416
153
6
0
606,150
3
L
Bastet
10,366
399
67
3
0
513,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role