Player Matchup

Ra
Ra
DMonkeyLuffy2
Ra
Level 27
God Stats
116W - 109L
1,740 SR
Queue Stats
322W - 316L
1,528 Elo+
Party 3
Sol
Sol
Dopiwin
Sol
Level 103
God Stats
8W - 4L
1,310 SR
Queue Stats
398W - 412L
1,484 Elo+
Party 3
Chaac
Chaac
MSyrian999
Chaac
Level 92
God Stats
63W - 56L
1,648 SR
Queue Stats
505W - 487L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mesdio
Tsukuyomi
Level 68
God Stats
42W - 44L
1,546 SR
Queue Stats
443W - 424L
1,375 Elo+
Party 2
Osiris
Osiris
Razing911
Osiris
Level 56
God Stats
7W - 7L
1,462 SR
Queue Stats
85W - 84L
1,449 Elo+
Solo
Team Averages
Level 69
1,541 SR
1,449 Elo+

VS

Team Averages
Level 63
1,539 SR
1,412 Elo+
Anhur
Anhur
ItzJM
Anhur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,449 Elo+
Solo
Medusa
Medusa
Kaotix_TTV
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,474 Elo+
Party 1
Hera
Hera
Sholuna
Hera
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 292L
1,556 Elo+
Solo
Ymir
Ymir
TR_Dieguito
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sorinzeul
Tsukuyomi
Level 66
God Stats
7W - 6L
1,697 SR
Queue Stats
164W - 167L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,777
515
5,272
13,769
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
17
6 / 1 / 3
10,275
541
16,480
17,974
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
15
0 / 1 / 7
9,147
481
9,336
17,479
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Mesdio
Tsukuyomi
16
6 / 2 / 7
10,104
532
11,248
17,771
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Razing911
Osiris
18
5 / 2 / 2
10,905
574
14,390
18,281
11,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzJM
Anhur
18
2 / 3 / 0
10,752
566
7,755
13,999
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Kaotix_TTV
Medusa
13
1 / 4 / 0
7,933
418
9,475
14,245
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Sholuna
Hera
14
1 / 8 / 3
8,477
446
11,719
15,227
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
8,035
423
7,391
17,412
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
sorinzeul
Tsukuyomi
14
6 / 5 / 2
9,627
507
17,224
23,292
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
11
11
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
Sol
6
1
3
7.5
L
Anhur
ItzJM
Anhur
2
3
0
0.67
L
Medusa
Kaotix_TTV
Medusa
1
4
0
0.25
W
Chaac
0
1
7
3.5
W
Tsukuyomi
Mesdio
Tsukuyomi
6
2
7
4.75
W
Osiris
Razing911
Osiris
5
2
2
3
L
Hera
Sholuna
Hera
1
8
3
0.31
L
1
2
2
1
L
Tsukuyomi
sorinzeul
Tsukuyomi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,726
Damage
53,564
85,274
Taken
84,175
50,591
Mitigated
45,998
35,588
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,272
1,025
400
2,825
13,769
6,058
1,364
2,936
10,833
78,399
0
W
Sol
16,480
9,050
0
11,996
17,974
7,460
703
2,627
15,347
96,431
0
L
Anhur
ItzJM
Anhur
7,755
3,601
0
6,008
13,999
6,406
0
0
13,999
0
88,147
L
Medusa
Kaotix_TTV
Medusa
9,475
4,425
0
2,892
14,245
6,081
0
8,535
5,710
0
58,350
W
Chaac
9,336
1,109
415
6,463
17,479
17,443
0
8,062
9,417
0
46,899
W
Tsukuyomi
Mesdio
Tsukuyomi
11,248
4,453
0
4,792
17,771
8,062
654
4,065
13,706
0
68,755
W
Osiris
Razing911
Osiris
14,390
6,227
0
8,697
18,281
11,568
2,848
1,420
16,861
0
88,805
L
Hera
Sholuna
Hera
11,719
3,032
104
1,769
15,227
5,910
0
2,643
12,584
63,935
0
L
7,391
1,711
441
2,616
17,412
17,873
0
5,587
11,825
41,210
0
L
Tsukuyomi
sorinzeul
Tsukuyomi
17,224
4,378
0
7,807
23,292
9,728
0
4,987
18,305
0
52,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
44,824
605
Minions Killed
445
0
Camps Cleared
0
1,971,932
Distance Traveled
1,699,764
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,777
515
139
7
0
367,779
0
W
Sol
10,275
541
138
7
0
361,704
8
L
Anhur
10,752
566
153
8
0
306,446
8
L
Medusa
7,933
418
89
5
0
348,198
3
W
Chaac
9,147
481
71
4
0
415,388
6
W
Tsukuyomi
10,104
532
96
5
0
399,051
4
W
Osiris
10,905
574
161
8
0
428,010
2
L
Hera
8,477
446
84
4
0
328,145
0
L
Ymir
8,035
423
48
3
0
344,907
8
L
Tsukuyomi
9,627
507
71
4
0
372,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role