Player Matchup

Xing Tian
Xing Tian
GajeelRedfox118
Xing Tian
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
SoDorky
Aphrodite
Level 119
God Stats
5W - 1L
1,681 SR
Queue Stats
155W - 138L
1,525 Elo+
Party 2
Anubis
Anubis
Strife420inc
Anubis
Level 137
God Stats
4W - 3L
1,498 SR
Queue Stats
119W - 94L
1,591 Elo+
Party 2
Chronos
Chronos
TwinkieFrags
Chronos
Level 159
God Stats
3W - 4L
1,420 SR
Queue Stats
562W - 379L
1,625 Elo+
Party 2
Hercules
Hercules
saintandsin
Hercules
Level 158
God Stats
10W - 15L
1,291 SR
Queue Stats
509W - 475L
1,523 Elo+
Party 2
Team Averages
Level 119
1,478 SR
1,556 Elo+

VS

Team Averages
Level 75
1,482 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
Akaza_HakaiSatsu
Morgan Le Fay
Level 101
God Stats
12W - 12L
1,617 SR
Queue Stats
439W - 492L
1,414 Elo+
Solo
Hel
Hel
AyaneSenpaii
Hel
Level 142
God Stats
2W - 1L
1,605 SR
Queue Stats
217W - 207L
1,584 Elo+
Party 1
Agni
Agni
KOG Timpy
Agni
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
38W - 63L
1,341 Elo+
Party 1
Loki
Loki
SamuraiAce4587
Loki
Level 26
God Stats
0W - 2L
1,255 SR
Queue Stats
39W - 57L
1,367 Elo+
Solo
Bastet
Bastet
랙느ㅑ소1
Bastet
Level 79
God Stats
9W - 4L
1,682 SR
Queue Stats
515W - 567L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GajeelRedfox118
Xing Tian
18
0 / 2 / 15
12,390
620
1,735
20,518
28,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SoDorky
Aphrodite
20
6 / 3 / 9
12,956
648
22,609
23,131
16,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
3 / 5 / 9
12,530
627
23,053
21,143
14,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
TwinkieFrags
Chronos
20
9 / 2 / 10
13,486
674
32,691
20,854
11,329
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
saintandsin
Hercules
20
5 / 3 / 12
12,994
650
20,222
49,373
46,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akaza_HakaiSatsu
Morgan Le Fay
20
9 / 2 / 3
12,775
639
29,851
21,088
11,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 9
12,484
624
15,928
23,017
31,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
2 / 9 / 2
10,300
515
16,729
18,752
8,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 5 / 7
10,872
544
19,960
21,959
11,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 4 / 6
10,019
501
13,902
28,049
15,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
23
Kills
14
15
Deaths
23
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akaza_HakaiSatsu
Morgan Le Fay
9
2
3
5.25
L
2
3
9
2.17
W
Xing Tian
GajeelRedfox118
Xing Tian
0
2
15
3.75
L
Agni
2
9
2
0.33
L
1
5
7
0.9
W
Aphrodite
SoDorky
Aphrodite
6
3
9
3.5
W
Anubis
3
5
9
1.5
W
Chronos
TwinkieFrags
Chronos
9
2
10
7
W
Hercules
saintandsin
Hercules
5
3
12
3.67
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,310
Damage
96,370
135,019
Taken
112,865
117,574
Mitigated
78,448
80,665
Healing
52,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akaza_HakaiSatsu
Morgan Le Fay
29,851
2,147
3,563
5,122
21,088
11,603
274
15,722
5,366
49,809
0
L
15,928
1,100
18,461
11,932
23,017
31,188
336
13,678
9,339
32,210
0
W
Xing Tian
GajeelRedfox118
Xing Tian
1,735
190
702
2,927
20,518
28,687
1,379
10,854
9,664
7,311
0
L
Agni
16,729
867
1,452
1,073
18,752
8,857
226
13,178
5,574
29,448
0
L
19,960
1,038
3,183
1,917
21,959
11,724
190
16,727
5,232
0
41,840
W
Aphrodite
SoDorky
Aphrodite
22,609
2,085
18,086
14,476
23,131
16,200
859
12,076
11,055
44,776
0
W
Anubis
23,053
535
827
5,857
21,143
14,584
603
8,748
12,395
53,748
0
W
Chronos
TwinkieFrags
Chronos
32,691
9,239
4,400
4,693
20,854
11,329
4,830
8,730
12,124
57,643
0
W
Hercules
saintandsin
Hercules
20,222
5,951
3,179
25,518
49,373
46,774
1,209
22,100
27,273
0
33,692
L
13,902
3,952
1,236
4,707
28,049
15,076
114
20,783
7,266
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,356
Gold Earned
56,450
231
Minions Killed
172
0
Camps Cleared
0
1,878,628
Distance Traveled
1,776,679
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,775
639
40
2
0
378,703
0
L
Hel
12,484
624
44
2
0
385,724
0
W
Xing Tian
12,390
620
7
0
0
358,878
0
L
Agni
10,300
515
31
2
0
276,309
0
L
Loki
10,872
544
42
2
0
393,113
2
W
Aphrodite
12,956
648
55
3
0
387,025
1
W
Anubis
12,530
627
76
4
0
347,457
11
W
Chronos
13,486
674
68
3
0
381,568
0
W
Hercules
12,994
650
25
1
0
403,700
0
L
Bastet
10,019
501
15
1
0
342,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role