Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CragHack26
Baron Samedi
Level 121
God Stats
1W - 0L
1,692 SR
Queue Stats
81W - 66L
1,559 Elo+
Party 1
Merlin
Merlin
Neezium
Merlin
Level 147
God Stats
5W - 3L
1,875 SR
Queue Stats
125W - 103L
1,582 Elo+
Solo
Bakasura
Bakasura
Конф
Bakasura
Level 160
God Stats
3W - 2L
1,627 SR
Queue Stats
249W - 276L
1,538 Elo+
Solo
Team Averages
Level 144
1,639 SR
1,536 Elo+

VS

Team Averages
Level 139
1,504 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Simina
Kukulkan
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 78L
1,592 Elo+
Solo
Ganesha
Ganesha
Suzaku___Kuro
Ganesha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 83L
1,535 Elo+
Solo
Hades
Hades
soviet reaperXP
Hades
Level 158
God Stats
0W - 5L
1,521 SR
Queue Stats
76W - 82L
1,513 Elo+
Solo
Shiva
Shiva
xXdownpinXx
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 14
8,362
760
8,731
19,233
22,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
 
Chaac
15
3 / 1 / 12
8,034
730
11,602
15,054
16,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CragHack26
Baron Samedi
15
1 / 0 / 14
7,835
712
15,131
8,228
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Neezium
Merlin
17
9 / 1 / 7
9,540
867
17,644
8,427
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Конф
Bakasura
13
2 / 4 / 9
7,387
672
12,404
13,021
10,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 4 / 4
7,759
705
5,719
14,753
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Simina
Kukulkan
14
1 / 2 / 5
7,751
705
13,562
8,042
4,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ganesha
15
0 / 3 / 9
8,285
753
5,230
20,055
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 3
7,651
696
10,042
15,033
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
5 / 4 / 3
7,940
722
11,688
16,678
15,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
17
Kills
9
9
Deaths
17
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
14
3
W
Chaac
 
Chaac
3
1
12
9
L
Ares
 
Ares
1
4
4
0.75
W
Baron Samedi
CragHack26
Baron Samedi
1
0
14
8
W
Merlin
Neezium
Merlin
9
1
7
12.5
L
Kukulkan
Simina
Kukulkan
1
2
5
1.75
L
Ganesha
0
3
9
1.5
L
2
4
3
0.88
L
5
4
3
1.63
W
Bakasura
Конф
Bakasura
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
46,241
63,963
Taken
74,561
60,360
Mitigated
71,001
35,248
Healing
27,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,731
1,011
2,356
5,382
19,233
22,774
0
9,227
10,006
14,517
0
W
Chaac
 
Chaac
11,602
1,870
1,814
6,118
15,054
16,915
0
6,585
8,469
0
21,047
L
Ares
 
Ares
5,719
342
733
1,062
14,753
19,436
0
9,177
4,339
9,228
0
W
Baron Samedi
CragHack26
Baron Samedi
15,131
1,464
10,519
4,233
8,228
5,683
204
5,747
2,481
27,099
0
W
Merlin
Neezium
Merlin
17,644
1,945
0
0
8,427
4,348
48
4,807
3,620
28,594
0
L
Kukulkan
Simina
Kukulkan
13,562
1,118
1,745
1,796
8,042
4,418
0
4,960
2,402
31,091
0
L
Ganesha
5,230
891
1,949
7,103
20,055
19,045
0
11,112
7,746
15,197
0
L
10,042
418
1,969
4,362
15,033
12,250
28
7,936
6,314
19,423
0
L
11,688
2,516
2,396
4,799
16,678
15,852
0
8,321
7,038
0
19,817
W
Bakasura
Конф
Bakasura
12,404
7,851
1,675
3,151
13,021
10,640
133
8,187
4,834
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
39,386
105
Minions Killed
100
0
Camps Cleared
0
1,071,183
Distance Traveled
993,002
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,362
760
14
1
0
215,171
1
W
Chaac
8,034
730
14
1
0
206,702
0
L
Ares
7,759
705
9
1
0
196,458
3
W
Baron Samedi
7,835
712
26
2
0
219,009
0
W
Merlin
9,540
867
29
3
0
212,718
1
L
Kukulkan
7,751
705
47
4
0
207,289
1
L
Ganesha
8,285
753
0
0
0
184,972
4
L
Hades
7,651
696
32
3
0
191,788
1
L
Shiva
7,940
722
12
1
0
212,495
0
W
Bakasura
7,387
672
22
2
0
217,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role