Player Matchup

Nox
Nox
CyberRed
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
MrArktosGR
Erlang Shen
Level 78
God Stats
0W - 2L
1,283 SR
Queue Stats
204W - 182L
1,521 Elo+
Solo
Ah Puch
Ah Puch
WolfOfAnubis
Ah Puch
Level 107
God Stats
5W - 4L
1,738 SR
Queue Stats
217W - 226L
1,461 Elo+
Solo
Hel
Hel
masterhh1238
Hel
Level 66
God Stats
1W - 4L
1,269 SR
Queue Stats
146W - 151L
1,493 Elo+
Solo
Thor
Thor
roflanpominkin
Thor
Level 29
God Stats
4W - 4L
1,504 SR
Queue Stats
366W - 416L
1,433 Elo+
Solo
Team Averages
Level 60
1,459 SR
1,457 Elo+

VS

Team Averages
Level 118
1,382 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BritishNikki
Ne Zha
Level 121
God Stats
3W - 7L
1,174 SR
Queue Stats
301W - 312L
1,447 Elo+
Solo
Yemoja
Yemoja
HeadSwagepoel
Yemoja
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Jorylover
Gilgamesh
Level 67
God Stats
1W - 0L
1,236 SR
Queue Stats
31W - 31L
1,337 Elo+
Solo
Izanami
Izanami
MeganStenford
Izanami
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 275L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 6
12,556
661
16,446
26,366
15,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrArktosGR
Erlang Shen
18
3 / 3 / 9
10,651
561
9,192
28,585
32,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
WolfOfAnubis
Ah Puch
20
4 / 5 / 10
12,021
633
38,684
30,833
17,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 4 / 13
11,350
597
11,745
25,197
20,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 10
10,829
570
14,230
18,649
8,653
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 2 / 11
14,092
742
32,841
17,189
9,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
4 / 4 / 17
12,383
652
16,411
22,348
12,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 2 / 21
12,990
684
10,108
21,920
22,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Jorylover
Gilgamesh
18
2 / 7 / 19
12,024
633
16,896
27,216
17,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
20
12 / 3 / 7
14,962
787
39,422
19,117
11,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
102
17
Kills
27
27
Deaths
18
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
11
7.25
W
Ne Zha
4
4
17
3.13
L
8
8
6
1.38
W
0
2
21
5.25
W
Gilgamesh
Jorylover
Gilgamesh
2
7
19
1.64
W
Izanami
12
3
7
5.17
L
Erlang Shen
MrArktosGR
Erlang Shen
3
3
9
2.5
L
Ah Puch
WolfOfAnubis
Ah Puch
4
5
10
1.8
L
0
4
13
1.63
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,297
Damage
115,678
129,630
Taken
107,790
94,023
Mitigated
72,390
54,221
Healing
58,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
32,841
3,140
2,768
1,496
17,189
9,189
1,728
9,600
7,589
62,092
0
W
Ne Zha
16,411
5,920
2,270
5,819
22,348
12,181
1,205
16,018
6,330
0
33,236
L
16,446
1,820
2,076
2,876
26,366
15,356
335
9,867
16,499
36,694
0
W
10,108
1,697
23,257
7,738
21,920
22,283
982
14,387
7,533
18,665
0
W
Gilgamesh
Jorylover
Gilgamesh
16,896
3,194
3,215
5,571
27,216
17,172
614
15,797
11,419
0
24,239
W
Izanami
39,422
28,640
2,685
3,527
19,117
11,565
4,998
11,073
8,044
0
73,013
L
Erlang Shen
MrArktosGR
Erlang Shen
9,192
4,111
1,746
5,973
28,585
32,081
0
8,146
20,439
0
13,151
L
Ah Puch
WolfOfAnubis
Ah Puch
38,684
2,523
1,924
6,710
30,833
17,749
237
9,868
20,965
63,153
0
L
11,745
356
18,588
12,170
25,197
20,184
133
9,809
15,388
41,565
0
L
14,230
1,685
869
1,289
18,649
8,653
0
5,259
13,390
0
20,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
66,451
169
Minions Killed
273
0
Camps Cleared
0
1,526,746
Distance Traveled
1,735,742
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,092
742
81
4
0
380,358
1
W
Ne Zha
12,383
652
13
1
0
342,023
0
L
Nox
12,556
661
47
2
0
252,671
1
W
Yemoja
12,990
684
29
2
0
322,693
0
W
Gilgamesh
12,024
633
16
1
0
363,022
0
W
Izanami
14,962
787
134
7
0
327,646
0
L
Erlang Shen
10,651
561
6
0
0
311,396
1
L
Ah Puch
12,021
633
60
3
0
290,293
2
L
Hel
11,350
597
46
2
0
378,317
0
L
Thor
10,829
570
10
1
0
294,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role