Player Matchup

Mercury
Mercury
Mark_Zukenmbert
Mercury
Level 111
God Stats
10W - 6L
1,534 SR
Queue Stats
311W - 316L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
SbSenpai
Baron Samedi
Level 125
God Stats
25W - 14L
1,621 SR
Queue Stats
339W - 327L
1,520 Elo+
Solo
Hera
Hera
dante310246554
Hera
Level 142
God Stats
8W - 13L
1,461 SR
Queue Stats
362W - 358L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iVenetia
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 199L
1,455 Elo+
Solo
Bacchus
Bacchus
nuveulises123
Bacchus
Level 47
God Stats
1W - 3L
1,152 SR
Queue Stats
17W - 15L
1,498 Elo+
Solo
Team Averages
Level 109
1,454 SR
1,509 Elo+

VS

Team Averages
Level 94
1,533 SR
1,486 Elo+
Bellona
Bellona
Demon sys
Bellona
Level 100
God Stats
0W - 2L
1,132 SR
Queue Stats
141W - 165L
1,440 Elo+
Party 2
Atlas
Atlas
TYB season69
Atlas
Level 87
God Stats
1W - 5L
1,419 SR
Queue Stats
93W - 125L
1,469 Elo+
Party 2
Merlin
Merlin
beyondmostgalaxy
Merlin
Level 26
God Stats
2W - 2L
1,701 SR
Queue Stats
68W - 49L
1,562 Elo+
Party 2
Apollo
Apollo
dub456
Apollo
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
162W - 165L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
xBIade115
The Morrigan
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
125W - 135L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
8,065
538
5,137
12,758
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SbSenpai
Baron Samedi
14
3 / 0 / 5
8,468
565
7,718
8,808
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 4
9,324
622
7,363
6,833
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
iVenetia
Ah Muzen Cab
13
7 / 0 / 3
8,278
552
8,942
9,969
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
12
0 / 0 / 10
7,931
529
6,354
8,905
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demon sys
Bellona
12
1 / 4 / 0
7,183
479
6,231
12,432
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 1
6,292
419
3,897
12,875
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 3 / 0
6,313
421
4,006
8,189
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
dub456
Apollo
10
0 / 4 / 0
6,594
440
3,993
9,129
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
xBIade115
The Morrigan
10
0 / 4 / 1
6,221
415
3,624
8,895
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Demon sys
Bellona
1
4
0
0.25
W
0
1
8
4
W
Baron Samedi
SbSenpai
Baron Samedi
3
0
5
5.5
L
0
3
1
0.17
L
0
3
0
0
W
8
0
4
10
L
Apollo
dub456
Apollo
0
4
0
0
W
Ah Muzen Cab
iVenetia
Ah Muzen Cab
7
0
3
8.5
W
Bacchus
0
0
10
5
L
The Morrigan
xBIade115
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
21,751
47,273
Taken
51,520
27,848
Mitigated
30,395
15,655
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Demon sys
Bellona
6,231
1,342
0
3,156
12,432
8,826
0
8,015
4,417
0
46,408
W
5,137
1,857
0
1,540
12,758
5,472
0
2,291
10,467
0
60,607
W
Baron Samedi
SbSenpai
Baron Samedi
7,718
1,035
712
4,320
8,808
5,340
459
1,321
7,487
59,098
0
L
3,897
801
175
1,946
12,875
10,879
0
5,522
7,353
22,945
0
L
4,006
216
0
1,810
8,189
3,054
0
3,811
4,378
49,691
0
W
7,363
2,244
0
1,903
6,833
2,793
1,367
4,389
2,444
68,103
0
L
Apollo
dub456
Apollo
3,993
3,527
0
1,815
9,129
3,319
0
2,537
6,592
0
44,989
W
Ah Muzen Cab
iVenetia
Ah Muzen Cab
8,942
2,575
0
4,555
9,969
4,121
438
3,462
6,507
0
65,998
W
Bacchus
6,354
919
402
2,223
8,905
10,122
124
2,630
6,275
28,848
0
L
The Morrigan
xBIade115
The Morrigan
3,624
1,145
0
1,920
8,895
4,317
0
1,998
6,897
30,302
9,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
32,603
446
Minions Killed
333
0
Camps Cleared
0
1,510,367
Distance Traveled
1,370,375
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,183
479
69
5
0
254,718
4
W
Mercury
8,065
538
98
7
0
357,316
1
W
Baron Samedi
8,468
565
105
7
0
245,999
5
L
Atlas
6,292
419
32
2
0
296,573
0
L
Merlin
6,313
421
67
4
0
272,860
3
W
Hera
9,324
622
119
8
0
303,358
3
L
Apollo
6,594
440
103
7
0
269,584
2
W
Ah Muzen Cab
8,278
552
98
7
0
292,462
4
W
Bacchus
7,931
529
26
2
0
311,232
4
L
The Morrigan
6,221
415
62
4
0
276,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role