Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Atraxev72
Zhong Kui
Level 108
God Stats
10W - 7L
1,934 SR
Queue Stats
357W - 376L
1,429 Elo+
Solo
Xbalanque
Xbalanque
TacoBellMNGR
Xbalanque
Level 127
God Stats
4W - 2L
1,271 SR
Queue Stats
141W - 141L
1,478 Elo+
Solo
Nu Wa
Nu Wa
USSRZombie
Nu Wa
Level 107
God Stats
5W - 5L
1,524 SR
Queue Stats
311W - 353L
1,467 Elo+
Party 2
Terra
Terra
wreckinginbound
Terra
Level 148
God Stats
5W - 3L
1,602 SR
Queue Stats
210W - 242L
1,581 Elo+
Party 2
Team Averages
Level 115
1,566 SR
1,491 Elo+

VS

Team Averages
Level 135
1,396 SR
1,533 Elo+
Terra
Terra
AzureWitch_
Terra
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
485W - 516L
1,563 Elo+
Solo
Nemesis
Nemesis
Ke-Be-2000
Nemesis
Level 124
God Stats
4W - 6L
1,498 SR
Queue Stats
459W - 478L
1,494 Elo+
Solo
Bastet
Bastet
Kleemonda
Bastet
Level 139
God Stats
1W - 3L
1,348 SR
Queue Stats
189W - 182L
1,605 Elo+
Party 1
Hades
Hades
chilla Emmi
Hades
Level 160
God Stats
19W - 16L
1,303 SR
Queue Stats
1,337W - 1,370L
1,506 Elo+
Solo
Hun Batz
Hun Batz
thekfro
Hun Batz
Level 124
God Stats
2W - 6L
1,331 SR
Queue Stats
245W - 239L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
0 / 6 / 14
11,150
656
11,592
27,488
32,144
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Atraxev72
Zhong Kui
18
4 / 10 / 7
11,545
679
19,360
27,258
17,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TacoBellMNGR
Xbalanque
20
15 / 4 / 11
14,557
856
35,045
23,836
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
18
7 / 6 / 11
12,466
733
17,620
13,716
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 14
12,778
752
9,288
25,895
31,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 24
11,000
647
11,722
21,781
26,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Ke-Be-2000
Nemesis
19
8 / 7 / 17
12,383
728
11,505
24,431
24,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Kleemonda
Bastet
20
11 / 4 / 13
12,964
763
28,813
24,087
11,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 16
9,695
570
14,150
23,970
19,479
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
thekfro
Hun Batz
18
6 / 7 / 14
11,041
649
23,901
18,547
7,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
112
28
Kills
28
29
Deaths
28
57
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
6
14
1.17
W
Zhong Kui
Atraxev72
Zhong Kui
4
10
7
0.75
L
2
4
24
3.5
L
Nemesis
Ke-Be-2000
Nemesis
8
7
17
2.36
L
Bastet
Kleemonda
Bastet
11
4
13
4.38
W
Xbalanque
TacoBellMNGR
Xbalanque
15
4
11
5.13
W
Nu Wa
7
6
11
2.08
L
1
6
16
1.5
L
Hun Batz
thekfro
Hun Batz
6
7
14
1.86
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,905
Damage
90,091
118,193
Taken
112,816
100,541
Mitigated
89,816
40,663
Healing
45,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,592
531
0
6,698
27,488
32,144
224
7,103
20,385
17,982
0
W
Zhong Kui
Atraxev72
Zhong Kui
19,360
2,296
2,519
6,141
27,258
17,555
0
4,885
22,373
35,961
0
L
11,722
962
10,428
6,861
21,781
26,911
195
9,213
12,568
35,244
0
L
Nemesis
Ke-Be-2000
Nemesis
11,505
3,682
4,054
5,524
24,431
24,731
0
13,128
11,303
0
21,350
L
Bastet
Kleemonda
Bastet
28,813
4,138
894
9,051
24,087
11,132
0
12,810
11,277
0
45,795
W
Xbalanque
TacoBellMNGR
Xbalanque
35,045
12,161
3,230
6,373
23,836
13,840
6,898
4,351
19,485
0
73,484
W
Nu Wa
17,620
4,842
1,061
1,649
13,716
5,620
623
4,001
9,715
29,605
0
L
14,150
913
1,596
5,974
23,970
19,479
546
12,727
11,243
37,318
0
L
Hun Batz
thekfro
Hun Batz
23,901
1,131
741
449
18,547
7,563
0
9,982
8,565
0
43,065
W
9,288
623
5,839
7,153
25,895
31,382
886
5,532
20,363
19,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
57,083
167
Minions Killed
171
0
Camps Cleared
0
1,434,716
Distance Traveled
1,388,089
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,150
656
11
1
0
286,794
0
W
Zhong Kui
11,545
679
44
3
0
251,470
1
L
Terra
11,000
647
27
2
0
282,552
1
L
Nemesis
12,383
728
25
1
0
276,225
0
L
Bastet
12,964
763
31
2
0
325,521
0
W
Xbalanque
14,557
856
76
4
0
301,494
0
W
Nu Wa
12,466
733
19
1
0
277,983
0
L
Hades
9,695
570
50
3
0
233,762
0
L
Hun Batz
11,041
649
38
2
0
270,029
0
W
Terra
12,778
752
17
1
0
316,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role