Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Roi100lel
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 303L
1,481 Elo+
Party 1
Rama
Rama
SusuSun3569
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,345 Elo+
Party 1
Set
Set
ogureczekk
Set
Level 96
God Stats
21W - 12L
1,745 SR
Queue Stats
21W - 12L
1,692 Elo+
Solo
Team Averages
Level 66
1,549 SR
1,503 Elo+

VS

Team Averages
Level 113
1,488 SR
1,513 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Garriex
Terra
Level 160
God Stats
0W - 2L
1,526 SR
Queue Stats
200W - 189L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WXLLNJX
Morgan Le Fay
Level 36
God Stats
1W - 4L
1,374 SR
Queue Stats
16W - 18L
1,445 Elo+
Solo
Artemis
Artemis
elthoirx
Artemis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,469 Elo+
Solo
Loki
Loki
imbandk
Loki
Level 88
God Stats
10W - 8L
1,541 SR
Queue Stats
74W - 50L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 1 / 3
5,824
582
4,145
5,616
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
9
1 / 0 / 5
5,395
540
2,522
5,859
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Roi100lel
Guan Yu
8
0 / 1 / 1
5,336
534
1,584
6,303
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 3
5,001
500
2,672
4,806
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 0
6,279
628
5,214
7,299
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 1
5,359
536
2,735
7,660
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Garriex
Terra
7
0 / 2 / 0
4,755
476
3,620
7,288
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WXLLNJX
Morgan Le Fay
10
2 / 0 / 1
5,602
560
4,172
3,895
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
elthoirx
Artemis
9
0 / 1 / 1
4,929
493
2,650
3,304
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
imbandk
Loki
7
0 / 2 / 2
4,648
465
2,431
6,259
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
W
Nemesis
 
Nemesis
1
0
5
3.5
L
Atlas
 
Atlas
1
2
1
0.75
L
Terra
Garriex
Terra
0
2
0
0
W
Guan Yu
Roi100lel
Guan Yu
0
1
1
0.5
W
1
0
3
2.5
L
Morgan Le Fay
WXLLNJX
Morgan Le Fay
2
0
1
2.5
L
Artemis
elthoirx
Artemis
0
1
1
0.5
L
Loki
imbandk
Loki
0
2
2
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
15,608
29,883
Taken
28,406
12,949
Mitigated
16,702
12,097
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,145
759
0
1,789
5,616
1,838
0
2,058
3,558
39,950
0
W
Nemesis
 
Nemesis
2,522
1,440
0
537
5,859
2,717
0
1,602
4,257
0
27,496
L
Atlas
 
Atlas
2,735
1,187
0
1,609
7,660
7,937
0
0
7,660
21,850
2,571
L
Terra
Garriex
Terra
3,620
1,186
400
2,078
7,288
3,619
0
937
6,351
12,977
0
W
Guan Yu
Roi100lel
Guan Yu
1,584
186
413
3,052
6,303
3,354
0
1,472
4,831
0
13,005
W
2,672
2,283
0
2,834
4,806
1,713
0
2,073
2,733
0
29,498
L
Morgan Le Fay
WXLLNJX
Morgan Le Fay
4,172
726
0
1,410
3,895
1,471
0
401
3,494
27,627
0
L
Artemis
elthoirx
Artemis
2,650
757
0
1,176
3,304
1,470
144
667
2,637
0
36,114
L
Loki
imbandk
Loki
2,431
586
0
1,732
6,259
2,205
0
2,140
4,119
0
25,099
W
5,214
2,190
0
3,472
7,299
3,327
0
3,183
4,116
0
46,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
25,293
277
Minions Killed
238
0
Camps Cleared
0
957,471
Distance Traveled
909,533
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,824
582
71
7
0
206,650
3
W
Nemesis
5,395
540
52
5
0
216,546
2
L
Atlas
5,359
536
47
5
0
175,548
0
L
Terra
4,755
476
18
2
0
183,504
1
W
Guan Yu
5,336
534
16
2
0
194,289
2
W
Rama
5,001
500
56
6
0
147,478
1
L
Morgan Le Fay
5,602
560
57
6
0
186,197
3
L
Artemis
4,929
493
68
7
0
163,109
3
L
Loki
4,648
465
48
5
0
201,175
0
W
Set
6,279
628
82
8
0
192,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role